At least the Italians had locks on their tank hatches, unlike the Russian during the Sino-Japanese War.Originally posted by Larry Holt
There is the case in Ethopia where they climbed onto Italian tanks and knocked on the hatches. The crews very nicely opened up to see what was up and had their heads chopped off. How un-nice of the Ethopians to treat visitors in this manner.![]()
Simpleton Tips #4 and Up
Moderator: MOD_SPWaW
Re: Re: Re: Simpleton Tips #4 and Up
Re: Re: Re: Re: Simpleton Tips #4 and Up
Scouts, scouts, scouts, it is a far far better thing to know where thy enemy is than for him to know where the are.
newbie questions
Hi I was wondering;
1) if you are adjacent to a bunker or entrenchment is it better to smoke them or yourself if you are planning an assault? Is it better to hide them or yourself?Same Q for tanks? if they are buttoned does smoke make much difference?
2) what is the best way to scout out los for various hexes? I'm using the bombardment key, but I have to have an intact unit there...can't I put the cursor there and hit a hotkey?
TIA
1) if you are adjacent to a bunker or entrenchment is it better to smoke them or yourself if you are planning an assault? Is it better to hide them or yourself?Same Q for tanks? if they are buttoned does smoke make much difference?
2) what is the best way to scout out los for various hexes? I'm using the bombardment key, but I have to have an intact unit there...can't I put the cursor there and hit a hotkey?
Re: newbie questions
This is the Simpleton answer section. Such as Smoke Good. Or LOS works both ways. That kind of stuff. Pop the smoke in front of the bunker if you can. If your unit gets in trouble, pop smoke in front of you. Smoke only helps if you get it between you and the bad guys, one way or another. To see LOS hexes, you can select a unit, and right click in any direction. There is no way to tell LOS from one hex to another unless you have a unit there. I think the 'V' key shows all visible hexes for the current unit.Originally posted by rickh
Hi I was wondering;
1) if you are adjacent to a bunker or entrenchment is it better to smoke them or yourself if you are planning an assault? Is it better to hide them or yourself?Same Q for tanks? if they are buttoned does smoke make much difference?
2) what is the best way to scout out los for various hexes? I'm using the bombardment key, but I have to have an intact unit there...can't I put the cursor there and hit a hotkey?TIA
Goblin- A Goblin keeps it simple:)
Simpleton Tip #11
LOS works both ways.
Goblin- A Goblin is eagle-eyed
Goblin- A Goblin is eagle-eyed
Grr...
Most annoying things can happen when you accidentally hit "d" key instead of "f":eek:
Those **** smoke dischargers work also both ways
Cheers,
M.S.
Those **** smoke dischargers work also both ways
Cheers,
M.S.
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


Simpleton Tip #12
If you want to destroy your enemy, do not place smoke between you and he before you fire.
Goblin- A Goblin is without thermal imaging
Hey?!? I'm stuck! I stepped in glue or something! I don't even know what I did.
Sorry about the sticky, guys and gals, but I'm not sure whats up.
Goblin- A Goblin is epoxied
Goblin- A Goblin is without thermal imaging
Hey?!? I'm stuck! I stepped in glue or something! I don't even know what I did.
Goblin- A Goblin is epoxied
Re: Simpleton Tip #12
A Goblin is sticky....Eeeeeewwwwww!Originally posted by Goblin
If you want to destroy your enemy, do not place smoke between you and he before you fire.
Goblin- A Goblin is without thermal imaging
Hey?!? I'm stuck! I stepped in glue or something! I don't even know what I did.Sorry about the sticky, guys and gals, but I'm not sure whats up.
Goblin- A Goblin is epoxied
What, me worry?
Simpleton Tip #13
Don't bring a knife to a gunfight.
Check the map and the visibility before selecting your forces. If you'll be doing most of your engaging at long ranges select less infantry and more TD's, AFV's, etc. If you're going to be fighting in close quarters (jungle, rough with low vis) AFV's aren't very useful, but engineers and commandos are.
Check the map and the visibility before selecting your forces. If you'll be doing most of your engaging at long ranges select less infantry and more TD's, AFV's, etc. If you're going to be fighting in close quarters (jungle, rough with low vis) AFV's aren't very useful, but engineers and commandos are.
What, me worry?
Simpleton Tip #14
Never stand in front of a Crocodile unless wearing Flame - Retard'ant Underwear! 
Re: Simpleton Tip #12
A Goblin for a Goblin.Originally posted by Goblin
If you want to destroy your enemy, do not place smoke between you and he before you fire.
