ORIGINAL: Templer
Oh jeh,
the living dead.
Must be those armies wearing black uniforms and shown a skull on the caps.
Well, this feature is nonsens.
Well, you would agree that HQ units need unlimited lives, right? After all, its not too hard to promote somebody, and HQ guys usually have access to lots of transport and can retreat when times get tough. So although you will suffer delay and disruption if you get a HQ killed, you shouldn't be permanently deprived of a HQ.
For some combat units we feel that they had a limited capacity to recover from adverse results in combat. They only get one life, they return to the map after two days with only one step and will thus take even longer to really usable as a fighting force, so we don't think this is unreasonable.
Gregor