1) Germany or Russia can not declare war on each other for 1 full year after the fall of Poland.
2) Russia can not declare war on any country (major or minor) until the expiration of the Molotov Ribbentroph agreement.
3) PP’s can be lent over land (unlimited) to countries that have no ports. If both the lending and receiving country have ports then pp’s have to be shipped by sea transports.
4) USA cannot lend pp’s until January of 1941 or until USA is in the war and only to countries that are at war with Germany.
5) USA cannot enter the war until 6 full months after the invasion of Russia by Germany. This represents the time between the German invasion of Russia and the bombing of Pearl Harbor.
6) If USA gets a Pearl Harbor event before the 6 month wait, then USA will refuse to go to war and Germany or USA will declare war on each other at the appropriate time.
7) There will be no borders shown except the original border of a country. This is to help units operating behind enemy lines.
8) Visibility is set at 2 hexes.
9) Other than these eight rules, anything goes.
The beginning of the game started as normal, Germany took out Poland on the 24th of October 1939. This gave us the possible start date for the invasion of Russia; which would be 24th of October 1940. Dave didn’t waste any time as he started his invasion of the Netherlands and Belgium in January of 1940. By the 1st of February the rotten Germans had conquered Netherlands, Belgium and Luxemburg and the run for France was on.
I was not going to let England get sucked into helping France, too many games those lost pp’s came back to haunt me. France was going to defend herself and the British would sit back and get ready for anything the Axis might throw at us. As a result of this tactic France fell by April 1940. I did do a cheesy move at this point of the game. France had a few turns left in her after Paris fell, so I had France send her 40 pp’s to Britain, after all what was France going to do with them and I couldn’t think of a more deserving country than England. At this point in the game I had considered disbanding the French Fleet so the Germans would not get their grubby little hands on them when Vichy France went pro Axis. I thought this would be a bit too gamey and if the Axis had control of a larger fleet it might make for a more enjoyable game for both of us.
There was one strange twist at this part of the game. Dave decided not put Italy into the war. This strategy seemed a little bit strange but by doing this Germany received all the points for France. This may have been a good strategy for the long outlook of this game for the Germans.
Dave, is not one to sit back and wait until October 24th for the invasion of Russia, so he decided to take on Yugoslavia and Greece. Yugoslavia fell but Greece…that was a different story! Greece with the help of the British hung in at Crete. All attempts by the Germans to take Crete has failed. British troops with the help of their Greek ally are guarding Crete and the Greeks will remain in the game. This all happened by August 1, 1940.
In the mean time I’m just sitting back, as there really isn’t much for me to do with Britain, but I am worried about my navy and the upcoming sea battles that may occur in the future. I spent my pp’s on technology for navy and air force. I felt these two areas should be first as the naval and air battles will come before the ground battles.
At this point the Russians are buying their first of 600 level 1 divisions. I will lay row after row of these units in defense of Russia.
I should have known better, it’s September 24th and the Germans are bored. Dave decided to declare war on Turkey. Great, I’m at the other end of Africa waiting on the Italians to declare war and Dave is coming through the back door. This move is a real threat to the British in Africa and the Russians in the South. I have to figure out a way of stopping the Germans or the game could be lost.
The British have sent several divisions to Turkey that will be built to corps. The line will extend north to south from Antalya, Konya, Ankara going north to the Black Sea. It’s lucky for the British that they saved pp’s as they will need them to convert these division to corps. The battle lines have been drawn and the Turkish front has been stalemated for now. It has taken all of the English pp’s to form this line and the technology part of the British game is going to suffer.
It’s now the 24th of June and here comes the German invasion of Russia. This means that the Americans can enter the war on the 24th of December. This went almost as expected, Russians dying at the expense of the Germans, Rumanians, and Hungarians. What wasn’t expected was the Russian fleet dying to the German fleet in the Black Sea. To my surprise, the Tripiz and her cousins are in the Black Sea causing all sorts of havoc. That German slime dog decided to put ships in the Yugoslavian port of Split. It’s bad enough I will at some point have to deal with the Italians in the Med but now the Germans. Oh! I will have my revenge. By the way the Italians are still neutral in the game.
The Russian game plan is to make a defensive stand in Leningrad, Kaluga, Orel, Stalingrad, Vogodonsk and Rostov. Hopefully the line will hold. Also I decided to put any and all available funds into the development of artillery and to hold off on any other development. I feel I will need these funds to hold off the Axis horde at the above mentioned defensive lines.
Back at the Turkish front, the Germans are having none of my stalemate plans and have decided to make an amphibious assault at Trabzon. Trabzon fell to the Germans and I didn’t know anything about the assault for several turns until I tried to sr a British unit to Trabzon. It took the combined effort of the British, Turkish and Russian armies to push the nasty Germans into the Black Sea. I was very fortunate that the Germans didn’t get a stronger foot hold.
After all of this, I thought all would be quiet on the Turkish Front and so it was until Vichy France decided to enter the game on the German side! This caught both sides by surprise, as Vichy France has always entered the war in previous games on the Axis side due to diplomacy.
Anyhow I was playing along thinking all was fine when I noticed a British unit missing in a fort west of Cairo. I forgot about Libya being part of Vichy France and it wasn’t until the Germans took that fort by Cairo that I realized that the Germans were coming over for dinner. The Germans continued to pour units into Libya and put the Brits in Turkey out of supply. I am now forced to bring supply through the Port of Antalaya.
With this move Italy and the US entered the war. Britain is pushing the Germans back in Libya and has re-established a land base supply back to the Brits in Turkey. I was able to do this at the expense of the British navy which took a pounding in the Eastern Med, keeping the Germans out of supply in Libya.
Here are a few snap shots of the game:
Turkish nothern front, still have some holes to fill. I will beat the Germans to the north.
Stalemated the Germans in Southern Turkey.
This is the northern front of Russia, three turns before the German invasion. Each red flag represents a Russian level 1 division.
This is the Southern front of Russia. Again each flag represents a level 1 division. The swamp is a natural barrier as ground units move 1 hex per turn.
This is where I plan on making my stand. Hopefully the German army will be worn down a bit when they get here by attacking all of my ants in the west.
This is my center defense.
Northern Center defense.
Northern Defense. I will pull all of my air force to the south around Stalingrad and hide from the German Luffwaffle.



