List of 'Must Read' Threads
Moderators: Joel Billings, wdolson, Don Bowen, mogami
List of 'Must Read' Threads
The List of 'Must Read' Threads is an attempt to help newcomers and veterans alike to access crucial information more quickly. It contains links to useful forum threads (and WitP sites) that deal with game mechanics, strategies and WitP issues in general.
Everyone is welcome to participate. If you think a thread on this forum or a website should be added, simply post it's link in this thread and I'll update the list.
TABLE OF CONTENTS:
(Sadly it's non-clickable, you have to scroll down)
I. GENERAL LINKS
I.A Other WitP sites
I.B Mods
I.C WitP Art
I.D Guides and Tutorials
I.E Utilities, Misc
II. GAME MECHANICS
II.A Japanese Industry
II.B Surface Ships and Task Forces
II.C Submarines and ASW
II.D Planes and Air War
II.E LCUs and Ground Combat
II.F Combined Arms, Miscellaneous
III. STRATEGY
III.A Strategy in general
III.B CentPac, SoPac
III.C DEI, PI, SWPac
III.D China, Burma, India
III.E North Pacific, Soviet Union
IV. PBEM and AARs
V. HUMOR
Everyone is welcome to participate. If you think a thread on this forum or a website should be added, simply post it's link in this thread and I'll update the list.
TABLE OF CONTENTS:
(Sadly it's non-clickable, you have to scroll down)
I. GENERAL LINKS
I.A Other WitP sites
I.B Mods
I.C WitP Art
I.D Guides and Tutorials
I.E Utilities, Misc
II. GAME MECHANICS
II.A Japanese Industry
II.B Surface Ships and Task Forces
II.C Submarines and ASW
II.D Planes and Air War
II.E LCUs and Ground Combat
II.F Combined Arms, Miscellaneous
III. STRATEGY
III.A Strategy in general
III.B CentPac, SoPac
III.C DEI, PI, SWPac
III.D China, Burma, India
III.E North Pacific, Soviet Union
IV. PBEM and AARs
V. HUMOR

RE: "Must read" threads
I. GENERAL LINKS
PATCHES!! Get them here:
http://www.matrixgames.com/games/downloads.asp?gid=294
Current patch routine (July 25th): FIRST v1.804 Comprehensive THEN v1.806 Revised
I.A Other WitP sites
Spooky's UV & WITP Fansite. Spreadsheets, utilities, art, scenarios... this site has them all:
http://mathubert.free.fr/
Andrew Brown's War in the Pacific Web Page:
http://www.bur.st/~akbrown/witp.html
Richards War in the Pacific Page:
http://akdreemer.com/richards_war_in_th ... c_page.htm
Alternative History - War in the Pacific:
http://www.ahs.akdreemer.com/
A French UV and WitP forum:
http://uv.omahabeach-bedford.com/
French news and resource portal about WW2 games:
http://www.jeuxdeguerre.com/index.php?p=forum&t=36
Italian WitP forum:
http://www.netwargamingitalia.net/forum ... ay.php?f=3
Spanish WitP forum:
http://www.puntadelanza.net/Foro/phpBB3 ... m.php?f=36
Polish forum for Witp and other strategy games:
http://close-combat.net.pl/forum/index.php
A German Forum for Witp:
http://www.si-games.com/forums/forumdisplay.php?f=172
I.B Mods
CHS:
http://www.bur.st/~akbrown/witp/CHS_download.html
RHS:
http://www.rhs.akdreemer.com/rhs_home.html
tm.asp?m=1137731
Big B's Mod:
http://www.bur.st/~akbrown/witp/scenarios.html
Nik Mod:
http://www.bur.st/~akbrown/witp/scenarios.html
treespider's CHS Mod:
tm.asp?m=1435236
I.C WitP Art
RogueUSMC's WitP Fansite:
http://witp.tylerroguedesigns.com/
Fremen's fansite for War in the Pacific:
http://www.telefonica.net/web2/witp/en/
Dixie's War in the Pacific Page:
http://martinalcock.powweb.com/index/
Cobra's Lair:
http://www.prycom.net/cobra_aus/index.html
Cathartes Accurate Air site:
http://turkeyvulturesart.info/
I.D Guides and Tutorials
The WitP Manual Wiki: "A user community project with the bold goal to clarify and develop a comprehensive guide to this highly complex and demanding war game." Feel free to contribute to this honorable cause.
http://witp.kodapa.com/index.php?title=Main_Page

