Questions for first time and repeat customers

Prepare yourself for a wargaming tour-de-force! Conquest of the Aegean is the next generation of the award-winning and revolutionary Airborne Assault series and it takes brigade to corps-level warfare to a whole new level. Realism and accuracy are the watchwords as this pausable continuous time design allows you to command at any echelon, with smart AI subordinates and an incredibly challenging AI.

Moderator: Arjuna

mbtanker
Posts: 66
Joined: Tue Oct 25, 2005 11:53 pm

RE: Questions for first time and repeat customers

Post by mbtanker »

The movie idea is great (If you have not seen it yet try out Camtasia Studio, http://www.techsmith.com/camtasia.asp). Movies are good for folks new to the system and good for explaining more complex features. I'd prefer those over an AAR. The AAR was useful but I found it long after buying and learning the game. More polish is always good as long as it does not detract from time on the manual and tutorials themselves.


User avatar
Bonxa
Posts: 12
Joined: Fri Jul 08, 2005 6:09 pm

RE: Questions for first time and repeat customers

Post by Bonxa »

As a HTTR I customer I have vague memories of responding to a similar inquiry some time back.

The movie idea sound fine, just make sure there is a lot of communication outside of the video itself, such as subtitles or voice.

One thing I find works against the AA engine is the difficulty in understanding the terrain. Terrain is critical to wargaming and the LOS tool and Area LOS tools do a reasonable job of getting me the info I want. Much better would be a shift to a 3D map. Think a mix between Combat Mission and Google Earth. The units would still be highly abstracted and the interface could essentially be kept as is. I think it would give a much better feeling to the game as well. With 3D cards of some sort being well spread now a days it shouldn't up the minumspecs noticably either. One game that came up in my mind while thinking about this is Dangerous Waters. It's SubSim combining a 3D world with a 2D map in an excellent way. Without the 3D map the game would be much more dull but without the 2D map it would be unplayable (due to the distances and amounts of information present).

Has this been considered before? What are the cons?

User avatar
wodin
Posts: 10709
Joined: Sun Apr 20, 2003 3:13 am
Location: England
Contact:

RE: Questions for first time and repeat customers

Post by wodin »

No 3D!! Please god. The day it goes 3D is the day I will stop buying the games in this series. I find the LOS area  tool fantastic.

I do not want to start messing around trying to get a decent viewpoint whilst Im playing a wargame.
Banquet
Posts: 1190
Joined: Thu Aug 22, 2002 9:04 pm
Location: England

RE: Questions for first time and repeat customers

Post by Banquet »

wodin - I agree that the main map probably shouldn't be 3d.. but I'd like a button where you could get a 3d view. If possibly with some kind of indication of where the units are. I think this would be a great feature. I would want to switch back to the 2d map though, for actual play.
User avatar
Bonxa
Posts: 12
Joined: Fri Jul 08, 2005 6:09 pm

RE: Questions for first time and repeat customers

Post by Bonxa »

ORIGINAL: Banquet
wodin - I agree that the main map probably shouldn't be 3d.. but I'd like a button where you could get a 3d view. If possibly with some kind of indication of where the units are. I think this would be a great feature. I would want to switch back to the 2d map though, for actual play.

As a matter of fact, that's exactly how it works in "Dangerous Waters". [:)] You have one main view and one window on top of it (The window takes up less than 1/4 of the display but should ideally be scalable). You can toggle between having the main view as the 2D map or 3D viewpoint (the little window will switch accordingly). Obviously I prefer having the main view be in 2D and just watch the action in a 3D window (or in the AA case, check the terrain in 3D).
User avatar
Arjuna
Posts: 17768
Joined: Mon Mar 31, 2003 11:18 am
Location: Canberra, Australia
Contact:

RE: Questions for first time and repeat customers

Post by Arjuna »

Well personally I would love to have the option to also view in 3D a la Google Earth style. Don't worry Wodin this would be an "option", so you wouldn't be compelled to use it. However, this requires a rewrite of our mapping structures and the graphics engine. Both are BIG jobs. So it won't happen soon unless you guys spread the word to your mates and get them to buy COTA. [:)]
Dave "Arjuna" O'Connor
www.panthergames.com
Malakim
Posts: 7
Joined: Wed Sep 24, 2003 10:02 am
Location: Malmö, Sweden
Contact:

RE: Questions for first time and repeat customers

Post by Malakim »

ORIGINAL: MarkShot

For first time customers ...
(1) How did you become aware of COTA?

(2) What led to your decision to purchase COTA?

(3) Why hadn't you previously purchased RDOA or HTTR?

(4) Prior to the purchase did you try the old RDOA demo that can still be found on the Net for download?

(5) How would you characterize your PC gaming interests?

(6) Prior to your purchase had you previously purchased other Matrix Games offerings?

