Recommended scenarios in TOAW3

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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blastpop
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Recommended scenarios in TOAW3

Post by blastpop »

Is there a list online that rates the merits of the scenarios included in the new edition of the game?

If not is there a rating somewhere of all scenarios I can examine?

Of the scenarios included in the "classic TOAW" and the new WWII East Front folder, which Eastern Front scenarios are good, especially against the computer?

I only need a few to get me going. There is some scenario overlap and want to see the system showcased in its best light.

Thanks in advance for the help!
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Erik Rutins
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RE: Recommended scenarios in TOAW3

Post by Erik Rutins »

There should be a shortcut to the Scenario Descriptions PDF included in the Start Menu folder for TOAW III in your installation.

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RE: Recommended scenarios in TOAW3

Post by ralphtricky »

ORIGINAL: blastpop

Is there a list online that rates the merits of the scenarios included in the new edition of the game?

If not is there a rating somewhere of all scenarios I can examine?

Of the scenarios included in the "classic TOAW" and the new WWII East Front folder, which Eastern Front scenarios are good, especially against the computer?

I only need a few to get me going. There is some scenario overlap and want to see the system showcased in its best light.

Thanks in advance for the help!
I'd reccomend staying away from the Classic TOAW scenarios without a specific one that's been reccomended. Some of the scenarios are a bit dodgy, any of the rest should be OK.

I can reccomend Korea 50-51 in the Classic folder highly. There are several threads on this forum if you poke around.

There are also 4 tutorials.
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blastpop
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RE: Recommended scenarios in TOAW3

Post by blastpop »

I'd reccomend staying away from the Classic TOAW scenarios without a specific one that's been reccomended. Some of the scenarios are a bit dodgy, any of the rest should be OK.

That is the kind of what I suspected, if only for the fact that players went on to create essentially the same scenario subject as the original contained. Thanks for that info.

What about good really good East Front scenarios, any specific ones?

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RE: Recommended scenarios in TOAW3

Post by Catch21 »

Maybe suggest # of units, turns or timeframe. Or if you're totally new to TOAW just indicate amount of time you have to go with and period (even within Eastern Front WWII) and I'm sure you'll get plenty of replies. There's a lot of interest in this period out there.

Hell if you're really lucky maybe a PBEM opponent though if new you might want to wait a while.
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blastpop
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RE: Recommended scenarios in TOAW3

Post by blastpop »

Or if you're totally new to TOAW just indicate amount of time you have to go with and period (even within Eastern Front WWII) and I'm sure you'll get plenty of replies.

I'm thinking that any period or length is good, tho late war East Front is my favorite. Length doesn't really matter, since I can save it to the HD. I'm not interesting in fighting the whole of the East Front to completion at this point tho.

I am new to the game but I think I'm picking it up pretty fast... [8D]
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RE: Recommended scenarios in TOAW3

Post by Catch21 »

Others may chime in here hopefully, but try Korsun 44 as something smaller to get an idea of what the Germans faced at the time- like total disaster.

The Finnish front in 44 has some IMO excellent scenarios. There's even a Hungary 1945 scenario.

Like everyone trying to learn how to ride this bicycle, I'd suggest you be the judge of the quality of the scenario. That way you learn more- the play balance of some scenarios can be desperate, as it was on the day.

A lot of scenarios are available for download at Rugged Defence. Or check the various wargaming ladders (Blitz, SZO, RD etc...) by clicking on a scenario of interest to get an idea of play balance.
Tactics are based on Weapons... Strategy on Movement... and Movement on Supply. (J. F. C. Fuller 1878-1966)
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blastpop
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RE: Recommended scenarios in TOAW3

Post by blastpop »

Thanks for the heads up!
There's even a Hungary 1945 scenario

That is a situation which I am from a gaming point of view, forever tied to.
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RE: Recommended scenarios in TOAW3

Post by watchtower »

Any suggestions for best modern scenario to play - don't mind what theatre. Was thinking about that Bulge 2000 job.
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RE: Recommended scenarios in TOAW3

Post by Erik Rutins »

Well, I'll put a plug in for my own Red Thunder 1988, based on Norm's older Red Lightning. [8D]
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RE: Recommended scenarios in TOAW3

Post by Mad Cow »

ORIGINAL: watchtower

Any suggestions for best modern scenario to play - don't mind what theatre. Was thinking about that Bulge 2000 job.

I've been playing Saddam's Final Gamble 2003.

A lot to do, and a HUGE map. Of course you will slice through the Iraqis like a hot knife through warm butter...

It is a biaotch to negotiate this huge map and keep your troops supplied at the same time.
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RE: Recommended scenarios in TOAW3

Post by hank »

Is it possible to make a poll with the names of the stock scenario's provided with the game for people to vote whether they like the scenario or not?

