World in Flames Updated to V1.3.3.0

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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bo
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RE: World in Flames Updated to V1.3.3.0

Post by bo »

ORIGINAL: pzgndr

ORIGINAL: bo
But because of all these nuances the game just might be unprogrammable to a point, meaning installing every rule of the board game

I wouldn't say unprogrammable, but it's certainly exceptionally challenging. Particularly with ensuring compatibility with all combinations and permutations of the various optional rules and all of the interactive actions. Anyone who has ever done any programming can appreciate what Steve is trying to accomplish. It's the folks who have no bloody clue who believe everything must be trivial and easy. Well, no.

It sort of reminds me of the Galaxy Quest scene with the chompers and Qwen's comments: "What is this thing? I mean, it serves no useful purpose for there to be a bunch of chompy, crushy things in the middle of a hallway!" "Well, forget it! I am not doing it! This episode was badly written." "Whoever wrote this episode should die." Probably how Steve thinks about Harry Rowland at times? [:D]






Poor Harry[:D] hehe never thought of that pzgndr, I believe Steve is a very good programmer I just think the game is too much for anybody, I am more referring to net play, Pbem, and the AI as to the solitaire part of the game.

Bo
CanInf
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RE: World in Flames Updated to V1.3.3.0

Post by CanInf »

all I can say is that last saturday, I had a blast playing the game with my buds. would I have preferred waiting? not on your life.
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RE: World in Flames Updated to V1.3.3.0

Post by bo »

ORIGINAL: CanInf

all I can say is that last saturday, I had a blast playing the game with my buds. would I have preferred waiting? not on your life.

I am glad you are enjoying the game CanInf, I am curious[&:] what game are you talking about, I guess I should assume it is MWIF computer game. There is no net play function playable as of yet, there is no PBEM, hot seat has problems and you cant play solitaire with buds, well not exactly, but if you can let me know how your playing MWIF, so my buds and I can play. [;)]


Bo
Numdydar
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RE: World in Flames Updated to V1.3.3.0

Post by Numdydar »

Why can't you play solitaire with friends? As I have stated many times it works well for me and the person I am playing with using Skype and Teamviewer.

I agree with CanInf. Even if he has everyone come over and they all sit at one computer with the game mode in solitaire mode, I see no difference in that versus doing the same thing over a physical map. Except a lot easier to set up [:D]
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paulderynck
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RE: World in Flames Updated to V1.3.3.0

Post by paulderynck »

Four of us are playing Hot Seat quite comfortably using Skype and Teamviewer.
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RE: World in Flames Updated to V1.3.3.0

Post by warspite1 »

ORIGINAL: bo
ORIGINAL: CanInf

all I can say is that last saturday, I had a blast playing the game with my buds. would I have preferred waiting? not on your life.

I am glad you are enjoying the game CanInf, I am curious[&:] what game are you talking about, I guess I should assume it is MWIF computer game. There is no net play function playable as of yet, there is no PBEM, hot seat has problems and you cant play solitaire with buds, well not exactly, but if you can let me know how your playing MWIF, so my buds and I can play. [;)]


Bo
warspite1

bo have you had a chance to looks at the AAR's recently?

Orm and I are playing 4 Global War games by e-mail, AllenK and Mayhemizer are playing one too.

I would not pretend this is a perfect solution - it involves sending e-mails back and forth each impulse and - in the absence of Skype and all that complicated ^&* [;)] - we simply ask each other questions on the thread. There is also the trust element as there is no check on dice being thrown etc.

But the game is at least playable this way - which is better than the alternative [:)]

If you fancy a game - two old farts trying to learn together - then I would be happy to do so. The only requirement is that you use the same version as me, and that means stopping beta duties for a while as we are using an older version.

The advantage of this is a) you get to actually play the game you have been working so hard at getting right, and b) there is nothing like actually playing a human opponent to learn the rules.

Let me know if this is of interest - but from a technical point of view, if I can do it then anyone can.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
bo
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RE: World in Flames Updated to V1.3.3.0

Post by bo »

ORIGINAL: Numdydar

Why can't you play solitaire with friends? As I have stated many times it works well for me and the person I am playing with using Skype and Teamviewer.

I agree with CanInf. Even if he has everyone come over and they all sit at one computer with the game mode in solitaire mode, I see no difference in that versus doing the same thing over a physical map. Except a lot easier to set up [:D]

Okay NP but now I am more confused, I know nothing about team viewer, but that's on me[:(] I wish he [CanInf] had been a little more precise on how he was doing this, to a newbie like me. It almost sounded like he was using netplay and we all know that is not possible, we also know there is still some problems with the game in solitaire or any other versions.

Complaints over and over by posters that the game is unplayable at times, okay CanInf and his buds all sit around one computer, that must be FUN! I guess my problem is all of you people having these great games and poor Bo sits around like a noob and cant even get a game with bommerang doing netplay, I guess I am just jealous of all you people playing and I am not.

I guess I had better reread the posts about the game because there is something I am missing here. Please let me know by e-mail or a post when MWIF is supposed to be played the way it was advertised.

P.S. I wrote this just as you were doing your post Warspite, thank you for the offer but I cannot see myself sitting 5 hours doing turn one[:D] Oh well back to World of tanks with my grandson, that game has no problems. Also glad you players are enjoying the game I mean that.

Bo
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warspite1
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RE: World in Flames Updated to V1.3.3.0

Post by warspite1 »

ORIGINAL: bo
ORIGINAL: Numdydar

Why can't you play solitaire with friends? As I have stated many times it works well for me and the person I am playing with using Skype and Teamviewer.