"The War in the Pacific unified manual/tutorial - put together from official manual, patch updates/changes and posts from official forum by Lord_Calidor" [.doc-file]
http://mathubert.free.fr/witp_files/Wit ... kripta.doc
WITP Unofficial Strategy Guide:
http://mathubert.free.fr/witp_files/witp_tips.htm
The WitP FAQ: A useful thread containing lots of answers to common questions. Sadly, it hasn't been updated in ages.
http://www.matrixgames.com/forums/tm.asp?m=603662
War in the Pacific - The Japanese Campaign [.pdf-file]
http://www.strategygamer.com/warinthepacific.pdf
I.E Utilities, Misc
"How to use the search function on the forums."
tm.asp?m=1590810
"Command Line Parameters." About "-altFont", "-colorblind", full- and windowed mode, and daily/weekly saves:
tm.asp?m=1667347
Solution for the out-of-synch bug from pompack:
tm.asp?m=1149856
"List of Fatal Errors": Fatal errors and their causes/solutions:
tm.asp?m=1587178
"Manual Inaccuracies": A list of know errors in the manual:
tm.asp?m=1303997
Bodhi's Utility. Collects and displays intelligence data on a map + more:
tm.asp?m=804557
http://www.kyoto.zaq.ne.jp/dkauy201/WitPUtility.zip
Woos' WitpDecoder. Reads your savegame file, extract information into an SQL-Database, collect it over several turns and display it in an easily accessible way:
tm.asp?m=1298889
WitpTracker: A utility that works for both Allied and Japanese players (Stock/BB/CHS ... RHS is not supported yet) to provide some overview and specific details about all aspects of WITP by reading the savegame file:
tm.asp?m=1774229 [Main Forum link]
tm.asp?m=1647962 [Some Screen shots when still in development]
http://witptracker.googlepages.com/ [Web download]
WitP Editor X: An enhanced editor for the WitP database:
http://bellsouthpwp.net/j/a/jamesa62/witp_editor.html
tm.asp?m=1263507
An AAR helper website based on the combatreport.txt log:
http://www.kalliser.com/index.php
II. GAME MECHANICS
II.A Japanese Industry
Japanese Economy FlowChart v3.0: The production system in graphical form.
tm.asp?m=1215008
"Japanese Industry/Production Questions". A thread dealing with Japanese aircraft R&D, expanding naval shipyards, and Japanese production in general.
http://www.matrixgames.com/forums/tm.asp?m=1118655
"Resource Points Consumption": How much fuel/resources do Heavy Industry Points consume? Hint: the manual is wrong here.
http://www.matrixgames.com/forums/tm.asp?m=821385
"Questions on Japanese production": Why a built rate of 0 in the "Industry/Troops/Resource Pools" is correct:
tm.asp?m=804822
"My JA industry died": How to deal with (and avoid) an economic collapse:
tm.asp?m=1405257
"Japanese Aircraft Production"
tm.asp?m=1251437
"RD japanese planes?" This thread explains how plane research works:
tm.asp?m=1276321
How to maintain a high experience in air groups / Mogami's Patented Method:
tm.asp?m=1435916
"Vizualization of Aircraft upgrade paths": Awesome graphic by Woos!
tm.asp?m=968448
"Hordes of Tonys": About the effect of PDU on Japanese and Allied AC production.
tm.asp?m=957180
Accelerating ships: The following two threads cover this topic nicely:
tm.asp?m=673166
tm.asp?m=957452
"Filling out IJ Base Forces": Is it worth the cost in supply/armament/manpower?
tm.asp?m=961071
"How do you like to arrange your Japanese convoy system?"
tm.asp?m=1103793
"Oil/res. shrinkage during overland movement"
tm.asp?m=1349415
II.B Surface Ships and Task Forces
"Analysis of Naval Gunnery Combat": excellent comments by Tom Hunter (and others) on surface combat!
tm.asp?m=1080410
"Nuke naval bombardment"
tm.asp?m=1073839
"TF AA Question": Details about the AA value of a TF.
tm.asp?m=1132783
Repairing Ships: dtravel is the forum expert on ship repair. If he can't answer your question, no one can.
http://www.matrixgames.com/forums/tm.asp?m=1217165
"Ship Refits - a couple of tidbits"
tm.asp?m=1130088
"Ship Upgrades (a do it yourself guide)":
tm.asp?m=1381714
"How does the game handle Flotation?"
tm.asp?m=1011062
Some tests by fbastos about ship repairs:
tm.asp?m=696344
tm.asp?m=697873
"Saving a crippled ship"
tm.asp?m=1158144
Oilers and Replenishment TFs:
tm.asp?m=1541924
tm.asp?m=1542253
"What ships are best used for what?" Information on different ship types, and different classes
http://www.matrixgames.com/forums/tm.asp?m=1201116
CV TF composition: Lots of useful tips on the creation of carrier TF's. Tips on coordinated strikes, escorts, AA and lots of other stuff concerning carriers.
tm.asp?m=749272
"CVE - replenishment TF". About VR squadrons and CVEs:
tm.asp?m=1642539
"Most effective mix of escorts for allied CV"
tm.asp?m=1370155
"WITP routing!" Don Bowen explains the path finding algorithm for TFs:
tm.asp?m=1603758
"Coordinating an Armada." How to keep multiple TFs together:
tm.asp?m=1453041
"PT Boat Sweeps": How to get rid of PT Boats.
tm.asp?m=1228234
"Allied barges" What are they, and how to use them:
tm.asp?m=1385289
"IJN humbled at Trincomalee". About the importance of Surface Combat TFs covering invasion fleets.
tm.asp?m=840525
II.C Submarines and ASW
"Speed and avoiding submarine attacks"
http://www.matrixgames.com/forums/tm.asp?m=1241855
"Wolfpacks"
http://www.matrixgames.com/forums/tm.asp?m=1253521
Anti-Submarine Warfare: ASW in general.
http://www.matrixgames.com/forums/tm.asp?m=1244399
"Escorting Convoys"
tm.asp?m=958072
"Leo's ASW Test": Apollo11 was so kind to perform several tests on ASW search missions.
tm.asp?m=967245 [WitP v1.70]
tm.asp?m=993313 [WitP v1.795]
"Leo's ASW Tests": Some tests by matchwood regarding different Jap. planes flying ASW, and spotting subs using naval search and ASW:
tm.asp?m=1586330
tm.asp?m=1586983
Allied Minelaying subs. Including a list with the mine laying capacity of all Allied submarine classes.
tm.asp?m=1123002
II.D Planes and Air War
Land based air checklist: Your LBA won't fly? You might find the reason here:
http://www.matrixgames.com/forums/tm.asp?m=1196495
