Generals

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kirk1227
Posts: 50
Joined: Sat Jan 27, 2007 3:42 am

Generals

Post by kirk1227 »

When using the advanced rules with "always quick combat" option on, what things do I need to look for in my generals to help me make my decisions on whether to promote or demote? I know it effects govenors positively or negatively and it looks like the tactics rating and the command rating can effect quick combat. Am I correct in this and is there anything else Im missing? Thanks kirk
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jkBluesman
Posts: 797
Joined: Mon Feb 12, 2007 6:48 pm

RE: Generals

Post by jkBluesman »

Almost everything that affects detailed combat is to be found in quick combat. Yet you may not notice as it is there in an abstract way (the computer will base the results on all numbers).
"War is the field of chance."
Carl von Clausewitz
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