Warsaw Garrison Warning

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DarkHorse2
Posts: 1070
Joined: Fri Feb 04, 2022 12:08 pm

Warsaw Garrison Warning

Post by DarkHorse2 »

I have a local modification-test to the script files where I warn the players when approaching the Warsaw Garrison limits as follows:

1-15 units within 10 hexes of Warsaw:
; Blue hash with Blue Exclamation
#DISPLAY_STYLE= 2.15

(the following is new)
16-18 units within 10 hexes of Warsaw:
; Yellow hash
#DISPLAY_STYLE= 2.3


19 or more units within 10 hexes of Warsaw:
; Blue hash with Red Exclamation
#DISPLAY_STYLE= 2.14

Problem is that I need a better bitmap for the warning, preferably (the Yellow hash background with a Blue Exclamation) or (the Blue hash background with Yellow Exclamation). However, those do not exist in the symbol_sprites file. That is why I just used Sprite #3 for my test.

Would be very helpful if someone with better bitmap editing tools and skills could help me out with that. :D

CG3_Warsaw_Warning.png
CG3_Warsaw_Warning.png (1.03 MiB) Viewed 660 times
Attachments
symbol_sprites.png
symbol_sprites.png (50.58 KiB) Viewed 660 times
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BillRunacre
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Re: Warsaw Garrison Warning

Post by BillRunacre »

What are you thinking of, colour wise?

If you want to PM me your email address then I'll happily make something for you.
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DarkHorse2
Posts: 1070
Joined: Fri Feb 04, 2022 12:08 pm

Re: Warsaw Garrison Warning

Post by DarkHorse2 »

This is meant to be a "warning", so I was thinking of some variation using "yellow".

Currently, the default scripts are using:

Blue Hash (background) / Blue Exclamation - Garrison GOOD
Blue Hash (background) / Red Exclamation - Garrison BAD

So, following the existing pattern, I think the following is needed:

Blue Hash (background) / Yellow Exclamation - Garrison WARNING

As it exists now, the map does not update until the player has already violated the garrison requirements - which require you to move units out (if anything is left unmoved) or reload the turn. (this sucks)

The mod to the current script seeks to avoid that with warning map symbols... which I can do after I experimented a bit.
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BillRunacre
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Re: Warsaw Garrison Warning

Post by BillRunacre »

Ok, I'm working on something and will send you it later.
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DarkHorse2
Posts: 1070
Joined: Fri Feb 04, 2022 12:08 pm

Re: Warsaw Garrison Warning

Post by DarkHorse2 »

No worries. I just appreciate the assist.

tyvm.
DarkHorse2
Posts: 1070
Joined: Fri Feb 04, 2022 12:08 pm

Re: Warsaw Garrison Warning

Post by DarkHorse2 »

This is what it looks like after using your bitmaps.

CG3_BorderGarrisonTest_1939.PNG
CG3_BorderGarrisonTest_1939.PNG (2.13 MiB) Viewed 574 times
CG3_BorderGarrisonTest_1939_2.PNG
CG3_BorderGarrisonTest_1939_2.PNG (2.09 MiB) Viewed 574 times
CG3_BorderGarrisonTest_1939_3.PNG
CG3_BorderGarrisonTest_1939_3.PNG (2.22 MiB) Viewed 574 times
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OldCrowBalthazor
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Re: Warsaw Garrison Warning

Post by OldCrowBalthazor »

Very nice idea here for a Warsaw proximity radius. Looks good too.
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