Most realistic commercial/wargame made? 2choices

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riverbravo
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RE: Most realistic commercial/wargame made? 2choices

Post by riverbravo »

Silent hunter 3....I was really digging that one. I would play that late at night in real time and fall asleep listening to the boat moan from the pressure.

The CC series..mostly 2,3 & 5 with mods. I got the most online play out of that series than any other RTS game.
I laugh at hurricanes!
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Dragoon 45
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RE: Most realistic commercial/wargame made? 2choices

Post by Dragoon 45 »

Zap,

Most wargamers would be sadly disappointed in the actual wargames the military uses. JANUS is the current tactical level Army wargame unless it has been replaced in the last year and is very unrealistic in my opinion. Having played the OPFOR side against a Bn Staff numerous times I found the simulation too dependent on human factors. Not combat friction type factors, but factors like bad programing, faulty input of data (i.e. unit types and capabilities, etc.) and inexperience of the computer operators who were tasked to control a small sub-unit (normally speciality plts and line companies). Most modern military computer wargames are designed to exercise a staff in staff functions, not to fight a battle to figure out what the outcome would be. Any tactical wargaming that is done to develop or refine a plan is done on either a map or a terrain model, and it is done under time constraints so it is done very quickly most of the time only using force ratios to determine the outcome.

I have played the Combat Mission series and found a steep learning curve attached to them. My personal choice for best tactical wargame is Steel Panthers World at War. I found that game to be the best out there for teaching young soldiers and young officers how to employ combined arms. Smoke danger areas, always support tanks with infantry, never lead with tanks in urban areas, suppress the enemy before you start your final assault; these are all lessons that are pertinent to modern warfare and are taught by this game.
ORIGINAL: Zap

It must be a game that was mass produced for commercial use; not made for military use. The reason for this is that those made for the military have too many resources(money) available to them. It would be unfair to class them with the commercial games.

Playability of a game should not be a reason for your selection.
Judge which game best brought the sense of that particular war or battle to a level of realism beyoubd all other games.

My choice would be Avalon Hills "The Third Riech".

Limit your choice to one or two games at the most.
Artillery always has the Right of Way
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Zap
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RE: Most realistic commercial/wargame made? 2choices

Post by Zap »

have played the Combat Mission series and found a steep learning curve attached to them. My personal choice for best tactical wargame is Steel Panthers World at War. I found that game to be the best out there for teaching young soldiers and young officers how to employ combined arms. Smoke danger areas, always support tanks with infantry, never lead with tanks in urban areas, suppress the enemy before you start your final assault; these are all lessons that are pertinent to modern warfare and are taught by this game.

Dragoon 45,

I ampresently enjoying SP:WAW And yes, all those things mentioned above I am learning as I play the game. Its a great game. Though I have a special liking to sending in the tanks unsupported.
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Sarge
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RE: Most realistic commercial/wargame made? 2choices

Post by Sarge »

ORIGINAL: Zap

Though I have a special liking to sending in the tanks unsupported. {snip}


[X(]

Zap! I thought we talked about this [:D]
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