Distant Worlds: Shadows

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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dawilko
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RE: Distant Worlds: Shadows

Post by dawilko »

Any further updates Erik?
PS Pita
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RE: Distant Worlds: Shadows

Post by PS Pita »

Just wondering if I'll need to purchase DW Legends in order to install shadows or is it going to be stand alone. I have up to Shakturi.
And how much better does the former make DW as far as what it has to add to the game.
martok
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RE: Distant Worlds: Shadows

Post by martok »

ORIGINAL: PS Pita

Just wondering if I'll need to purchase DW Legends in order to install shadows or is it going to be stand alone. I have up to Shakturi.

Erik stated (I think it was earlier in this thread) that Legends will be needed to install/play Shadows.




ORIGINAL: PS Pita

And how much better does the former make DW as far as what it has to add to the game.

Most folks here -- including myself -- will tell you they can't imagine playing DW anymore without both expansions (RotS and Legends). It really adds a lot to the game. [8D]

"Evil is easy, and has infinite forms." -- Pascal

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ehsumrell1
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RE: Distant Worlds: Shadows

Post by ehsumrell1 »

Martok is correct on both accounts! [:)]
Shields are useless in "The Briar Patch"...
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tjhkkr
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RE: Distant Worlds: Shadows

Post by tjhkkr »

Is there now a 'Shadows' entrance into this Forum... I have not been able to find one, so I presume no...
But, I do miss things periodically.[:)]
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
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ASHBERY76
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RE: Distant Worlds: Shadows

Post by ASHBERY76 »

ORIGINAL: dawilko

Any further updates Erik?


This...
necaradan666
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RE: Distant Worlds: Shadows

Post by necaradan666 »

I'd go so far as to say I probably wouldn't have enjoyed playing DW if I was an early adopter and didn't buy the whole package for my first game, the expansions add many things that make the game more playable
Bingeling
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RE: Distant Worlds: Shadows

Post by Bingeling »

Original DW was an OK investment. I played enough at first to warrant a buy, and returned to play even more. Memories are hazy, and I guess patches improved things. I also arrived a few months after release.

ROTS was a good improvement. Things like the tech tree are basic improvements. It is also hard to remember what vanilla was like after playing ROTS quite a lot.

Legends are also good, but contains a few things I rather be without (characters and wonders). Rail guns are also not properly integrated in the game, see recent complaint about fleeing on light armor damage. On the character front, redoing the intelligence agents was an improvement, though. 4-5 deep cover agents did not increase the challenge back in ROTS.

One "silent" thing I think have increased since ROTS is stability. I still get the odd crash, but not at the same frequency. All the little "fixed a crash..." adds up.
necaradan666
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RE: Distant Worlds: Shadows

Post by necaradan666 »

I got to that opinion by looking at the feature list after a couple games to see what came in each expansion, when I realised all my favourite features and story bits would be gone, when the characters and interface updates would not have been there I wonder what would have been left hah
Vedric
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RE: Distant Worlds: Shadows

Post by Vedric »

Will there be a package deal including the game and all expansions available?
AtlantisRisen
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RE: Distant Worlds: Shadows

Post by AtlantisRisen »

ORIGINAL: Vedric

Will there be a package deal including the game and all expansions available?

It was just on sale until January 13th...I think you missed it.
Cruis.In
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RE: Distant Worlds: Shadows

Post by Cruis.In »

i hope they fix the troop disbandment, disbanding hundreds of troops accross many worlds one at a time is a pain.
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tjhkkr
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RE: Distant Worlds: Shadows

Post by tjhkkr »

I do not know if you would want to reveal this?

Any new ships or images (like landing ships) for this new module?
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
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jpwrunyan
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RE: Distant Worlds: Shadows

Post by jpwrunyan »

ORIGINAL: Cruis.In

i hope they fix the troop disbandment, disbanding hundreds of troops accross many worlds one at a time is a pain.

Yes.
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Webbco
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RE: Distant Worlds: Shadows

Post by Webbco »

One thing I've wanted to see since DW was released is the freedom to discover star systems at my own leisure, a la Imperium Galactica 2. In DW, all stars are visible on the star map at the beginning of a game. I suppose this makes sense due to the level of technology available from the start.

My question is whether star systems are discovered "manually" using spacecraft in Shadows or will the method of exploration be the same as before?
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Antiscamp
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RE: Distant Worlds: Shadows

Post by Antiscamp »

ORIGINAL: Webbco

My question is whether star systems are discovered "manually" using spacecraft in Shadows or will the method of exploration be the same as before?

Now that would actually be VERY cool having to discover all sorts of telescope technology and send out unmanned probes and things like that. As I understand it, Shadows is going to take back the starting point of the game further as well and you begin with only one system and are bound to it at the start, something that intrigues me very much.
Spacecadet
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RE: Distant Worlds: Shadows

Post by Spacecadet »

ORIGINAL: Webbco

One thing I've wanted to see since DW was released is the freedom to discover star systems at my own leisure, a la Imperium Galactica 2. In DW, all stars are visible on the star map at the beginning of a game. I suppose this makes sense due to the level of technology available from the start.

My question is whether star systems are discovered "manually" using spacecraft in Shadows or will the method of exploration be the same as before?

Not sure I understand this one.

You go out on a clear night and look up and you can see the Stars, no special Tech needed . . .

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Wolfe1759
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RE: Distant Worlds: Shadows

Post by Wolfe1759 »

ORIGINAL: Spacecadet

ORIGINAL: Webbco

One thing I've wanted to see since DW was released is the freedom to discover star systems at my own leisure, a la Imperium Galactica 2. In DW, all stars are visible on the star map at the beginning of a game. I suppose this makes sense due to the level of technology available from the start.

My question is whether star systems are discovered "manually" using spacecraft in Shadows or will the method of exploration be the same as before?

Not sure I understand this one.

You go out on a clear night and look up and you can see the Stars, no special Tech needed . . .


You are right but there is something fun about the eXploration part of a 4X when you have "fog" obscuring what you can see and particularly where things are until you send someone or something out to find out what is "around the corner".
"In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill." - Winston Churchill
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tjhkkr
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RE: Distant Worlds: Shadows

Post by tjhkkr »

ORIGINAL: Webbco
One thing I've wanted to see since DW was released is the freedom to discover star systems at my own leisure, a la Imperium Galactica 2. In DW, all stars are visible on the star map at the beginning of a game. I suppose this makes sense due to the level of technology available from the start.
My question is whether star systems are discovered "manually" using spacecraft in Shadows or will the method of exploration be the same as before?

Would be kind of neat... but WOW, you would need 3 times the number of scouts... which would be cool...
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
RockKahn
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RE: Distant Worlds: Shadows

Post by RockKahn »

Imagine your scientists trying to explain to the general population that they can't see any stars, because they haven't been discovered yet.

Citizen: "I don't remember seeing that star before."
Scientist: "We just discovered it yesterday."
I don't write Universal Law. I just live by it.
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