There may be something like this already but I'm a noob to TOAW III ... or TOAW anything.

The one I've looked at so far that seems like a lot of fun is Rundstedts Plan Martin (The Ardennes Offensive by another name); and I like the Kursk battle that included the whole bulge (can't remember the name) ... division level units.

I like it !!
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RE: Recommended scenarios in TOAW3

Post by sol_invictus »

Does anyone have an opinion on Tannenburg? I am ordering the game next week and this is the scenario that I am most interested in.
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RE: Recommended scenarios in TOAW3

Post by JAMiAM »

ORIGINAL: Arinvald

Does anyone have an opinion on Tannenburg? I am ordering the game next week and this is the scenario that I am most interested in.
Yes![:D]
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Oh....you wanted to know what the opinion was?[;)]

It's one of the tutorial scenarios, and is a nice little WWI scenario. Favors the Germans, but can be be fought to a draw, with a little luck, against an evenly skilled opponent, when playing as the Russians. Without a little luck, expect a marginal defeat. A bad spanking, if you're outclassed.
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RE: Recommended scenarios in TOAW3

Post by Bloodybucket28th »

It is a biaotch to negotiate this huge map and keep your troops supplied at the same time.

As a member of the G-4 for IMEF during OIF, I would say the designer of the scenario in question has obviously hit the nail on the head here.
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RE: Recommended scenarios in TOAW3

Post by GJK »

Ardennes '44 is nicely done. It's a conversion of the boardgame by the same name - a smaller sized scenario than the Ardennes scenario that came with the game.
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RE: Recommended scenarios in TOAW3

Post by JAMiAM »

ORIGINAL: GJK

Ardennes '44 is nicely done. It's a conversion of the boardgame by the same name - a smaller sized scenario than the Ardennes scenario that came with the game.
There's a rather significant problem with that scenario though, in that there are several US units that are overassigned equipment, and because of the way the engine doles out replacement inventory, it means that that piece does not get disbursed to the other units that need it. IIRC, it is the M4/75's that are affected. To solve this problem, you would need to open the Force Editor and go through the OOB for the Allies. For each unit with y/x pieces of equipment, where y>x, you need to select the equipment from the equipment list in the right pane, then hit "Enter" for the current amount, to reset the x value to equal y.
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RE: Recommended scenarios in TOAW3

Post by Tanaka »

ORIGINAL: JAMiAM
ORIGINAL: GJK

Ardennes '44 is nicely done. It's a conversion of the boardgame by the same name - a smaller sized scenario than the Ardennes scenario that came with the game.
There's a rather significant problem with that scenario though, in that there are several US units that are overassigned equipment, and because of the way the engine doles out replacement inventory, it means that that piece does not get disbursed to the other units that need it. IIRC, it is the M4/75's that are affected. To solve this problem, you would need to open the Force Editor and go through the OOB for the Allies. For each unit with y/x pieces of equipment, where y>x, you need to select the equipment from the equipment list in the right pane, then hit "Enter" for the current amount, to reset the x value to equal y.

Will fixes like this be corrected in future patches?
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RE: Recommended scenarios in TOAW3

Post by JAMiAM »

ORIGINAL: Tanaka

ORIGINAL: JAMiAM
ORIGINAL: GJK

Ardennes '44 is nicely done. It's a conversion of the boardgame by the same name - a smaller sized scenario than the Ardennes scenario that came with the game.
There's a rather significant problem with that scenario though, in that there are several US units that are overassigned equipment, and because of the way the engine doles out replacement inventory, it means that that piece does not get disbursed to the other units that need it. IIRC, it is the M4/75's that are affected. To solve this problem, you would need to open the Force Editor and go through the OOB for the Allies. For each unit with y/x pieces of equipment, where y>x, you need to select the equipment from the equipment list in the right pane, then hit "Enter" for the current amount, to reset the x value to equal y.

Will fixes like this be corrected in future patches?
These are scenario design issues, not engine problems. It will generally be up to scenario designers to take care of the problems that are in their scenarios. In any case, I don't believe the scenario being referred to, is included in TOAW III.
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RE: Recommended scenarios in TOAW3

Post by GJK »

ORIGINAL: JAMiAM


There's a rather significant problem with that scenario though, in that there are several US units that are overassigned equipment, and because of the way the engine doles out replacement inventory, it means that that piece does not get disbursed to the other units that need it. IIRC, it is the M4/75's that are affected. To solve this problem, you would need to open the Force Editor and go through the OOB for the Allies. For each unit with y/x pieces of equipment, where y>x, you need to select the equipment from the equipment list in the right pane, then hit "Enter" for the current amount, to reset the x value to equal y.
Ugh. Well, I guess if I ever delve into scenario design, this would be a good place to start tinkering. For now, it seems to play ok though I guess I have a significant edge as the Germans.
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