Americans alarmed by Italian ships in Channel, come on man

Moderator: Hubert Cater

Post Reply
User avatar
ElvisJJonesRambo
Posts: 2503
Joined: Wed Feb 06, 2019 6:48 pm
Location: Kingdom of God

Americans alarmed by Italian ships in Channel, come on man

Post by ElvisJJonesRambo »

I got woke by this alert "Americans alarmed by Italian ships in Channel".

Cannot go out for a cruise, crack a couple Buds & Suds.
Something changed.
Apparently, Italians ruffle Yankee feathers of all things.
Very odd, seems the Queen & Royal Fam would be ones to get bent, not the American people.
Yet, same time, the British can send the RN through Panama Canal in mass, hide inside American waters, wait East of Hawaii for counter-ambush.

Gotta remember. Like it or not. The American people did not want to get involved in European wars, zero interest.
FDR maybe.

My grandma(s) had no interest in Italian ships in the English Channel.
My grandma didn't even own a car and only left Pennsylvania twice in her life.

It took the "set-up" at Pearl Harbor get fervor & motivation.
Then, it was game on.
Under age kids enlisted to fight the Japs.
Some rejected for service, committed suicide. Felt guilt.
Attachments
I'm pleased and happy to repeat the news that we have, in fact, caught and killed a large predator that supposedly injured some bathers. But, as you see, it's a beautiful day, the beaches are open and people are having a wonderful time. Amity, as you know, means "friendship".
I'm pleased and happy to repeat the news that we have, in fact, caught and killed a large predator that supposedly injured some bathers. But, as you see, it's a beautiful day, the beaches are open and people are having a wonderful time. Amity, as you know, means "friendship".
swim.jpg (74.26 KiB) Viewed 1106 times
Slaps issued: 16 - Patton, Dana White, Batman, Samson. Medals/Salutes given: 6, warnings received: 11, suspensions served: 4, riots: 2.
petedalby
Posts: 497
Joined: Fri Dec 18, 2020 3:22 pm

Re: Americans alarmed by Italian ships in Channel, come on man

Post by petedalby »

It was in the latest update:
* The presence of an Italian naval unit within 10-12 hexes of the port of Southampton while Italy is neutral can now trigger the US mobilizing by 2-5% per turn (HarrySmith).
A full list of changes is here:

https://www.matrixgames.com/forums/view ... 6&t=396338
User avatar
ElvisJJonesRambo
Posts: 2503
Joined: Wed Feb 06, 2019 6:48 pm
Location: Kingdom of God

Re: Americans alarmed by Italian ships in Channel, come on man

Post by ElvisJJonesRambo »

Thanks for the quick replay Pete. Rest assure, it's working :)

Rather than be contentious, I've hopped in my Time Machine, traveled back to 1939. Spoke with both Grandma #1 and #2. "I'm sort of a prophet, I know that angry man with a funny hat, Benito is gonna DOW the Western Alliance. So if you turn to page #17 of your newspaper (which is only monthly in the back woods of Pennsylvania) and see a small article about a strength 5 Destroyer sniffing British ports, lets lean 2-5% to going to war".

As I was setting up the large pole and hook in order to channel the power of a lightning bolt into the flux capacitor to send Marty McFly and myself in the DeLorean, Uncle #1, #2, #5 in Grandma #2 house shouted, "Hey Legend, what else can you tell us".

I ran outta time, so I tossed them a book, stating never lose this. And put in your will to Nephew #7.

Back to the Future and the game. Sent Destroyer #5 back to the MedFront.

Like a ship without a compass on a cold lonely sea
No beacon light of love to guide me through
I lost the only treasure that means anything to me
What now, what next, where to?
Attachments
Biff.jpg
Biff.jpg (12.08 KiB) Viewed 1063 times
Slaps issued: 16 - Patton, Dana White, Batman, Samson. Medals/Salutes given: 6, warnings received: 11, suspensions served: 4, riots: 2.
Ktonos
Posts: 342
Joined: Fri Mar 16, 2018 2:25 pm

Re: Americans alarmed by Italian ships in Channel, come on man

Post by Ktonos »

Easy fix: no axis surface fleet goes through a UK Gibraltar. Uboats ok, but warships? Even in peace, Italians shouldnt be able to cross their whole fleet with impunity.

But, if you want all axis navy to use the Gibraltar loops, then, I'd say, yes, US would be indifferent. But England wouldnt. They would be furius.

So, more logical, would be that, if the Italian fleet is going to the atlantic, this should not affect US mobilization, BUT it would give a free hand on UK/France to Dow Italy with no diplomatic consequence (ie. no US drop in mobilization)
Zeckke
Posts: 345
Joined: Fri Aug 06, 2021 4:53 pm

Re: Americans alarmed by Italian ships in Channel, come on man

Post by Zeckke »

U should get from Madrid take Gibraltar

if you recive the message "USA is alarmed.." then USA is going to prepare for war

There is another message that when you get Gibraltar form madrid and not be nearest is "USA is impress.." this is the correct for axis.

get Gibraltar quikly by far.

