
How exactly are the AAs working? Let's say I place one IN London.
Now a German unit scouts or bombs a Hex next to London. What value is used? Is the AA attacking (attack value) the incoming German air unit or is the AA defending (defend value) because the German unit is the attacking one. Same question applies to fighters I think. Do they intercept and attack or do they intercept and defend?
Pretty important for me because I'm still thinking about what is best to defend London. If the AA attacks first then I get one free shot at any incoming unit. If London is the target do I get an additional hit (if lucky or upgraded) because then the defend value applies after attacking the air unit?
I hope that is clear what I mean. In SC2 blitzkrieg a strategic bomber was a good unit to be in London. In SC3 I'm still uncertain. What do you place there? Corps? Army? Fighter (probably not) or AA? One last detail: to what level do you upgrade or research?
Now to my carrier question:
do you upgrade your carriers? Having more scout range is a nice thing but I'm not certain how the attack values are affected. I want to hit subs harder and surface ships too. I've had situations in which my carriers did NO damage to a sub. That is somewhat strange since subs are most vulnerable to air units. Of course my carriers are set to tactical/naval mode. When I upgrade the aircraft level does that change anything? Not sure if my carriers are more dangerous for subs too or only for surface ships. IIRC that upgrade also upgrades my "tactical bomber" capacity for carriers too. But I'm not sure.
Last question:
UK engineers. Just a strategic question. Do you build any? Are they worth building? And if yes, do you make the UK a fortress or do you build them early and send them to Egypt to dig in around el Alamein.
Thanx for your help in avance.
Mika
(win-loss-ratio 0-2 so far)
