Closing the book on new features for PS 2007
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Closing the book on new features for PS 2007
If you have a serious AI / balance issue that is really impacting game-enjoyment, could you post it here? PS 2007 is in an extremely stable state and I am looking to transition it to maintenance mode. By "maintenance mode" I mean the game gets no more new features and tweaks, only fixes for crash/game killing bugs.
So before closing the book on PS 2007 I'm putting this "last call" out to make sure I hit any big AI/ balance issues that would entail new development.
I'm starting to gather ideas for PS 2008 and I'm getting excited -- I'll start another thread on that...
So before closing the book on PS 2007 I'm putting this "last call" out to make sure I hit any big AI/ balance issues that would entail new development.
I'm starting to gather ideas for PS 2008 and I'm getting excited -- I'll start another thread on that...
Developer, PureSim Baseball
- PadresFan104
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RE: Closing the book on new features for PS 2007
Ok, I've already posted these in the other threads, but I'll put them here again.
1) With 2 outs, an and error on a play, baserunners are not advancing as if they were off with contact. They are acting as if they were waiting to see if the ball was caught or not. I would consider this an issue for those of us that manage.
2) Ball flight distances when managing a game often don't match the descrption of shallow, normal or deep. This makes it hard to make tag-up and throw-for-the-lead-runner decisions.
3) The feature that allows you to import players a year before they appeared in the big leagues is putting some players at the wrong position. See other threads for details. [edit - already addressed in next patch]
Al
1) With 2 outs, an and error on a play, baserunners are not advancing as if they were off with contact. They are acting as if they were waiting to see if the ball was caught or not. I would consider this an issue for those of us that manage.
2) Ball flight distances when managing a game often don't match the descrption of shallow, normal or deep. This makes it hard to make tag-up and throw-for-the-lead-runner decisions.
3) The feature that allows you to import players a year before they appeared in the big leagues is putting some players at the wrong position. See other threads for details. [edit - already addressed in next patch]
Al
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RE: Closing the book on new features for PS 2007
Well I was a late comer to the game so I havent done a whole lot of playing yet (by the way, good call with the All-Star break discount.......you brought me in when I may not have done so otherwise, but Im now a fan of the game, and plan to support its future devolpments[:)]) so I may not be able to help much since I havent seen many bugs except for the import early thing, which you have fixed already !!
That said, Im not sure if this is a next vrsion request or something you could do for this version (or you could totally ignore it too
), but I would love to be able to have the game import real players without a year suffix and have the fictional players have an * n the name. The only way to easily distinguish real and fictional players is to import with the year extension for real player (fictionals have nom year extension added on) but that looks very ugly to me. Keep an option to add the year if you want (for season replays or whatever), but Id like to be able to see it like this:
Babe Ruth
*Joe Blow
instead of
Babe Ruth'15
Joe Blow
Just my 2 cents
I
That said, Im not sure if this is a next vrsion request or something you could do for this version (or you could totally ignore it too

Babe Ruth
*Joe Blow
instead of
Babe Ruth'15
Joe Blow
Just my 2 cents
I
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RE: Closing the book on new features for PS 2007
ORIGINAL: PadresFan104
Ok, I've already posted these in the other threads, but I'll put them here again.
Sorry about having to post it twice, this thread will just help me focus on the highest of the high priority.
Developer, PureSim Baseball
RE: Closing the book on new features for PS 2007
Is there any way to address (in this version) the import feature, so that you can swap real world players with younger or older versions of themselves? As my recent posts can attest, this has caused me no end of frustration with what-if fantasy leagues.
Troubles overcome are good to tell. -Yiddish saying
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RE: Closing the book on new features for PS 2007
CPU Playoff Rosters, and late season callup issue
RE: Closing the book on new features for PS 2007
SLG % career total average is calculating wrong
tm.asp?m=1202857
Too many completed games.
tm.asp?m=1202213
tm.asp?m=1202857
Too many completed games.
tm.asp?m=1202213
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RE: Closing the book on new features for PS 2007
ORIGINAL: Rainbow
Is there any way to address (in this version) the import feature, so that you can swap real world players with younger or older versions of themselves? As my recent posts can attest, this has caused me no end of frustration with what-if fantasy leagues.
How would you want that to work? As a different player, or overwite the existing one? Are you looking for example for something like 2 Nolan Ryans in a league at the same time at different ages?
Developer, PureSim Baseball
RE: Closing the book on new features for PS 2007
also if you can add this feature
Have an option to "turn on' modern closer usage later in the career."
Have an option to "turn on' modern closer usage later in the career."
RE: Closing the book on new features for PS 2007
ORIGINAL: puresimmer
Are you looking for example for something like 2 Nolan Ryans in a league at the same time at different ages?
