I'll post the 3 parts with better res after.

Moderator: Shannon V. OKeets
ORIGINAL: Froonp
3. Proposals for Modifications
- Add a city west of Novosibirsk, for supply between Novosibirsk & Omsk. Found no cities to add (Froonp). Wife born in Omsk, no city to add east of it (Borger).
Maybe also add the list of Chinese cities names, showing the WWII names and the current names.Maybe add a list of tsarist-cadet-communist-stalinist-krutchev-modern name changes somewhere in the documentation.
This already is.ORIGINAL: trees trees
don't forget you will need a definite boundary from the WiF East Europe map to this new map. regardless of how you feel about how the partisan and production rules work in WiF, and where "Siberia" actually starts, these parts of Russia are handled differently in the rules.
This already is too. One rail move is now a certain number of hexes, no more a number of maps. I seem to remember it was 40 hexes = 1 rail move, but I could be wrong.which reminds me...we'll probably need some way for the players to know how many rail moves are used up for a single unit/factory on these new scaled maps...unless this has already been covered earlier in this forum somewhere?
If Steve authorizes me (I'm sure he will), I'll post a global shot of Scandinavia before & after the mods, and close up on the various sections.ORIGINAL: c92nichj
We now have been having topics about
- China
- Caucasus
- Eastern russia
Could we also have a look at the scandinavian area? I know that it is being reworked.
I intended to review those.Other areas of interest might be, Manchuria, East Africa, India, The islands in pacific ocean.
Tyumen : hex 38,94, look at post #23, it is on the top left corner.ORIGINAL: Shannon V. OKeets
I propse that we go with the following:
A - Ulyanovsk
B - Tyumen (though I would like to know exactly which hex it is in first) & Akmolinsk
C - No new cities
D - Tomsk (reluctantly)
E - No new cities
F - No new cities
My preference for minimal changes should be obvious here. I prefer Tyumen because it is 50% larger than Petropavlovsk. If I were playing the USSR I would want Petro., because of its better geography for the defense. But then I would not expect to ever be defending this deep in Siberia!
ORIGINAL: Shannon V. OKeets
I propse that we go with the following:
A - Ulyanovsk
B - Tyumen (though I would like to know exactly which hex it is in first) & Akmolinsk
C - No new cities
D - Tomsk (reluctantly)
E - No new cities
F - No new cities
My preference for minimal changes should be obvious here. I prefer Tyumen because it is 50% larger than Petropavlovsk. If I were playing the USSR I would want Petro., because of its better geography for the defense. But then I would not expect to ever be defending this deep in Siberia!
For interval B, if Tyumen and Akmolinsk are added, Petropavlovsk or Kurgan are less usefull, and if we're going the minimalistic way (which I support fully), there is no need for them.I propose the following new cities:
A - Ulyanovsk
B - Tyumen and Akmolinsk. Maybe also Kurgan (OR Petropavlovsk) (if necessary to travel from Chelyabinsk to
Omsk without losing supply). I prefer Kurgan to Petropavlovsk because it's bigger. But maybe Tyumen
takes care of the supply issues and then Kurgan or Petropavlovsk is not really needed?
C - Maybe add Pavlodar (if necessary to travel from Omsk to Semipalatinsk without losing supply)
D - Tomsk
E - No new cities
F - No new cities
ORIGINAL: Froonp
For interval B, if Tyumen and Akmolinsk are added, Petropavlovsk or Kurgan are less usefull, and if we're going the minimalistic way (which I support fully), there is no need for them.
For Interval C, Pavlodar is not needed as there is 10 hexes between Omsk and Semipalatinsk, so a 2 moving unit can walk there.
I think we will go with the addition of Ulyanovsk, Tyumen, Akmolinsk and Tomsk.