I agree with CanInf. Even if he has everyone come over and they all sit at one computer with the game mode in solitaire mode, I see no difference in that versus doing the same thing over a physical map. Except a lot easier to set up [:D]

Okay NP but now I am more confused, I know nothing about team viewer, but that's on me[:(] I wish he [CanInf] had been a little more precise on how he was doing this, to a newbie like me. It almost sounded like he was using netplay and we all know that is not possible, we also know there is still some problems with the game in solitaire or any other versions.

Complaints over and over by posters that the game is unplayable at times, okay CanInf and his buds all sit around one computer, that must be FUN! I guess my problem is all of you people having these great games and poor Bo sits around like a noob and cant even get a game with bommerang doing netplay, I guess I am just jealous of all you people playing and I am not.

I guess I had better reread the posts about the game because there is something I am missing here. Please let me know by e-mail or a post when MWIF is supposed to be played the way it was advertised.

P.S. I wrote this just as you were doing your post Warspite, thank you for the offer but I cannot see myself sitting 5 hours doing turn one[:D] Oh well back to World of tanks with my grandson, that game has no problems. Also glad you players are enjoying the game I mean that.

Bo
warspite1

Okay - and I'm not going to flog a dead horse - but just so there is no confusion. You do not have to sit at your computer for 5 hours doing one turn. You spend as little or as long at your computer as you want. That is the point of e-mail - there is no requirement to hang around and wait for your opponent. Of course if there is a impulse/turn coming up that you you know there will be a lot of interaction required then players can agree to be around at a certain time - but that is not strictly necessary.

Anyway, the offer is there if you actually want to play the game in the future.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
bo
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RE: World in Flames Updated to V1.3.3.0

Post by bo »

ORIGINAL: paulderynck

Four of us are playing Hot Seat quite comfortably using Skype and Teamviewer.

Sounds good Paul, I am jealous, most of my friends have died at my age or they do not like computer games [:(]

Bo
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RE: World in Flames Updated to V1.3.3.0

Post by bo »

Anyway, the offer is there if you actually want to play the game in the future.

Hehe, warspite you are one of my favorite people here I mean that, except you are always picking on my friend crussdaddy[:D]


I do understand you do not sit there for 5 hours, Honest Injun [American phrase]as my son has 6 games going by pbem with combat mission. Really encouraging that last post, you make it sound like if I actually want to play and if I don't play by e-mail there will be no future for me and MWIF[:D]

Bo

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paulderynck
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RE: World in Flames Updated to V1.3.3.0

Post by paulderynck »

Another way to keep an interactive game going without emails is to use the instant text messaging on Skype. We find it is actually easier and quicker. Set up a group call so anytime there is any activity in it, you know it's for the game in progress. Depending how you use your computer and whether your email is web-based or a computer client program, you may see and be able to respond to these messages faster than by email. As there are now 5 of us playing, we also have two groups - one of 2 Axis and one of 3 Allies, where quick strategy "summits" can be held.
Paul
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RE: World in Flames Updated to V1.3.3.0

Post by bo »

ORIGINAL: paulderynck

Another way to keep an interactive game going without emails is to use the instant text messaging on Skype. We find it is actually easier and quicker. Set up a group call so anytime there is any activity in it, you know it's for the game in progress. Depending how you use your computer and whether your email is web-based or a computer client program, you may see and be able to respond to these messages faster than by email. As there are now 5 of us playing, we also have two groups - one of 2 Axis and one of 3 Allies, where quick strategy "summits" can be held.

Sounds cool paul, but way over my head [:(] hopefully you can play the game by netplay soon, it would make things a lot easier.[;)]

Bo
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RE: World in Flames Updated to V1.3.3.0

Post by AllenK »

Just to echo Warspite1's comments about playing via E-mail, I am finding this working very well. It works best during combat rounds if you can both be online together to respond to the various choices the non-phasing player is called upon but isn't crucial. When you are both online, it's how I imagine Netplay would be except for some extra time delay as E-mails go back and forth or the AAR is refreshed.

I find Solitaire mode, and so far Hot-seat mode, eminently playable. Yes there are still bugs and some irritations but not to the extent of it being unplayable. I have enjoyed and continue to enjoy the product ever since I purchased it and am grateful to the on-going support to refine the product.
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RE: World in Flames Updated to V1.3.3.0

Post by Symple »

This game is a serious delight, yes some bug, but don't all games have them?
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RE: World in Flames Updated to V1.3.3.0

Post by Centuur »

ORIGINAL: Symple

This game is a serious delight, yes some bug, but don't all games have them?

There are bugs and there are bugs. I believe that any bug which stops the program needs to be fixed. Now, if something isn't totally right cosmetically, I won't care about that at all. Same with some minor things which might be overlooked because they really are not effecting gameplay in a large way.

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RE: World in Flames Updated to V1.3.3.0

Post by nanorider426 »

Oh God! Why do you keep feeding the trolls? Or troll: Crusss I'm talking about you. He comes in, talks bad about the game and he's out again. I came in to find out if the bug I'm getting (I bought the game two weeks ago! yay!) has been solved. And it has! Yay times two!

But I didn't expect this! It's reminds me of concern trolling laced with gish galloping. Bo, I sincerely wish for constructive criticism and everybody has the right to say that, but you can't have that from Crusss. He just fills the air with his venom. I know your concern back when (3-5 years ago) and I know you for constructive critique.

If you can't say something nice you should keep it to yourself......or give con.critique (preferably with a smiley).[:)]

I'm happy because the bug has been solved, but I'm unhappy because the troll has derailed this part of the forum yet again. Please! Don't feed the troll!
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