Not for myself, no. I would just want to be able to do a direct swap, maintaining only the single Ryan of my choice.
Troubles overcome are good to tell. -Yiddish saying
RE: Closing the book on new features for PS 2007
ORIGINAL: Rainbow
ORIGINAL: puresimmer
Are you looking for example for something like 2 Nolan Ryans in a league at the same time at different ages?
Not for myself, no. I would just want to be able to do a direct swap, maintaining only the single Ryan of my choice.
Same here...in order to get by the Babe Ruth pitcher/hitter problem in historical careers.
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RE: Closing the book on new features for PS 2007
I posted this in the 2008 forum, but really it would be great if it was right now.
The ability to to make 3rd base coach decisions. It doesn't make sense to give me the option to advance from 1st to 2nd on a fly ball and not give me the option to advance from 2nd to home on a single.
The ability to to make 3rd base coach decisions. It doesn't make sense to give me the option to advance from 1st to 2nd on a fly ball and not give me the option to advance from 2nd to home on a single.
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RE: Closing the book on new features for PS 2007
ORIGINAL: BleacherBum
CPU Playoff Rosters, and late season callup issue
Fixed in v1.25. And thank you very much for taking the time to send me the reproducible case.
Developer, PureSim Baseball
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RE: Closing the book on new features for PS 2007
ORIGINAL: BauerPower
I posted this in the 2008 forum, but really it would be great if it was right now.
The ability to to make 3rd base coach decisions. It doesn't make sense to give me the option to advance from 1st to 2nd on a fly ball and not give me the option to advance from 3rd to home on a fly ball or 2nd to home on a single.
Great suggestion, but too big for this year. Thanks for posting it in the 2008 thread too.
Developer, PureSim Baseball
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RE: Closing the book on new features for PS 2007
ORIGINAL: Rainbow
ORIGINAL: puresimmer
Are you looking for example for something like 2 Nolan Ryans in a league at the same time at different ages?
Not for myself, no. I would just want to be able to do a direct swap, maintaining only the single Ryan of my choice.
Would you see this overwriting any existing simulated stats / seasons from the player being "replaced" or retaining them?
Developer, PureSim Baseball
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RE: Closing the book on new features for PS 2007
No Problem Shaun. I don't want to appear like a buttkissing fanboy, but honestly I try to play OOTP2006, but I just can't click on the icon. It must be my mouse, it just keeps wanting just to go back to PureSim.
RE: Closing the book on new features for PS 2007
Again, speaking for myself, I think I would only do it at the start of an association (before any games played) or, I guess, potentially when a player is first introduced at the start of a season (though I'm not sure about this second one). Either way, I don't see myself replacing an established player with a different version of himself.
Though I see that others would want to replace an established player (re: Babe Ruth).
Though I see that others would want to replace an established player (re: Babe Ruth).
Troubles overcome are good to tell. -Yiddish saying
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RE: Closing the book on new features for PS 2007
The only other thing I can think of is when I have 1st and 3rd and a speedster on 1st and I try to steal, he always gets thrown out. Even if he has speed of 90+ and catcher has a weak arm. It could be coincidence, I have only tried it about 5-10 times but I swear it has never been successful.
- PadresFan104
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RE: Closing the book on new features for PS 2007
Ok, just had this brainstorm, and would love to see it get sneaked in under the wire...
We don't have in game box scores yet (a suggestion for 2008), but I'd love the ability to look at my lineup in game and know how they have been doing so far in the game. Mogul actually does this pretty well with a "0-2, K" or "2-2, 2B, HR" next to each player on the lineup card, instead of their year to date stats.
How about when you wave the mouse over a player in the lineup card, it would show you that information for a player? Best of both worlds!! [:)]
We don't have in game box scores yet (a suggestion for 2008), but I'd love the ability to look at my lineup in game and know how they have been doing so far in the game. Mogul actually does this pretty well with a "0-2, K" or "2-2, 2B, HR" next to each player on the lineup card, instead of their year to date stats.
How about when you wave the mouse over a player in the lineup card, it would show you that information for a player? Best of both worlds!! [:)]
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RE: Closing the book on new features for PS 2007
OK I lied, one more thing. When you look at the player's screen and click on the defense ratings button, it displays the player's ratings for each position, blue, black or red. However, in the main game screen if you put your curser over the player when he is not playing at his primary position, the pop up displays different ratings than it does from his player screen, especially true for outfielders when you play a CF at RF. In the player's screen the two ratings will be different, but in the game screen, the player will display the exact same ratings at RF as CF. Which rating does the game go by? This is confusing.