"Comprehensive Port bombing testing": Another GEM by Apollo11!! Variables are plane type (B-29, B-17, B-25), altitute, experience, targets (warships, transports, port facilities) and AA.
tm.asp?m=987147 [Comprehensive City bombing testing WitP v1.77 (B-29's vs. Manpower)]
tm.asp?m=763293 [Comprehensive Port bombing testing (98 B-29's vs. 50 ships in day and night)]
tm.asp?m=856314 [Comprehensive Port bombing testing WitP v1.5 (98 bombers vs. warships and cargo ships)]
"Level Bombers": Mike Woods answers several questions about bomb loads.
tm.asp?m=1034732
"Level bombers mining": See post #33 by Mike Wood.
tm.asp?m=904742
"Recon missions": Why you should fly lots of recon is explained here:
http://www.matrixgames.com/forums/tm.asp?m=1257706
VR squadrons: All you have to know about those weird replacement squadrons.
http://www.matrixgames.com/forums/tm.asp?m=1231495
Plane cargo capacity:
tm.asp?m=1105701
tm.asp?m=674589
"How to upgrade to LB-30 bomber"
tm.asp?m=1075939
Correct Bombing Altitude:
tm.asp?m=1114622
tm.asp?m=1112767
"How Many of you have dropped 'The Bomb?' " About the A-bomb and strategic bombing.
tm.asp?m=1127495
"Victory conditions I'd like to test." Mogami tests strategic bombing (start on p. 2):
tm.asp?m=1106038
"Some VERY PRELIMINARY testing of Strategic Bombing"
tm.asp?m=997989
"Findings of the Strategic bombing experiment." RUPD3658 summarizes his experiences with strategic bombing:
tm.asp?m=1651836
"Hints on defeating Allied 4E LBA"
tm.asp?m=1116791
"Does 'Aggression' play any role for 'Air' commanders?"
tm.asp?m=910995
"Okha bombing problem?" Many questions, few answers:
tm.asp?m=1487142
"AA Guns (Land units)". About the 'Flak Gap' in WitP.
tm.asp?m=1365995
tm.asp?m=1131500
tm.asp?m=1482239
The effects of altitude on A2A combat.
tm.asp?m=1321992
"Do not move your carrier air groups off of their home carriers!" Don Bowen explains why.
tm.asp?m=1312154
II.E LCUs and Ground Combat
Ground Combat in general.
http://www.matrixgames.com/forums/tm.asp?m=842290
Ground Combat - Chungking. A long discussion about the ground combat model.
http://www.matrixgames.com/forums/tm.asp?m=1152305
"Will Chungking Hold? Place your bets!" Learn about ground combat on a massive scale:
tm.asp?m=1424612
"Ground attack help": Case study Saipan:
tm.asp?m=1417408
Ground combat and river crossings:
tm.asp?m=1331238
"Ground Combat and Supply - TESTED!!!" Dozens of test runs by treespider.
tm.asp?m=1181731
"Preparation Points are the best".
tm.asp?m=1053878
"How to deal with surrounded armies"
tm.asp?m=1392026
"Idiotic land combat movement". LCU Movement 101.
tm.asp?m=1176196
"ZOC movement exploit." Contains some info about ground movement rules.
tm.asp?m=1480490
"So I created a little tank battle..."
tm.asp?m=972631
"Heavy AA guns used against invasions?" Which gun types fire at different enemy TFs:
tm.asp?m=935927
"Comprehensive WitP ENG unit testing": Detailed analysis! [X(]
tm.asp?m=710121
"Engineers vs. Engineer Squads": There's a difference!
tm.asp?m=1258158
"Mysteries of the HQ unit"
http://www.matrixgames.com/forums/tm.asp?m=1257951
"Headquarters": The effects of HQ units on Air/LCU replacements
tm.asp?m=1008688
"HQ questions": Mr. Frag explains the effect of Command HQs
tm.asp?m=657184
"HQ influence." Mike Woods explains how HQs modify assault values:
tm.asp?m=1493106
"Observations on HQ & Replacements effects": Tests by fbastos.
tm.asp?m=687039
"Recoving disabled squads": Some tests by treespider:
tm.asp?m=1307085
"Test of Invasion-Induced Reinforcements." ADavibB tests the effect of a West Coast invasion on the Allied LCU reinforcement schedule.
tm.asp?m=1190457
"How do I transfer units to Karachi?"
tm.asp?m=1412329
II.F Combined Arms, Miscellaneous
"Wobbly's Invasion 101": Excellent guide! [&o]
tm.asp?m=1238261
"The B.S. Power of CD". About the effectivity of Coastal Defense Units:
tm.asp?m=1603276
"How do you beat the CD gun/minefield combo?"
tm.asp?m=1361861
"AGC": About Amphibious Command Ships (AGCs), Amphibious Force HQs and their effects on invasions. More links in post #2.
tm.asp?m=1653378
"Carrier Air Group Restructing Problems": Don Bowen himself explains how this works:
tm.asp?m=1162948
tm.asp?m=1422240
"Defending carriers against enemy aircraft"
tm.asp?m=1256712
"Plane guards": How to increase the chance to rescue shot-down pilots.
tm.asp?m=1270645
"Impact of Leaders in WitP": Another sticky in the main forum, but it can't hurt to post it here, too.
tm.asp?m=797513
"Leaders Descriptions": Mike Wood explains leader values and leader characteristics.
tm.asp?m=682773
Two spreadsheets containg data about Leaders, by Apollo11:
http://mathubert.free.fr/witp_files/Leo ... se_v11.zip
http://mathubert.free.fr/witp_files/Leo ... es_v11.zip
III. STRATEGY
III.A Strategy in general
Strategy guide: "An analysis of the Japanese position to help players survive economically and militarily. It is not a perfect strategy, just a few solid [.pdf - file]
suggestions." By Francis Houard. Warning: quite old.
http://www.strategygamer.com/warinthepacific.pdf
"Conservative Japanese Strategy": This thread deals with two topics: the first is Japanese overexpansion...
tm.asp?m=1208459
"KB raid advice"
tm.asp?m=1535118
"Strategic Decisions in Feb 1942": Expanding beyond historical boundaries as Japan.
tm.asp?m=975880
"Slowing Down the Japanese": "Sir Robin" explained and evaluated:
tm.asp?m=1559145
"Late-war Japanese Navy strategy"
tm.asp?m=1366692
"Surviving the first 6 months as the Allies"
tm.asp?m=754232
"Wounding KB" ...with LBA in 1942.
tm.asp?m=980486
"Don't endanger your KB unnecessarily: Facts and Factors."
tm.asp?m=1584852
"Early Allied Actions": What to do as Allies during the first months.
tm.asp?m=976166
"Mogami and Tom Hunter talk strategy": A short fireside chat by two experts!
tm.asp?m=974195
"Late War Japanese Production Complaints": late war strategies and their impact on the Jap. economy:
tm.asp?m=1389882