Thank you for your time.
1. I visit Matrixgames.com every now and then, and noticed it in the "Now Playing" section on the front page.
2. Reading the forums, and some conversation with other players there.
3. I knew about HTTR, but I don't really know why I never picked it up. I might get it later, though.
4. Didn't play the demo - but I did wath the HTTR "interactive" demo.
5. RPG's, simulations and strategy/war games are what I mostly play.
6. In addition to COTA, I own Korsun Pocket and Uncommon Valour from Matrix Games.
Best Regards,
Markus Svensson
--
UNIX is user-friendly; it's just picky about its friends!
UNIX is simple; it just takes a genius to understand its simplicity!
ChrisGer
Posts: 5
Joined: Wed Jul 12, 2006 6:19 am

RE: Questions for first time and repeat customers

Post by ChrisGer »

I'm a first time customer of Matrix, so here we go... ;-)
(1) How did you become aware of COTA?

Discussion on the Wargamer Forums and Usenet (c.s.i.p.g.war-historical).

(2) What led to your decision to purchase COTA?

I don't like turn-based wargames very much and I love WEGO or (non-click-fest) RTS. The realism and OOB of COTA just blew me away... ;-) AAR helps fundamentally in understanding the game and makes one longing for more... *g*

(3) Why hadn't you previously purchased RDOA or HTTR?

Never heard of them. My bad, I guess. Will probably buy HTTR later on, once I had my go on COTA ;-)

(4) Prior to the purchase did you try the old RDOA demo that can still be found on the Net for download?

nope.

(5) How would you characterize your PC gaming interests?

Wargames, FPS, simulations (SBP! [X(] OMG I need this game! *g* )

(6) Prior to your purchase had you previously purchased other Matrix Games offerings?

Nope. Again, my bad. ;-)

And Kudos, COTA has got to be the best (most realistic) wargame I have yet seen! You got me hooked, for sure... [:D]
hlhudson
Posts: 12
Joined: Tue Apr 25, 2006 7:28 am
Location: Cary, NC USA

RE: Questions for first time customers

Post by hlhudson »


(1) Matrix Games Forums

(2) MarkShot's AARs from HTTR and COTA Beta. Re-reading his HTTP AARs and comments convinced me that HTTR was still worth getting.

(3) Just never could pull the trigger. Years of playing SPIs HTTR had saturated my interest in Operation Market Garden. I have more interest in Mediterranean WWII actions and COTA filled the bill. BUT, I also picked up HTTR when I got COTA.

(4) No

(5) Wargames and Simulations

(6) WitP and UV

Henry
User avatar
devoncop
Posts: 1410
Joined: Mon Jul 17, 2006 12:06 pm

RE: Questions for first time and repeat customers

Post by devoncop »

Hi all.

Well as a first time customer of a Panther Game and a relative newcomer to Matrix , the reponses are as follows....

1) Via "The Wargamer" website and Marix Games Forum

2) Reading Reviews and AAR's

3)Not initially aware of them and then less interested in the subject matter

4) No

5) Operational/strategic Historical games and am moving away from more mainstream RTS type games

6)Just WITP (Just?!!!!)

Hope that helps and very best of luck with the company.It is filling a need I think many people have for intelligent gaming.

Cheerd
Ian
"I do not agree with what you say, but I shall defend to the death your right to say it"
User avatar
Hoyt Burrass
Posts: 339
Joined: Tue Jun 29, 2004 9:27 pm
Location: Montgomery, Alabama

RE: Questions for first time and repeat customers

Post by Hoyt Burrass »

Repeat Customer

(1) How did you become aware of COTA?

Matrix Website
(2) What led to your decision to purchase COTA?

Purchase of Trial of Strength, Fire Brigade, RDOA & HTTR...It was a high point talking to Dave about Trial of Strength at Origins in 2004.
(3) Why hadn't you previously purchased RDOA or HTTR?

But, I had [:'(]
(4) Prior to the purchase did you try the old RDOA demo that can still be found on the Net for download?

Yes, Prior to my purchase of RDOA
(5) How would you characterize your PC gaming interests?

As a constant gnawing hunger...seriously, Wargames and FPS
(6) Prior to your purchase had you previously purchased other Matrix Games offerings?

Yes, Korsun Pocket, which I do not really like, and HTTR
Roll Tide
sapper_astro
Posts: 298
Joined: Tue Jul 05, 2005 2:10 pm

RE: Questions for first time and repeat customers

Post by sapper_astro »


(1) How did you become aware of COTA? Saw it here on coming soon section. Read peoples replys and checked out HTTR reviews.

(2) What led to your decision to purchase COTA? The Timeframe of the scenario, where it was set (sick to death of Late West front/East front wargames), and the way the game played with operational command/Wego. Aussie dev too.

