Ok, I couldn't resist here:
The yellow paw-symbol (panther's paw [;)]) and yellow arrows display the movement of armoured / motorized units, while green arrows display Inf movement.
I lost several screenshots of Day 1, but I'll display the routes and movement tasks issued on Day 1 and respectively the first night. Also, substantial ground in the East (south of Meropi) could not be gained, yet.
I am lucky, though, as the
4th Arm Bn (attached to the
23rd Ferrara Inf Div HQ) appeared early on
Day 1........so, I sent it to the road hub on the left, going along the river on the south bank, searching for a ford allowing to cross the river, in order to make it to more "tank-friendly" terrain.
Once available, I sent all troops of the
48th Inf Rgt (excluding the
3rd Bn, which has been sent to the road-hub) to
Meropi, where the enemy has collected a serious amount of troops, trying to deny the crossing of Thiamis river.
Also, single enemy elements have been sighted moving towards Oholos (west), which might compromise the supply lines / columns moving out from
Pogoniani.
The Meropi issue calls for a 2-step-operation:
1)
48th Inf Rgt received orders to secure Meropi and deny any crossing to the north,
2) the
2nd Inf Bn of the 47th Rgt performed a flanking move across the hills/river east of Meropi and finally reached
Palaiopirgos, south of Meropi, in order to cut the supply lines and form the south side of what might be called the "
Meropi pocket" later on.
The flanking move had been executed at night, so 2nd Bn reached Palaiopirgos b4 first daylight on Day 2, putting pressure on the north end of the village already.
Mortar units - I deployed one further north, and the other one on a major hill overlooking the river valley - and several arty units up north "zero'ed" in on the enemy, and have just started hammering the enemy aggressively with rapid-fire bombardments (in intervals) around 4 a.m.
Several additional arty units have been grouped + ordered to rest until 6 a.m., in order to be able to carry out fully fledged concentrated barrages where enemy units dug in or where relatively strong units appear to be executing relief assaults.
Because some ground could be grained in the west (pls see the screenshot in the following post),
1st Bn of 47th Rgt was able to make a bold move, marched through the woods (initially appearing in the top NW corner), and attempts to help transforming the pincers into a solid pocket.
0628 on Day 2 hrs, starting with good news: the initial number of enemy units being trapped amounted to
1600 +-, few enemy units moved away at night - to unknown locations - b4 2nd Bn could form the south part of the pincer, also, other enemy elements had been driven away, forcing them to detach.
Routing and retreating enemy units inside the pincer try to escape to the east + west (red arrows), but a detached element (6th Coy) from
2nd Bn 47th Rgt, spearheading units from 48th Rgt, and the mortar unit on top of the hill will crush the eastern excursion, which will have to deal with my concentrated barrages, for sure.
There's a chance that the pocket, it's just a pincer yet, will be closed soon.