Hirohito's "Lawrence of Arabia Gamit for the Rising Sun": Something to think about... [;)]
tm.asp?m=708366
"Allied decisive victory": AdmNelson and Sonny II summarize their PBEM game that ended in 1945:
tm.asp?m=1378255
III.B CentPac, SoPac
"Slowing down or stopping a Japanese Central Pacific strategy"
tm.asp?m=1082022
Capturing Pearl Harbor: Who did it, and how.
http://www.matrixgames.com/forums/tm.asp?m=1254736
"Hawaii threatened. What to do?"
tm.asp?m=1029033
"Counter-acting Japanese Player Lingering at PH Strategy". Alternative titel: What to do with US CVs in Dec. 41.
tm.asp?m=672365
"Raiding the US Early Dec 1941"
tm.asp?m=1066129
III.C DEI, PI, SWPac
"Has anyone ever hit Manila for Opener?" Pros and cons of this strategy:
tm.asp?m=1379255
"Unusual Jap opening": Bypassing Luzon/Philippines.
tm.asp?m=990415
"Prioritize PI evacuations": So you decided to evacuate the PI? Some advice on what you should take with you.
tm.asp?m=1017357
"Dutch Air Force - Why save it?": So you decided to evacuate the DEI, too? [X(] Some advice on what you should take with you:
tm.asp?m=1096717
"Typical Plan for Taking DEI Fast?" How your opponent made you evacuate the PI and the DEI:
tm.asp?m=1064090
"Early War Dutch Primer"
tm.asp?m=678806
"Invading Java"
tm.asp?m=1019976
"Is invading Australia as easy at it seems?"
tm.asp?m=1378323
"Allied Advance from Northern Australia"
tm.asp?m=676700
"Best Strategy For Malaya?" Re-taking Malaya as the Allies:
tm.asp?m=1396560
"WitP as history lesson: Are the Solomons relevant?"
tm.asp?m=1441297
III.D China, Burma, India
"Effective defense": Defending Southeast Asia as Allies.
tm.asp?m=1043838
"Preventing the fall of Rangoon"
tm.asp?m=667163
"Defense of India"
tm.asp?m=961862
"Tips for the Royal Navy": About RN ship classes and ship withdrawals.
tm.asp?m=659737
Defending China in general
http://www.matrixgames.com/forums/tm.asp?m=1139315
"Bombing of Chinese HI, Res, Oil?" All about this controversial strategy:
http://www.matrixgames.com/forums/tm.asp?m=1149024
"How to defend Chungking"
http://www.matrixgames.com/forums/tm.asp?m=1226304
"An alternate view point: China over supplied."
tm.asp?m=1152424
"Defending China in CHS":
tm.asp?m=1181129
III.E North Pacific, Soviet Union
"A northern Allied strategy?"
tm.asp?m=1007823
Bwbradley defeats an Allied landing on Sakhalin in Oct. 1944.
tm.asp?m=941171
Seydlitz describes an early Allied invasion of northern Japan:
tm.asp?m=1370213
"Attack on the USSR": More a historical discussion, but some strategy advice can be found here, too.
tm.asp?m=982100
"Help in USSR"
tm.asp?m=1285565
IV. PBEM and AARs
"List of After Action Reports": A list of famous AARs.
tm.asp?m=1562758
"How to start a PBEM game": It's a sticky in the main forum, but anyway...
http://www.matrixgames.com/forums/tm.asp?m=740847
"How to Test PBEM First Turn?": The first Japanese turn in a PBEM can be checked for oversights using a simple trick.
tm.asp?m=1542080
"Proper updating procedures for PBEM"
tm.asp?m=848832
PBEM - Suggestions for House Rules.
http://www.matrixgames.com/forums/tm.asp?m=729167
"What is considered gamey": Might be a good idea to read this before starting a PBEM:
http://www.matrixgames.com/forums/tm.asp?m=1189243
V. HUMOR
Got "issues" with a game mechanic? Lost all your CVs to the AI? Your PBEM opponent just kicked your ***? These threads might cheer you up! [:)]
"The Thread": The most holy place on this forum! [&o]
http://www.matrixgames.com/forums/tm.asp?m=1031318
"The anti-thread": For those who disbelieve in the thread. [:D]
http://www.matrixgames.com/forums/tm.asp?m=1096189
"From here to...well...it SEEMS like an eternity". A hilarious AAR, written by Cap Mandrake and tabpub.
tm.asp?m=1180532
"Tankerace's WitP cartoon thread":
http://www.matrixgames.com/forums/tm.asp?m=956752
"Caption this!"
tm.asp?m=798119
"Girlfriend vs Wargaming"
tm.asp?m=981630
"Wife be damned!" How to deal with the known incompatibility Wife/WitP:
tm.asp?m=671898
"Is this game playable without going insane?"
tm.asp?m=1427517
PATCHES!! Get them here:
http://www.matrixgames.com/games/downloads.asp?gid=294
Current patch routine (July 25th): FIRST v1.804 Comprehensive THEN v1.806 Revised
I.A Other WitP sites
Spooky's UV & WITP Fansite. Spreadsheets, utilities, art, scenarios... this site has them all:
http://mathubert.free.fr/
Andrew Brown's War in the Pacific Web Page:
http://www.bur.st/~akbrown/witp.html
Richards War in the Pacific Page:
http://akdreemer.com/richards_war_in_th ... c_page.htm
Alternative History - War in the Pacific:
http://www.ahs.akdreemer.com/
A French UV and WitP forum:
http://uv.omahabeach-bedford.com/
French news and resource portal about WW2 games:
http://www.jeuxdeguerre.com/index.php?p=forum&t=36
Italian WitP forum:
http://www.netwargamingitalia.net/forum ... ay.php?f=3
Spanish WitP forum:
http://www.puntadelanza.net/Foro/phpBB3 ... m.php?f=36
Polish forum for Witp and other strategy games:
http://close-combat.net.pl/forum/index.php
A German Forum for Witp:
http://www.si-games.com/forums/forumdisplay.php?f=172
I.B Mods
CHS:
http://www.bur.st/~akbrown/witp/CHS_download.html
RHS:
http://www.rhs.akdreemer.com/rhs_home.html
tm.asp?m=1137731
Big B's Mod:
http://www.bur.st/~akbrown/witp/scenarios.html
Nik Mod:
http://www.bur.st/~akbrown/witp/scenarios.html
treespider's CHS Mod:
tm.asp?m=1435236
I.C WitP Art
RogueUSMC's WitP Fansite:
http://witp.tylerroguedesigns.com/
Fremen's fansite for War in the Pacific:
http://www.telefonica.net/web2/witp/en/
Dixie's War in the Pacific Page:
http://martinalcock.powweb.com/index/
Cobra's Lair:
http://www.prycom.net/cobra_aus/index.html
Cathartes Accurate Air site:
http://turkeyvulturesart.info/
I.D Guides and Tutorials
The WitP Manual Wiki: "A user community project with the bold goal to clarify and develop a comprehensive guide to this highly complex and demanding war game." Feel free to contribute to this honorable cause.
http://witp.kodapa.com/index.php?title=Main_Page

