Killing Some Infidels: Perturabo vs. the AI

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Perturabo
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Killing Some Infidels: Perturabo vs. the AI

Post by Perturabo »

I saw some insurgent videos on Youtube and decided to make an AAR with forces and tactics similar to those on the videos.
The story is:
A local warlord decided that it's a good day for killing some infidels.

My forces:
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Enemy forces:
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Deployment:
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The plan was to attack the enemy quickly and withdraw before a CAS would arrive.
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Hmm... that unit symbol is wrong. Wrong nationality or what?


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Wow! They managed to actually assault the enemy instead of moving close, crawling and getting stuck and slaughtered.


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Ok, here's the new thing that I learned. Retreating when things don't look good.

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I consider this to be a victory, because I managed to destroy a squad of well trained soldiers and kill an officer, losing only a truck and some rabble.

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Here's the greatest killer of that engagement.

Conclusions: The mortar has proven to be completely useless because it didn't hit any of the enemy units. Gangers did a good job in attracting the enemy fire and flanking the enemy with my Warlord was a good idea just as retreating when things didn't look good. The only thing that I regret is that I didn't use the sniper better.

The AAR was made with my CCMT Revisited mod.
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