CHS/Nik mod

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

Moderators: Joel Billings, wdolson, Don Bowen, mogami

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pauk
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CHS/Nik mod

Post by pauk »


i'm about to start this mod and have short question. Are Nik A2A combat model in CHS is same as is in Nik mod, or there is some differences?

thx in advance
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Andrew Brown
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RE: CHS/Nik mod

Post by Andrew Brown »

ORIGINAL: pauk


i'm about to start this mod and have short question. Are Nik A2A combat model in CHS is same as is in Nik mod, or there is some differences?

thx in advance

The A2A changes in CHS scenarios 157 and 158 are as close as I could get to the ones in Nik's mod. This was using CHS as a base, though, so most of the CHS aircraft ratings are carried over. I did apply the large increases in maneuver ratings to some Japanese aircraft that Nik applied, though.

Andrew
Information about my WitP map, and CHS, can be found on my WitP website

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sprior
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RE: CHS/Nik mod

Post by sprior »

Andrew, do you have an ETA for CHS2.08?
"Grown ups are what's left when skool is finished."
"History started badly and hav been geting steadily worse."
- Nigel Molesworth.

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pauk
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RE: CHS/Nik mod

Post by pauk »

ORIGINAL: Andrew Brown
ORIGINAL: pauk


i'm about to start this mod and have short question. Are Nik A2A combat model in CHS is same as is in Nik mod, or there is some differences?

thx in advance

The A2A changes in CHS scenarios 157 and 158 are as close as I could get to the ones in Nik's mod. This was using CHS as a base, though, so most of the CHS aircraft ratings are carried over. I did apply the large increases in maneuver ratings to some Japanese aircraft that Nik applied, though.

Andrew

thanks Andrew... one last question... i have CHS 2.05... what is the lastest patch - is it 2.07? If so, then all i need is to patch CHS with lastest version?
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Speedysteve
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RE: CHS/Nik mod

Post by Speedysteve »

Also bud just so you know.
 
If you are to start a Nik Mod game you may want to wait a while until the next version is released (shouldn't be too long).
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pauk
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RE: CHS/Nik mod

Post by pauk »

thanks, i realised that i'm older and older each day and don't have enough time in my life to test all mods - so i thought that CHS/Nik mod would be perfect - two mods in one game[:)]

Even found a respectable opponent for that - not just one of Reading local guys who think they are good players[:D][:'(][;)]
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Speedysteve
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RE: CHS/Nik mod

Post by Speedysteve »

ORIGINAL: pauk
Even found a respectable opponent for that - not just one of Reading local guys who think they are good players[:D][:'(][;)]

LOL. I'm glad I came back from SF to read this kind of BS. Keep it up Fanboi fanboy. Your AAR is still worthless by the way[:'(][;)]
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Andrew Brown
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RE: CHS/Nik mod

Post by Andrew Brown »

ORIGINAL: pauk
thanks Andrew... one last question... i have CHS 2.05... what is the lastest patch - is it 2.07? If so, then all i need is to patch CHS with lastest version?

The latest version is 2.07. There are still a few minor bugs to remove in this version, so there will eventually be a 2.08, but not for a while.

To update the scenario, just download the latest scenario from my website and copy the files to the SCEN folder.

Andrew
Information about my WitP map, and CHS, can be found on my WitP website

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ragtopcars_slith
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RE: CHS/Nik mod

Post by ragtopcars_slith »

AB, i know this is a stupid question[8|], but for those of us who started CHS under the 1.6 variant, can our game be updated to CHS 2.07? Inquiring minds want to know!
TIA

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Andrew Brown
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RE: CHS/Nik mod

Post by Andrew Brown »

ORIGINAL: ragtopcars

AB, i know this is a stupid question[8|], but for those of us who started CHS under the 1.6 variant, can our game be updated to CHS 2.07? Inquiring minds want to know!
TIA

No. Sorry.
Information about my WitP map, and CHS, can be found on my WitP website

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