which provinces are harbors?

Sovereignty: Crown of Kings is a turn-based fantasy strategy game for the PC. It offers a intuitive yet deep province system, allowing you to raise armies, conduct diplomacy, scout enemy battle lines, rally heroes to your banner, send them on quests, cast spells and go to war. In Sovereignty, the player chooses one of 35 Realms in a bid for dominance of the map. Play is conducted in a series of turns as a single player game. Each Realm has a unique culture and history, which translates directly into different play-styles. Each realm has its own mix of unit types and spell trees. Their diplomatic relations, economies and histories vary. A player may choose a new realm and experience the game in a very different way. Fantasy heroes, troops, races and spells complement the rise to power.
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tsuke
Posts: 3
Joined: Sun Jul 23, 2017 8:14 am

which provinces are harbors?

Post by tsuke »

Im playing with the trademarked black map of soveriegnty. I can muddle along but i cant figure out which provinces are harbors. Is there a list?
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JReb
Posts: 298
Joined: Wed Sep 18, 2002 6:24 pm

RE: which provinces are harbors?

Post by JReb »

There should be an anchor icon next to the water. The anchor is half on land, half on water on coastal space.

There is a workaround for the black screen in case you didn't already know.
My shrink says I have anger management and conflict resolution issues....and I'LL FIGHT ANYBODY THAT DISAGREES!
tsuke
Posts: 3
Joined: Sun Jul 23, 2017 8:14 am

RE: which provinces are harbors?

Post by tsuke »

the trademarked black map of soveriegnty doesnt let me see the harbor icons. Though i do see the landmark ones.

The only workaround i am aware of is turning off video cards and that slows down my other games.
ErissN6
Posts: 88
Joined: Sun Oct 18, 2015 5:19 am
Location: France

RE: which provinces are harbors?

Post by ErissN6 »

Yes the harbor icons are barely visible. That's someting they are to made better too, the list is very long on this game about what is to be corrected.
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