"The War in the Pacific unified manual/tutorial - put together from official manual, patch updates/changes and posts from official forum by Lord_Calidor" [.doc-file]
http://mathubert.free.fr/witp_files/Wit ... kripta.doc
WITP Unofficial Strategy Guide:
http://mathubert.free.fr/witp_files/witp_tips.htm
The WitP FAQ: A useful thread containing lots of answers to common questions. Sadly, it hasn't been updated in ages.
http://www.matrixgames.com/forums/tm.asp?m=603662
War in the Pacific - The Japanese Campaign [.pdf-file]
http://www.strategygamer.com/warinthepacific.pdf
I.E Utilities, Misc
"How to use the search function on the forums."
tm.asp?m=1590810
"Command Line Parameters." About "-altFont", "-colorblind", full- and windowed mode, and daily/weekly saves:
tm.asp?m=1667347
Solution for the out-of-synch bug from pompack:
tm.asp?m=1149856
"List of Fatal Errors": Fatal errors and their causes/solutions:
tm.asp?m=1587178
"Manual Inaccuracies": A list of know errors in the manual:
tm.asp?m=1303997
Bodhi's Utility. Collects and displays intelligence data on a map + more:
tm.asp?m=804557
http://www.kyoto.zaq.ne.jp/dkauy201/WitPUtility.zip
Woos' WitpDecoder. Reads your savegame file, extract information into an SQL-Database, collect it over several turns and display it in an easily accessible way:
tm.asp?m=1298889
WitpTracker: A utility that works for both Allied and Japanese players (Stock/BB/CHS ... RHS is not supported yet) to provide some overview and specific details about all aspects of WITP by reading the savegame file:
tm.asp?m=1774229 [Main Forum link]
tm.asp?m=1647962 [Some Screen shots when still in development]
http://witptracker.googlepages.com/ [Web download]
WitP Editor X: An enhanced editor for the WitP database:
http://bellsouthpwp.net/j/a/jamesa62/witp_editor.html
tm.asp?m=1263507
An AAR helper website based on the combatreport.txt log:
http://www.kalliser.com/index.php
II. GAME MECHANICS
II.A Japanese Industry
Japanese Economy FlowChart v3.0: The production system in graphical form.
tm.asp?m=1215008
"Japanese Industry/Production Questions". A thread dealing with Japanese aircraft R&D, expanding naval shipyards, and Japanese production in general.
http://www.matrixgames.com/forums/tm.asp?m=1118655
"Resource Points Consumption": How much fuel/resources do Heavy Industry Points consume? Hint: the manual is wrong here.
http://www.matrixgames.com/forums/tm.asp?m=821385
"Questions on Japanese production": Why a built rate of 0 in the "Industry/Troops/Resource Pools" is correct:
tm.asp?m=804822
"My JA industry died": How to deal with (and avoid) an economic collapse:
tm.asp?m=1405257
"Japanese Aircraft Production"
tm.asp?m=1251437
"RD japanese planes?" This thread explains how plane research works:
tm.asp?m=1276321
How to maintain a high experience in air groups / Mogami's Patented Method:
tm.asp?m=1435916
"Vizualization of Aircraft upgrade paths": Awesome graphic by Woos!
tm.asp?m=968448
"Hordes of Tonys": About the effect of PDU on Japanese and Allied AC production.
tm.asp?m=957180
Accelerating ships: The following two threads cover this topic nicely:
tm.asp?m=673166
tm.asp?m=957452
"Filling out IJ Base Forces": Is it worth the cost in supply/armament/manpower?
tm.asp?m=961071
"How do you like to arrange your Japanese convoy system?"
tm.asp?m=1103793
"Oil/res. shrinkage during overland movement"
tm.asp?m=1349415
II.B Surface Ships and Task Forces
"Analysis of Naval Gunnery Combat": excellent comments by Tom Hunter (and others) on surface combat!
tm.asp?m=1080410
"Nuke naval bombardment"
tm.asp?m=1073839
"TF AA Question": Details about the AA value of a TF.
tm.asp?m=1132783
Repairing Ships: dtravel is the forum expert on ship repair. If he can't answer your question, no one can.
http://www.matrixgames.com/forums/tm.asp?m=1217165
"Ship Refits - a couple of tidbits"
tm.asp?m=1130088
"Ship Upgrades (a do it yourself guide)":
tm.asp?m=1381714
"How does the game handle Flotation?"
tm.asp?m=1011062
Some tests by fbastos about ship repairs:
tm.asp?m=696344
tm.asp?m=697873
"Saving a crippled ship"
tm.asp?m=1158144
Oilers and Replenishment TFs:
tm.asp?m=1541924
tm.asp?m=1542253
"What ships are best used for what?" Information on different ship types, and different classes
http://www.matrixgames.com/forums/tm.asp?m=1201116
CV TF composition: Lots of useful tips on the creation of carrier TF's. Tips on coordinated strikes, escorts, AA and lots of other stuff concerning carriers.
tm.asp?m=749272
"CVE - replenishment TF". About VR squadrons and CVEs:
tm.asp?m=1642539
"Most effective mix of escorts for allied CV"
tm.asp?m=1370155
"WITP routing!" Don Bowen explains the path finding algorithm for TFs:
tm.asp?m=1603758
"Coordinating an Armada." How to keep multiple TFs together:
tm.asp?m=1453041
"PT Boat Sweeps": How to get rid of PT Boats.
tm.asp?m=1228234
"Allied barges" What are they, and how to use them:
tm.asp?m=1385289
"IJN humbled at Trincomalee". About the importance of Surface Combat TFs covering invasion fleets.
tm.asp?m=840525
II.C Submarines and ASW
"Speed and avoiding submarine attacks"
http://www.matrixgames.com/forums/tm.asp?m=1241855
"Wolfpacks"
http://www.matrixgames.com/forums/tm.asp?m=1253521
Anti-Submarine Warfare: ASW in general.
http://www.matrixgames.com/forums/tm.asp?m=1244399
"Escorting Convoys"
tm.asp?m=958072
"Leo's ASW Test": Apollo11 was so kind to perform several tests on ASW search missions.
tm.asp?m=967245 [WitP v1.70]
tm.asp?m=993313 [WitP v1.795]
"Leo's ASW Tests": Some tests by matchwood regarding different Jap. planes flying ASW, and spotting subs using naval search and ASW:
tm.asp?m=1586330
tm.asp?m=1586983
Allied Minelaying subs. Including a list with the mine laying capacity of all Allied submarine classes.
tm.asp?m=1123002
II.D Planes and Air War
Land based air checklist: Your LBA won't fly? You might find the reason here:
http://www.matrixgames.com/forums/tm.asp?m=1196495
"Comprehensive Port bombing testing": Another GEM by Apollo11!! Variables are plane type (B-29, B-17, B-25), altitute, experience, targets (warships, transports, port facilities) and AA.
tm.asp?m=987147 [Comprehensive City bombing testing WitP v1.77 (B-29's vs. Manpower)]
tm.asp?m=763293 [Comprehensive Port bombing testing (98 B-29's vs. 50 ships in day and night)]
tm.asp?m=856314 [Comprehensive Port bombing testing WitP v1.5 (98 bombers vs. warships and cargo ships)]
"Level Bombers": Mike Woods answers several questions about bomb loads.
tm.asp?m=1034732
"Level bombers mining": See post #33 by Mike Wood.
tm.asp?m=904742
"Recon missions": Why you should fly lots of recon is explained here:
http://www.matrixgames.com/forums/tm.asp?m=1257706
VR squadrons: All you have to know about those weird replacement squadrons.
http://www.matrixgames.com/forums/tm.asp?m=1231495
Plane cargo capacity:
tm.asp?m=1105701
tm.asp?m=674589
"How to upgrade to LB-30 bomber"
tm.asp?m=1075939
Correct Bombing Altitude:
tm.asp?m=1114622
tm.asp?m=1112767
"How Many of you have dropped 'The Bomb?' " About the A-bomb and strategic bombing.
tm.asp?m=1127495
"Victory conditions I'd like to test." Mogami tests strategic bombing (start on p. 2):
tm.asp?m=1106038
"Some VERY PRELIMINARY testing of Strategic Bombing"
tm.asp?m=997989
"Findings of the Strategic bombing experiment." RUPD3658 summarizes his experiences with strategic bombing:
tm.asp?m=1651836
"Hints on defeating Allied 4E LBA"
tm.asp?m=1116791
"Does 'Aggression' play any role for 'Air' commanders?"
tm.asp?m=910995
"Okha bombing problem?" Many questions, few answers:
tm.asp?m=1487142
"AA Guns (Land units)". About the 'Flak Gap' in WitP.
tm.asp?m=1365995
tm.asp?m=1131500
tm.asp?m=1482239
The effects of altitude on A2A combat.
tm.asp?m=1321992
"Do not move your carrier air groups off of their home carriers!" Don Bowen explains why.
tm.asp?m=1312154
II.E LCUs and Ground Combat
Ground Combat in general.
http://www.matrixgames.com/forums/tm.asp?m=842290