Goblin- A Goblin is without thermal imaging
Hey?!? I'm stuck! I stepped in glue or something! I don't even know what I did.Sorry about the sticky, guys and gals, but I'm not sure whats up.
Goblin- A Goblin is epoxied
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Larry Holt
- Posts: 1644
- Joined: Fri Mar 31, 2000 10:00 am
- Location: Atlanta, GA 30068
Re: Simpleton Tip #14
Unless the croc is out of shots/ammo. Where you counting? To tell the truth in all the excitement I kind of lost track myself. So, you gotta ask yourself, "Do you feel lucky?"Originally posted by WhiteRook
Never stand in front of a Crocodile unless wearing Flame - Retard'ant Underwear!![]()
Never take counsel of your fears.
Re: Re: Simpleton Tip #12
Hey! That's pretty good! He's gonna love it.Originally posted by pbear
A Goblin for a Goblin.
Tried making an avatar out of it for him but it loses too much detail. Just looks like a fat blob sitting on concrete...
What, me worry?
Re: Re: Simpleton Tip #12
That was pretty cool, pbear, thanks!:)Originally posted by pbear
A Goblin for a Goblin.
Goblin- A Goblin can dogfight
Simpleton Tip #15
Never go to battle without clean undies on. You never know if a medic will see them or not.
Goblin- A Goblin is sanitary
Goblin- A Goblin is sanitary
Waste of time
Hi, every one knows clean skivies are a waste of time. Cause once the fight starts its....first you say it and then you do it.
I'm not retreating, I'm attacking in a different direction!
Simpleton Tip #16
Pilots are busy people. Too busy to bother reading recognition cards. They operate by a very simple code then:
Tanks are bad. Kill the tanks.
If it moves on the ground and doesn't have legs, it's a tank.
If it does have legs, it might be a tank in disguise.
If it doesn't move it might be a tank playing possum.
Sometimes, very briefly, pilots think about their tanks and our tanks, but they've never seen one at the base so all tanks must then be their tanks. Kill all the tanks.
With this in mind, think twice before you call in that strike element. Maybe even think about exiting all of your units from the map before calling that strike element. If you have to call that strike element anyway, and you can't exit all your units off the map beforehand, issue orders for all your forces to assume their pre-arranged "strike element" positions. From the air those positions look like this:
ENEMY ---->
Hopefully the pilots will see this and not hit the "bomb" button while they try to take pictures of it before going to bomb some other poor friendly unit.
Tanks are bad. Kill the tanks.
If it moves on the ground and doesn't have legs, it's a tank.
If it does have legs, it might be a tank in disguise.
If it doesn't move it might be a tank playing possum.
Sometimes, very briefly, pilots think about their tanks and our tanks, but they've never seen one at the base so all tanks must then be their tanks. Kill all the tanks.
With this in mind, think twice before you call in that strike element. Maybe even think about exiting all of your units from the map before calling that strike element. If you have to call that strike element anyway, and you can't exit all your units off the map beforehand, issue orders for all your forces to assume their pre-arranged "strike element" positions. From the air those positions look like this:
ENEMY ---->
Hopefully the pilots will see this and not hit the "bomb" button while they try to take pictures of it before going to bomb some other poor friendly unit.
What, me worry?
Re: Simpleton Tip #16
You know it just not fair, our planes bomb the enemy’s tanks and our tanks and the enemy has all the advantages, he gets to shoot back. How about loosening up on the fire discipline and let my troops shoot back at my aircraft. You know, just to let them fly boys know they are doing me wrong.Originally posted by Bernie
Pilots are busy people. Too busy to bother reading recognition cards. They operate by a very simple code then:
Tanks are bad. Kill the tanks.
If it moves on the ground and doesn't have legs, it's a tank.
If it does have legs, it might be a tank in disguise.
If it doesn't move it might be a tank playing possum.
Sometimes, very briefly, pilots think about their tanks and our tanks, but they've never seen one at the base so all tanks must then be their tanks. Kill all the tanks.
With this in mind, think twice before you call in that strike element. Maybe even think about exiting all of your units from the map before calling that strike element. If you have to call that strike element anyway, and you can't exit all your units off the map beforehand, issue orders for all your forces to assume their pre-arranged "strike element" positions. From the air those positions look like this:
ENEMY ---->
Hopefully the pilots will see this and not hit the "bomb" button while they try to take pictures of it before going to bomb some other poor friendly unit.