(3) Why hadn't you previously purchased RDOA or HTTR? Timeframe. See above. There are 101 different late west front games out and out before.

(4) Prior to the purchase did you try the old RDOA demo that can still be found on the Net for download? No.

(5) How would you characterize your PC gaming interests? Different moods. Sometimes I enjoy a good (not clickfest action) RPG game. Sometimes Warlords type games. On rare occasions an action game (eg: GTA San Andreas) and most of the time, Wargames like the ones sold at Matrix, Battlefront, Paradox,etc.

(6) Prior to your purchase had you previously purchased other Matrix Games offerings?

Yes.


mefi
Posts: 61
Joined: Sun Aug 06, 2006 6:21 pm

RE: Questions for first time and repeat customers

Post by mefi »

(1) How did you become aware of COTA?

Recommendation on the Paradox boards from other strategy gamers.

(2) What led to your decision to purchase COTA?

I'd heard very good things about the game and wanted a new strategy title which was at operational level. The review at Armchair General was very good and I respect the opinion of that particular reviewer greatly when it comes to games.

(3) Why hadn't you previously purchased RDOA or HTTR?

I really wasn't convinced that a real-time engine could offer more than a turn-based model at operational level. I had heard of HTTR but not RDOA.

(4) Prior to the purchase did you try the old RDOA demo that can still be found on the Net for download?

No. I was unaware of the game's existance.

(5) How would you characterize your PC gaming interests?

Strategy and RPG games.

(6) Prior to your purchase had you previously purchased other Matrix Games offerings?

Yes. WitP and UV.


Thoughts on the AAR.

A mini-AAR done for the publisher/developer doesn't really sell the game for me to be honest. I want to know about the AI and how the game plays out from an independant source who have no vested interest in the game.

That said, they are worth doing as they do illustrate gameplay although the pinch of salt required to believe them as actually representing the game faithfully would never be the sole determining factor in purchasing a game. Much as a good review from a non-specialist wargaming site.
redsolo
Posts: 8
Joined: Thu Aug 10, 2006 1:45 pm

RE: Questions for first time and repeat customers

Post by redsolo »

Just bought the game, downloaded it and will play it (again, as you will understand).

1) I was browsing all war game sites, to find a new good game. I saw that COTA was similar to HTTR, so thats how I started to get interested into it.

2) I was interested in HTTR but I never bought as there was no demo available for it. I was not going buy COTA/HTTR without playing it. I must play the game myself before handing over 500 KR of my hard earned money for a game that could be a RTS Stratego in new clothes. Lets just say that I found a "demo" of the game on the shady side of the Internet.

3) I could not test it before I bought it. If there had been a demo for HTTR, then I would have played it and most likely bought it. But now I wont buy it as COTA seems to have a few good features that are missing in HTTR. Sorry.

4) I have never heard of RDOA. I never saw that HTTR came from a game named RDOA. I couldnt find the demo, as there was no link (or text) to it.

5) Generic, games that I like: SilentHunterIII, Max Payne2, Operation Flashpoint, Call of duty, Swat 4, Thief serie.

6) No

For promoting the game, I have only ONE suggestion. Make a demo available for it. It could just contain one scenario, a few units but could be playable by both sides. To give newcomers like myself a feeling for the game, how it works, etc. It shouldnt be too hard, size is no longer a problem. Most of the times, I need to get my hands into a game before deciding if I should buy it. There are many crap games (especially WWII RTS) out there, which in my eyes arent worth 40€ (or 10€).
By not having a demo available, people are going to find other ways to get ahold and test it (like I did). Then the chance of getting the money for a game they already have is much lower. Please, I do not consent on piracy, Im a software developer myself, BUT I think most of the times people want to try something out before they buy it. Im not proud of what I did, but it got me to actually buy the game. So, please make a demo available. If it is HTTR, COTA or the next title, wont probably matter as the game mechanics/engine is the same.

But I did like the Virtual tour of HTTR, and missed that COTA didnt have one.

Having media tutorials would be very nice, if they would be made in game. Similar to the virtual tour, but recorded in "real-time". That would really show me why this game is different from the rest. And of course, those tutorials would be nice for newbies such as myself.

I would also suggest that you bring the three games into one site. Now it is not very apparent that COTA is a succesor to HTTR (and RDOA). I think this is more important in the future when you are going to deliver more operations. If there isnt a strong link between the games, they will canabalize on each other.