Ground Combat - Chungking. A long discussion about the ground combat model.
http://www.matrixgames.com/forums/tm.asp?m=1152305
"Will Chungking Hold? Place your bets!" Learn about ground combat on a massive scale:
tm.asp?m=1424612
"Ground attack help": Case study Saipan:
tm.asp?m=1417408
Ground combat and river crossings:
tm.asp?m=1331238
"Ground Combat and Supply - TESTED!!!" Dozens of test runs by treespider.
tm.asp?m=1181731
"Preparation Points are the best".
tm.asp?m=1053878
"How to deal with surrounded armies"
tm.asp?m=1392026
"Idiotic land combat movement". LCU Movement 101.
tm.asp?m=1176196
"ZOC movement exploit." Contains some info about ground movement rules.
tm.asp?m=1480490
"So I created a little tank battle..."
tm.asp?m=972631
"Heavy AA guns used against invasions?" Which gun types fire at different enemy TFs:
tm.asp?m=935927
"Comprehensive WitP ENG unit testing": Detailed analysis! [X(]
tm.asp?m=710121
"Engineers vs. Engineer Squads": There's a difference!
tm.asp?m=1258158
"Mysteries of the HQ unit"
http://www.matrixgames.com/forums/tm.asp?m=1257951
"Headquarters": The effects of HQ units on Air/LCU replacements
tm.asp?m=1008688
"HQ questions": Mr. Frag explains the effect of Command HQs
tm.asp?m=657184
"HQ influence." Mike Woods explains how HQs modify assault values:
tm.asp?m=1493106
"Observations on HQ & Replacements effects": Tests by fbastos.
tm.asp?m=687039
"Recoving disabled squads": Some tests by treespider:
tm.asp?m=1307085
"Test of Invasion-Induced Reinforcements." ADavibB tests the effect of a West Coast invasion on the Allied LCU reinforcement schedule.
tm.asp?m=1190457
"How do I transfer units to Karachi?"
tm.asp?m=1412329
II.F Combined Arms, Miscellaneous
"Wobbly's Invasion 101": Excellent guide! [&o]
tm.asp?m=1238261
"The B.S. Power of CD". About the effectivity of Coastal Defense Units:
tm.asp?m=1603276
"How do you beat the CD gun/minefield combo?"
tm.asp?m=1361861
"AGC": About Amphibious Command Ships (AGCs), Amphibious Force HQs and their effects on invasions. More links in post #2.
tm.asp?m=1653378
"Carrier Air Group Restructing Problems": Don Bowen himself explains how this works:
tm.asp?m=1162948
tm.asp?m=1422240
"Defending carriers against enemy aircraft"
tm.asp?m=1256712
"Plane guards": How to increase the chance to rescue shot-down pilots.
tm.asp?m=1270645
"Impact of Leaders in WitP": Another sticky in the main forum, but it can't hurt to post it here, too.
tm.asp?m=797513
"Leaders Descriptions": Mike Wood explains leader values and leader characteristics.
tm.asp?m=682773
Two spreadsheets containg data about Leaders, by Apollo11:
http://mathubert.free.fr/witp_files/Leo ... se_v11.zip
http://mathubert.free.fr/witp_files/Leo ... es_v11.zip
III. STRATEGY
III.A Strategy in general
Strategy guide: "An analysis of the Japanese position to help players survive economically and militarily. It is not a perfect strategy, just a few solid [.pdf - file]
suggestions." By Francis Houard. Warning: quite old.
http://www.strategygamer.com/warinthepacific.pdf
"Conservative Japanese Strategy": This thread deals with two topics: the first is Japanese overexpansion...
tm.asp?m=1208459
"KB raid advice"
tm.asp?m=1535118
"Strategic Decisions in Feb 1942": Expanding beyond historical boundaries as Japan.
tm.asp?m=975880
"Slowing Down the Japanese": "Sir Robin" explained and evaluated:
tm.asp?m=1559145
"Late-war Japanese Navy strategy"
tm.asp?m=1366692
"Surviving the first 6 months as the Allies"
tm.asp?m=754232
"Wounding KB" ...with LBA in 1942.
tm.asp?m=980486
"Don't endanger your KB unnecessarily: Facts and Factors."
tm.asp?m=1584852
"Early Allied Actions": What to do as Allies during the first months.
tm.asp?m=976166
"Mogami and Tom Hunter talk strategy": A short fireside chat by two experts!
tm.asp?m=974195
"Late War Japanese Production Complaints": late war strategies and their impact on the Jap. economy:
tm.asp?m=1389882
Hirohito's "Lawrence of Arabia Gamit for the Rising Sun": Something to think about... [;)]
tm.asp?m=708366
"Allied decisive victory": AdmNelson and Sonny II summarize their PBEM game that ended in 1945:
tm.asp?m=1378255
III.B CentPac, SoPac
"Slowing down or stopping a Japanese Central Pacific strategy"
tm.asp?m=1082022
Capturing Pearl Harbor: Who did it, and how.
http://www.matrixgames.com/forums/tm.asp?m=1254736
"Hawaii threatened. What to do?"
tm.asp?m=1029033
"Counter-acting Japanese Player Lingering at PH Strategy". Alternative titel: What to do with US CVs in Dec. 41.
tm.asp?m=672365
"Raiding the US Early Dec 1941"
tm.asp?m=1066129
III.C DEI, PI, SWPac
"Has anyone ever hit Manila for Opener?" Pros and cons of this strategy:
tm.asp?m=1379255
"Unusual Jap opening": Bypassing Luzon/Philippines.
tm.asp?m=990415
"Prioritize PI evacuations": So you decided to evacuate the PI? Some advice on what you should take with you.
tm.asp?m=1017357
"Dutch Air Force - Why save it?": So you decided to evacuate the DEI, too? [X(] Some advice on what you should take with you:
tm.asp?m=1096717
"Typical Plan for Taking DEI Fast?" How your opponent made you evacuate the PI and the DEI:
tm.asp?m=1064090
"Early War Dutch Primer"
tm.asp?m=678806
"Invading Java"
tm.asp?m=1019976
"Is invading Australia as easy at it seems?"
tm.asp?m=1378323
"Allied Advance from Northern Australia"
tm.asp?m=676700
"Best Strategy For Malaya?" Re-taking Malaya as the Allies:
tm.asp?m=1396560
"WitP as history lesson: Are the Solomons relevant?"
tm.asp?m=1441297
III.D China, Burma, India
"Effective defense": Defending Southeast Asia as Allies.
tm.asp?m=1043838
"Preventing the fall of Rangoon"
tm.asp?m=667163
"Defense of India"
tm.asp?m=961862
"Tips for the Royal Navy": About RN ship classes and ship withdrawals.
tm.asp?m=659737
Defending China in general
http://www.matrixgames.com/forums/tm.asp?m=1139315
"Bombing of Chinese HI, Res, Oil?" All about this controversial strategy:
http://www.matrixgames.com/forums/tm.asp?m=1149024
"How to defend Chungking"
http://www.matrixgames.com/forums/tm.asp?m=1226304
"An alternate view point: China over supplied."
tm.asp?m=1152424
"Defending China in CHS":
tm.asp?m=1181129
III.E North Pacific, Soviet Union
"A northern Allied strategy?"
tm.asp?m=1007823
Bwbradley defeats an Allied landing on Sakhalin in Oct. 1944.
tm.asp?m=941171
Seydlitz describes an early Allied invasion of northern Japan:
tm.asp?m=1370213
"Attack on the USSR": More a historical discussion, but some strategy advice can be found here, too.
tm.asp?m=982100
"Help in USSR"
tm.asp?m=1285565
IV. PBEM and AARs
"List of After Action Reports": A list of famous AARs.
tm.asp?m=1562758
"How to start a PBEM game": It's a sticky in the main forum, but anyway...
http://www.matrixgames.com/forums/tm.asp?m=740847
"How to Test PBEM First Turn?": The first Japanese turn in a PBEM can be checked for oversights using a simple trick.
tm.asp?m=1542080
"Proper updating procedures for PBEM"
tm.asp?m=848832
PBEM - Suggestions for House Rules.
http://www.matrixgames.com/forums/tm.asp?m=729167
"What is considered gamey": Might be a good idea to read this before starting a PBEM:
http://www.matrixgames.com/forums/tm.asp?m=1189243
V. HUMOR
Got "issues" with a game mechanic? Lost all your CVs to the AI? Your PBEM opponent just kicked your ***? These threads might cheer you up! [:)]
"The Thread": The most holy place on this forum! [&o]
http://www.matrixgames.com/forums/tm.asp?m=1031318
"The anti-thread": For those who disbelieve in the thread. [:D]
http://www.matrixgames.com/forums/tm.asp?m=1096189
"From here to...well...it SEEMS like an eternity". A hilarious AAR, written by Cap Mandrake and tabpub.
tm.asp?m=1180532
"Tankerace's WitP cartoon thread":
http://www.matrixgames.com/forums/tm.asp?m=956752
"Caption this!"
tm.asp?m=798119
"Girlfriend vs Wargaming"
tm.asp?m=981630
"Wife be damned!" How to deal with the known incompatibility Wife/WitP:
tm.asp?m=671898
"Is this game playable without going insane?"
tm.asp?m=1427517