Alarmed by ships is also the latest
User avatar
havoc1371
Posts: 460
Joined: Tue Dec 05, 2017 2:44 pm

Re: Americans alarmed by Italian ships in Channel, come on man

Post by havoc1371 »

Sending the Italian fleet out around England before it was at war is gamey. I agree with the change. Italians would've never done it, especially considering the logistical cost of supporting the Italian fleet in the Atlantic, never mind antagonizing the British and Americans prior to joining the war. Only real reasons are to position the Italian fleet to aid the Germans in a possible invasion or to just block the British fleet in hunting subs by surrounding them. Both gamey. It's a historical game, but too many players pay no attention to historical possibilities and play "anything goes" if the computer allows it. Unfortunately it means designers have to play "whack a mole" with each newly discovered gamey play.
Zeckke
Posts: 345
Joined: Fri Aug 06, 2021 4:53 pm

Re: Americans alarmed by Italian ships in Channel, come on man

Post by Zeckke »

good post but Gibraltar must taken by axis to get the message "USA is impressed by axis taken Gibraltar" if you get this message then USA gets fear to enter in war and may enter war very late.
User avatar
Platoonist
Posts: 3042
Joined: Sun May 11, 2003 4:53 am
Location: Yoyodyne Propulsion Systems

Re: Americans alarmed by Italian ships in Channel, come on man

Post by Platoonist »

havoc1371 wrote: Sat Aug 05, 2023 4:19 pm Sending the Italian fleet out around England before it was at war is gamey. I agree with the change. Italians would've never done it, especially considering the logistical cost of supporting the Italian fleet in the Atlantic, never mind antagonizing the British and Americans prior to joining the war. Only real reasons are to position the Italian fleet to aid the Germans in a possible invasion or to just block the British fleet in hunting subs by surrounding them. Both gamey. It's a historical game, but too many players pay no attention to historical possibilities and play "anything goes" if the computer allows it. Unfortunately it means designers have to play "whack a mole" with each newly discovered gamey play.
It would seem to me that having the whole Italian battle fleet steam past Gibraltar on the eve of war would definitely raise alarm bells in London and have serious diplomatic repercussions.
Image
User avatar
OldCrowBalthazor
Posts: 2840
Joined: Thu Jul 02, 2020 12:42 am
Location: Republic of Cascadia

Re: Americans alarmed by Italian ships in Channel, come on man

Post by OldCrowBalthazor »

havoc1371 wrote: Sat Aug 05, 2023 4:19 pm Sending the Italian fleet out around England before it was at war is gamey. I agree with the change. Italians would've never done it, especially considering the logistical cost of supporting the Italian fleet in the Atlantic, never mind antagonizing the British and Americans prior to joining the war. Only real reasons are to position the Italian fleet to aid the Germans in a possible invasion or to just block the British fleet in hunting subs by surrounding them. Both gamey. It's a historical game, but too many players pay no attention to historical possibilities and play "anything goes" if the computer allows it. Unfortunately it means designers have to play "whack a mole" with each newly discovered gamey play.
Agree 👍
My YouTube Channel: Balthazor's Strategic Arcana
https://www.youtube.com/c/BalthazorsStrategicArcana
SC-War in the Pacific Beta Tester
SC-ACW Beta Tester
1904 Imperial Sunrise Tester
SC-WW1 Empires in Turmoil DLC Tester
Tester of various SC Mods
User avatar
ElvisJJonesRambo
Posts: 2503
Joined: Wed Feb 06, 2019 6:48 pm
Location: Kingdom of God

Re: Americans alarmed by Italian ships in Channel, come on man

Post by ElvisJJonesRambo »

Who cares if Italy sails around?

1) Gives away their new position.
2) Weakens the Mediterranean Sea defenses. No possible first strike on Allied ships around usual ports, N.Africa.
3) Italian navy is weak, unless it strikes first
4) There's nothing to find in England. Ah, duh, there will be some ships
5) Scouting & screen is overrated.

***If Allies don't want, put 2-ships on your first turn, to block.

Having a penalty to Americans, is dumb. You let them out. It's like a setup, which Pearl Harbor really was.
Slaps issued: 16 - Patton, Dana White, Batman, Samson. Medals/Salutes given: 6, warnings received: 11, suspensions served: 4, riots: 2.
User avatar
havoc1371
Posts: 460
Joined: Tue Dec 05, 2017 2:44 pm

Re: Americans alarmed by Italian ships in Channel, come on man

Post by havoc1371 »

So place two ships on the transit hexes in the Med? Respond to a gamey move by using a gamey move? Blockading the Italians would be an act of war.
ThunderLizard11
Posts: 868
Joined: Wed Feb 28, 2018 9:36 pm

Re: Americans alarmed by Italian ships in Channel, come on man

Post by ThunderLizard11 »

KInda like the change. It was a bit gamey to bring Italian fleet over to UK.
Post Reply

Return to “Strategic Command WWII: World at War”