AI

Adanac's Strategic level World War I grand campaign game designed by Frank Hunter

Moderator: SeanD

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lettowvorbeck
Posts: 17
Joined: Wed May 19, 2010 3:22 pm

AI

Post by lettowvorbeck »

I don't think I've ever had as much fun in a game played vs. the AI as I've had with GoA. British passivity on the Middle East front is the only oddity I noted in a game lasting into 1917, but that could have been random.
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