RE: "Must read" threads
Maybe we could have this thread pinned, it would be useful. And others can add to it as they see fit.

RE: "Must read" threads
Sure, why not.ORIGINAL: mantill
Maybe we could have this thread pinned, it would be useful.
Yes, that's the idea behind it! [:)]And others can add to it as they see fit.
Added more links.

-
- Posts: 1414
- Joined: Wed Apr 20, 2005 10:10 am
- Location: Hungary, EU
- LargeSlowTarget
- Posts: 4897
- Joined: Sat Sep 23, 2000 8:00 am
- Location: Hessen, Germany - now living in France
RE: "Must read" threads
How about some humor - can't find the original posts but here is a good summary:[/align]http://www.matrixgames.com/forums/tm.asp?m=956752&mpage=1&key=funny󶂛[/align] [/align] [/align]
- Rob Brennan UK
- Posts: 3685
- Joined: Sat Aug 24, 2002 8:36 pm
- Location: London UK
RE: "Must read" threads
This need a sticky .. Nice work VSWG !
bum-sticky-bump untill it gets stuck [:D]
EDIT LST - nice find for the humourous thread .. not seen some of those before [8D]
bum-sticky-bump untill it gets stuck [:D]
EDIT LST - nice find for the humourous thread .. not seen some of those before [8D]
sorry for the spelling . English is my main language , I just can't type . and i'm too lazy to edit 