Making manuals downloadable, would be nice. I can not see any reason for not having them public.
User avatar
TheHellPatrol
Posts: 1588
Joined: Fri Jul 02, 2004 9:41 pm

RE: Questions for first time customers

Post by TheHellPatrol »

ORIGINAL: wodin

"CLICK FEST". This game is so far removed from a click fest.
I agree 100%, as a primarily turn-based gamer i was leary back when i bought RDOA at release. HTTR was/is my favorite theater of the war so it was a must buy and the interface was greatly improved.
It is a shame, but i'm sure some people see wargame & rts together and are biased instantly when in reality the AA series can have less "clicks" than a turn-based game. It is a unique product in all respects and the only real-time wargame i really enjoy.
I had not planned on getting COTA at first but after reading the forums about how awesome the new improvements were i just couldn't say no. Of course, everything i read was true: the interface/improvements are really amazing and give the player a much easier time to control as much (or little) of the battle they want. If i could change one thing i would like to have the option to have the game automatically pause at certain adjustable time increments as it is easy to get swept up in the action before realizing you should have reacted/changed orders sooner.
Excellent ai and many paths to victory...with practice[;)].
A man is rich in proportion to the number of things he can afford to let alone.
Henry David Thoreau

MarkShot
Posts: 7441
Joined: Sat Mar 29, 2003 6:04 am

RE: Questions for first time customers

Post by MarkShot »

TheHellPatrol

Actually, you could use the RunUntil option to pause say every 30 minutes, 60 minutes, or whatever ...

Look for it next to the >>> button for max speed execution.
2021 - Resigned in writing as a 20+ year Matrix Beta and never looked back ...
User avatar
TheHellPatrol
Posts: 1588
Joined: Fri Jul 02, 2004 9:41 pm

RE: Questions for first time customers

Post by TheHellPatrol »

ORIGINAL: MarkShot

TheHellPatrol

Actually, you could use the RunUntil option to pause say every 30 minutes, 60 minutes, or whatever ...

Look for it next to the >>> button for max speed execution.
[X(]Really? Awesome...thanks. I just assumed it was like the DB series and "RunUntil" next combat only. That made my day...thanks again!
A man is rich in proportion to the number of things he can afford to let alone.
Henry David Thoreau

save
Posts: 14
Joined: Mon Sep 06, 2004 2:03 pm

RE: Questions for first time and repeat customers

Post by save »

(1) How did you become aware of COTA?
Had Httr

(2) What led to your decision to purchase COTA?
httr was a good ga,e
(3) Why hadn't you previously purchased RDOA or HTTR?
I did :)
(4) Prior to the purchase did you try the old RDOA demo that can still be found on the Net for download?
NO
(5) How would you characterize your PC gaming interests?
realism games , realism sim - my type of games
(6) Prior to your purchase had you previously purchased other Matrix Games offerings?
httr
old boardgame git
User avatar
piotre
Posts: 93
Joined: Sun Sep 17, 2006 5:19 pm
Location: Bologna, Italy

RE: Questions for first time and repeat customers

Post by piotre »

(1) How did you become aware of COTA?
A: Through a review on The Wargamer site.

(2) What led to your decision to purchase COTA?
A: Description of the unique play system in the review, AARs and tutorials on this forum.

(3) Why hadn't you previously purchased RDOA or HTTR?
A: I wasn't aware of them.

(4) Prior to the purchase did you try the old RDOA demo that can still be found on the Net for download?
A: No.

(5) How would you characterize your PC gaming interests?
A: I'm mostly into flight simulation (civil and military), some FPS, strategy ans simulation games are my favs (I used to be a boardgamer).

(6) Prior to your purchase had you previously purchased other Matrix Games offerings?
A: No.

Cheers,
Pietro.
Sturmovik
Posts: 4
Joined: Mon Oct 16, 2006 5:50 pm
Contact:

RE: Questions for first time and repeat customers

Post by Sturmovik »

Hi all, first post for a fist timer of the AA serie

(1) Going through Matrix Games' website after having bought Harpoon 3 ANW
(2) The descriptions on the official website were tasty and the Mini-guide got me completely hooked

(3) Hadn't heard about it

(4) no

(5) eclectic! from World of Warcraft to Harpoon3 going through Battlefield2 or the Close Combat series

(6) yes

Would a more polished AAR have been more effective at promoting the game?


The mini-guides AAR were good enough for me! Especially the Beta-tester musing and the quotes of community discussions, because that was real stuff not just some marketing vague rubbish.



Another thing we have discussed in terms of promoting products is the use of 3-5 minute multi-media tutorials illustrating some of the basic aspects of the game: giving orders, micro/macro-managing, following the action, ... What do you think of that idea?

Why not

Finally thanks for this great game! Even though I'm still on the learning curve I already know it's the best PC wargame I ever played. I think we can even compare it with the best of the tabletop wargames.
And please don't go 3D! the look and feel with the tactical map is so much closer to the reality of a commanding officer and so much more analysis-friendly that it would be a shame to have to watch ragg-dolls running around pretending they are soldiers [;)]
Post Reply

Return to “Conquest of the Aegean”