Loking for Allied opponent, Andrew's map

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boba
Posts: 144
Joined: Mon Oct 22, 2001 8:00 am
Location: Belgrade, Serbia

Loking for Allied opponent, Andrew's map

Post by boba »

Since my current PBEM has slowed down significantly, I'm loking for "not-so-much-experienced" [:D] Allied opponent. I'd try Andrew's 5.1 map (looks very good IMHO), and preferably Nik5.0 mod (seems interesting). I've had 1.795 patch installed, but that can be open for change since I'll be using second installation for this game anyway.
If interested PM me or contact me on slobodan@fs-systems.com so we can discuss settings and some house rules.
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joliverlay
Posts: 651
Joined: Tue Jan 28, 2003 5:12 am

RE: Loking for Allied opponent, Andrew's map

Post by joliverlay »

I have two games going and would like to try a third with Nicks Scenario redone for Andrews New Map 5.2 It is scenario 140 (or 160?) and andrews site.

My only issues are that 2 engine aircraft which were scheduled to go to four engine (if it is their default) should still be allowed. Similarly some of the aircraft change from fighters to bombers, transports etc. If it is was done in the stock version it should be allowed. Othewise I agree the remaining changes should be "reasonable".

Also, I don't want to upgrade past 1.602.

As to experimence, I'm average, but occassionally screw up. I'n one game its Feb 42 and I'm down in carriers 0 to 2 and in the other I'm mucking up China and Burma abit. I'm not good, but I'm better than the AI for sure.

I'd like a game with otherwise "historical settings" except I don't care if the Japanese wants to change the Submarine setting.

Email me at joliverlay @pgtc.com if interested or post email address here. I'll respond by tonight, if not sooner.
joliverlay
Posts: 651
Joined: Tue Jan 28, 2003 5:12 am

RE: Loking for Allied opponent, Andrew's map

Post by joliverlay »

Oh, I see you had an address in your post. I emailed you.
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boba
Posts: 144
Joined: Mon Oct 22, 2001 8:00 am
Location: Belgrade, Serbia

RE: Loking for Allied opponent, Andrew's map

Post by boba »

Ok, since my current game is definelty dead (sadly [:(] ) i'm looking for new allied opponet. It can be standard scenario or map or Andrew's 5.1 map and some mod scenario (41-46 campaign). Only restriction is using of 1.72 patch (since 1.795 patch has soooo many sub spotings it makes combat replay almost painful to watch).

If interested, PM or e-mail me (slobodan@fs-systems.com) so we can disscuss hous rules and settings. I wish dedicated allied player, it really sucks when your game suddenly stop after 5-6 moths.
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aztez
Posts: 4031
Joined: Sat Feb 26, 2005 9:32 am
Location: Finland

RE: Loking for Allied opponent, Andrew's map

Post by aztez »

It does suck to waist 5-6 months! [:(]

Have you thought on the idea to try and find a replacement player?
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boba
Posts: 144
Joined: Mon Oct 22, 2001 8:00 am
Location: Belgrade, Serbia

RE: Loking for Allied opponent, Andrew's map

Post by boba »

ORIGINAL: aztez

It does suck to waist 5-6 months! [:(]

Have you thought on the idea to try and find a replacement player?

I'd like that) especially my situation was good [;)] but there's no reply from my opponent [:(] so I guess it can't be done (no way to get password)
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ny59giants
Posts: 9888
Joined: Mon Jan 10, 2005 12:02 pm

RE: Loking for Allied opponent, Andrew's map

Post by ny59giants »

I sent you a PM, but I am using 1.795. So there may be a problem.[&:]
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