IMPORTANT NEWS ABOUT MULTIPLAYER

Fury Games has now signed with Matrix Games, and we are working together on the next Strategic Command. Will use the Slitherine PBEM++ server for asynchronous multi-player.

Moderators: MOD_Strategic_Command_3, Fury Software

Yogol
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RE: IMPORTANT

Post by Yogol »

I'd say to take your time. There are very few real bugs in the game, but the AI on Axis side needs work, especially against players that do unhistorical things.

Multiplayer is important, but a good Axis AI means double the fun playtime in single player, because you can play as Germand and as Allied then!
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wadortch
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RE: IMPORTANT

Post by wadortch »

Bill

I am back. Still trying to make the PBEM workaround work. Thanks to you we now know where to find and save the hotseat move files. Trouble is now, we cannot open the emailed move files because the password (which we have shared with each other) does not work. That is, we type in the p/w where requested and nothing happens.

Here's the drill we are on:

Player 1 starts a hotseat game and does not end the turn. Player 1 sends the turn to Player 2 who ends the move and when prompted to select a p/w to open the next turn, enters a p/w. Player 2 then sends the move back to player one.

Have any idea what we are doing wrong here?

Walt
n0kn0k
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RE: IMPORTANT

Post by n0kn0k »

ORIGINAL: wadortch

Bill

I am back. Still trying to make the PBEM workaround work. Thanks to you we now know where to find and save the hotseat move files. Trouble is now, we cannot open the emailed move files because the password (which we have shared with each other) does not work. That is, we type in the p/w where requested and nothing happens.

Here's the drill we are on:

Player 1 starts a hotseat game and does not end the turn. Player 1 sends the turn to Player 2 who ends the move and when prompted to select a p/w to open the next turn, enters a p/w. Player 2 then sends the move back to player one.

Have any idea what we are doing wrong here?


I had that issue when using the same password for both sides.
James Taylor
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RE: IMPORTANT

Post by James Taylor »

Try not using a password.
SeaMonkey
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freeboy
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RE: IMPORTANT

Post by freeboy »

nice seeingthat two player is on the way ..
"Tanks forward"
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wadortch
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RE: IMPORTANT

Post by wadortch »

Hello

A friend and I are still trying to get into a human vs human game via the PBEM workaround suggested in another thread.

Here's what we are doing.

ORIGINAL: wadortch

Bill

I am back. Still trying to make the PBEM workaround work. Thanks to you we now know where to find and save the hotseat move files. Trouble is now, we cannot open the emailed move files because the password (which we have shared with each other) does not work. That is, we type in the p/w where requested and nothing happens.

Here's the drill we are on:

Player 1 starts a hotseat game and does not end the turn. Player 1 sends the turn to Player 2 who ends the move and when prompted to select a p/w to open the next turn, enters a p/w. Player 2 then sends the move back to player one.

Have any idea what we are doing wrong here?

Someone else suggested that we don't use passwords but that does not work either.

SO--if the person who posted the workaround is out there, it would be just awesome if he/she could provide a step by step description of how to make this approach work. Thought the PBEM feature would have been patched in by now, but since not, am still after getting part of the way towards human vs human play.

Thanks for any tips on this from those who have made it work.
Walt
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freeboy
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RE: IMPORTANT

Post by freeboy »

ok.
Just like you wher at same compiuuter
Player two loads and finishes p1 turn, then adds PW
"Tanks forward"
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freeboy
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RE: IMPORTANT

Post by freeboy »

do we have a hoped for daate on MP, are we looking 2017?
"Tanks forward"
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freeboy
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RE: IMPORTANT

Post by freeboy »

wow talk about ignored and adored!@ so, do we know if MP will be added at any time?
"Tanks forward"
n0kn0k
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RE: IMPORTANT

Post by n0kn0k »

Testing has been delayed a bit.
Should have started a week ago.
No worries. It will be coming.
Titan
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RE: IMPORTANT

Post by Titan »

Cool...Memories of World in flammes multiplayer are still to fresh...Paid a fortune for that on release with an unworkable multiplayer and almost 2 years on still defunct
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freeboy
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RE: IMPORTANT

Post by freeboy »

great, as much as I love having a fog of war computer op with good ai.. I love humans and the errors they make as opponents
"Tanks forward"
Benedict151
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RE: IMPORTANT

Post by Benedict151 »

As n0knok said we were hoping to start testing a week ago but hit some delays

We're sorry for the wait and that its taking longer than we first suggested but multiplayer is definitely coming

regards
Ben Wilkins
Dmondragon75
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RE: IMPORTANT

Post by Dmondragon75 »

I dunno which system You guys think to implement in mp (PBEM as in SC1), but gr8 example of mp gaming was Unity of command multiplayer style, can U make something like that working?
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Happycat
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RE: IMPORTANT

Post by Happycat »

The mp file exchange will be done through Slitherine's PBEM++ system. It is a proven and reliable system. Not sure what Unity of Command uses but the system being used for Strategic Command is the same great system used for Battle Academy, Panzer Corps, etc.
Chance favours the prepared mind
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IainMcNeil
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RE: IMPORTANT

Post by IainMcNeil »

Hi guys,

we've been hoping to release an update for the last 2 weeks but unfortunately it just hasn't happened. Hubert wasn't well and was working through and has just been diagnosed with pneumonia.

We've asked Hubert to stop trying to get anything done and take a break for Christmas and hopefully start the new year well and ready to update the game. We're sorry for the delay but really don't think Hubert pushing to try and deliver anything now makes sense for anyone.

We'll get a patch to you and multiplayer as soon as we can in the new year. Thanks for your understanding.

The Matrix & Fury Teams
Iain McNeil
Director
Matrix Games
elmo3
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RE: IMPORTANT

Post by elmo3 »

Take care of yourself Hubert!
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester
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Franciscus
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RE: IMPORTANT

Post by Franciscus »

Swift recovery, Hubert and merry Christmas !
Former AJE team member
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Greybriar
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RE: IMPORTANT

Post by Greybriar »

One's health is more important than working on a computer game. Take a break and get well soon, Hubert...and have a Merry Christmas, too!
This war is not about slavery. --Robert E. Lee
gravyhair
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RE: IMPORTANT

Post by gravyhair »

ORIGINAL: Iain McNeil

Hi guys,

we've been hoping to release an update for the last 2 weeks but unfortunately it just hasn't happened. Hubert wasn't well and was working through and has just been diagnosed with pneumonia.

We've asked Hubert to stop trying to get anything done and take a break for Christmas and hopefully start the new year well and ready to update the game. We're sorry for the delay but really don't think Hubert pushing to try and deliver anything now makes sense for anyone.

We'll get a patch to you and multiplayer as soon as we can in the new year. Thanks for your understanding.

The Matrix & Fury Teams

Well done, Matrix!
Wise Men Still Seek Him
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