Kirk. You have done very good job with all of your concepts put in this mod. I like the idea of small garrisons. I like the as thay are but only one thing could be changed- some way to switch them with other units. If the front line will place near the city with small garrison it could be very important to place in this city an infantry or arty or something else.
other changes are good to me too for this time- I've only played couple of MP turns and for now It looks good. In all strategy games naval warfare isn't in my best side but I'm very happy of what I've seen in 1.40 (it will be the aspect of the game that will bring me defeats- I know it

). I'm moust interested in ground warfare so I will watch it carefull. It's a beta and you have to be ready for comments. Sooner or later I will find something that is not good for me- as it was in "oryginal version" but don't worry... this is how it works. In Poland we say- point of vieving depands on point of seeting. You can't make everyone happy.
If I have to be sincere- I like the ground warfare from previous version (I mean 1.30)- this one force me to think different. I don't know how it work after there will be a stalmate- I will tel after I'll see this aspect but for now- GOOD JOB! I like 95% of changes- I think it' good. You turn your (and other programmers) attention to forgoten armourd cars and trains- I like it much. Bombers should be less powerfull- good becoust they were used by my usually to attack arty. Only thing I'm afraid is arty- becouse it was only weapon that could brake the stalmate on the front lines- for now I don't say anything about this becouse I don't know how it will work against human opponent. I will let you know when I will know about this aspect of war.
P.S. We were talking about one small change- adding only a chance to disband small garrisns- is this so much that rouined your work- I don't think so. It's a small fish in the ocean of good changes.
Keep up the good work!
Best
Grzegorz