- Graycompany
- Posts: 511
- Joined: Thu Aug 19, 2004 4:32 am
RE: "Must read" threads
ORIGINAL: VSWG
Added more links.
Someone made a thread about house rules, but I can't find it. Anyone... Anyone... Bueller?
I think he is like sick or something...........
I thought this place was a empire, now im the last, I can't be sure...


RE: "Must read" threads
I thought he was dead. Or was that Snake Pliskin? [;)]
"The difference between genius and stupidity is that genius has limits"- Darwin Awards 2003
"No plan survives contact with the enemy." - Field Marshall Helmuth von Moltke
[img]https://www.matrixgames.com/forums/upfi ... EDB99F.jpg[/img]
"No plan survives contact with the enemy." - Field Marshall Helmuth von Moltke
[img]https://www.matrixgames.com/forums/upfi ... EDB99F.jpg[/img]
- Graycompany
- Posts: 511
- Joined: Thu Aug 19, 2004 4:32 am
RE: "Must read" threads
ORIGINAL: RUPD3658
I thought he was dead. Or was that Snake Pliskin? [;)]
Snake and Bueller are both alive and well and living in TV LAND
I thought this place was a empire, now im the last, I can't be sure...


RE: "Must read" threads
Those threads are hilarious!! [:D] I created another category for topics like this. What happened to the "Name this?" threads by Brady and Mogami(?) ?ORIGINAL: LargeSlowTarget
How about some humor - can't find the original posts but here is a good summary:[/align]http://www.matrixgames.com/forums/tm.asp?m=956752&mpage=1&key=funny󶂛[/align] [/align] [/align]

RE: "Must read" threads
It's not done yet... I'm missing lots of useful 2004/05 topics that I had bookmarked before the "Firefox incident"... I just browsed through the newer threads in the War Room and the Main Forum, and haven't even started looking at the Scenario Forum.ORIGINAL: Rob Brennan UK
This need a sticky .. Nice work VSWG !
I know that Apollo11 tested several other game mechanics, but I can't find them right now. And didn't Nikademus post some detailed AA test scenarios a while ago? Or was it someone else? Some help would be nice... [;)]
Added 10+ links. Some sub-categories are needed, methinks...

RE: "Must read" threads
ORIGINAL: Graycompany
I think he is like sick or something...........
Almost. The correct answer would have been:
Um, he's sick. My best friend's sister's boyfriend's brother's girlfriend heard from this guy who knows this kid who's going with the girl who saw Ferris pass out at 31 Flavors last night. I guess it's pretty serious.
[:'(]

- Oliver Heindorf
- Posts: 1911
- Joined: Wed May 01, 2002 2:49 am
- Location: Hamburg/Deutschland
RE: "Must read" threads
Weltklasse !
RE: "Must read" threads
Vielen Dank! [:)]
Someone PM'd me several links, and I found two more myself. Cheers!
Additions:
Accelerating ships: The following two threads cover this topic nicely:
tm.asp?m=673166
tm.asp?m=957452
Comprehensive WitP ENG unit testing. Detailed analysis! [X(]
tm.asp?m=710121
Engineers vs. Engineer Squads: There's a difference!
tm.asp?m=1258158
Japanese production: Why a built rate of 0 in the "Industry/Troops/Resource Pools" is correct:
tm.asp?m=804822
Filling out IJ Base Forces: Is it worth the cost in supply/armament/manpower?
tm.asp?m=961071
Someone PM'd me several links, and I found two more myself. Cheers!
Additions:
Accelerating ships: The following two threads cover this topic nicely:
tm.asp?m=673166
tm.asp?m=957452
Comprehensive WitP ENG unit testing. Detailed analysis! [X(]
tm.asp?m=710121
Engineers vs. Engineer Squads: There's a difference!
tm.asp?m=1258158
Japanese production: Why a built rate of 0 in the "Industry/Troops/Resource Pools" is correct:
tm.asp?m=804822
Filling out IJ Base Forces: Is it worth the cost in supply/armament/manpower?
tm.asp?m=961071

RE: "Must read" threads
It might also be useful to try and get some of the info in these threads into the Wiki. So you whould not always have to wade through countless pages of discussions to get the picture of certain topics in the few 'golden' posts.
RE: "Must read" threads
Absolutely. I hope that the WitP Manual Wiki and this list complement each other: in case only one or a couple of posts are really 'golden' in one of the linked threads, it would be great if the author would paste it into the Wiki so that the link here can be deleted (and the list becomes less cluttered). This list should be reserved for threads that contain valuable discussions or series of tests that cannot (or shouldn't) be summarized in a short Wiki article. For now, I decided to add all kinds of threads, even short ones, but it would be great if others would chime in and help decide which information should be moved to the Wiki. I do not want to decide alone which threads should be added, or removed from this list. Ideally, this should be another community effort, with me only editing the first post upon popular demand.
BTW, I added the pic in your sig to the Wiki link. Can I make it clickable, too?
Additions:
Comprehensive Port bombing testing: Another GEM by Apollo11!! Variables are plane type (B-29, B-17, B-25), altitute, experience, targets (warships, transports, port facilities) and AA.
tm.asp?m=763293
Level Bombers: Mike Woods answers several questions about bomb loads.
tm.asp?m=1034732
Level bombers mining: See post #33 by Mike Wood.
tm.asp?m=904742
BTW, I added the pic in your sig to the Wiki link. Can I make it clickable, too?
Additions:
Comprehensive Port bombing testing: Another GEM by Apollo11!! Variables are plane type (B-29, B-17, B-25), altitute, experience, targets (warships, transports, port facilities) and AA.
tm.asp?m=763293
Level Bombers: Mike Woods answers several questions about bomb loads.
tm.asp?m=1034732
Level bombers mining: See post #33 by Mike Wood.
tm.asp?m=904742

RE: "Must read" threads
Oh, one more thing: Can someone proof-read the first post? I want to make a good impression on all the newcomers. A PM would be nice. [:)]
*straightens tie
*[size="-1"]brushes a dust particle off his tux
[:D]
[/size]
*straightens tie
*[size="-1"]brushes a dust particle off his tux
[:D]
[/size]

RE: "Must read" threads
Hi all,
Thanks for this collection Martin - greatly appreciated!
Few more threads to look up:
#1
"Lord Calidor" made WinWord (".doc") document with superb knowledge gathered through forum - this one single document is gold mine itself!
#2
I fixed Japanese production flow chart - good way to understand Japanese economy.
#3
I made at least 2 more comprehensive bombing test threads (apart from te one you found). I will try to find those for you...
#4
I made Excel (".xls") document with list of all leaders together with their unit assignemens for scenario #15 (something rather useful and never before attempted).
Leo "Apollo11"
Thanks for this collection Martin - greatly appreciated!
Few more threads to look up:
#1
"Lord Calidor" made WinWord (".doc") document with superb knowledge gathered through forum - this one single document is gold mine itself!
#2
I fixed Japanese production flow chart - good way to understand Japanese economy.
#3
I made at least 2 more comprehensive bombing test threads (apart from te one you found). I will try to find those for you...
#4
I made Excel (".xls") document with list of all leaders together with their unit assignemens for scenario #15 (something rather useful and never before attempted).
Leo "Apollo11"

Prior Preparation & Planning Prevents Pathetically Poor Performance!
A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE
RE: "Must read" threads
Hi all,
Few more of mine:
Comprehensive Port bombing testing WitP v1.5 (98 bombers vs. warships and cargo ships)...
Comprehensive City bombing testing WitP v1.77 (B-29's vs. Manpower)...
Leo "Apollo11"
Few more of mine:
Comprehensive Port bombing testing WitP v1.5 (98 bombers vs. warships and cargo ships)...
Comprehensive City bombing testing WitP v1.77 (B-29's vs. Manpower)...
Leo "Apollo11"

Prior Preparation & Planning Prevents Pathetically Poor Performance!
A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE