ORIGINAL: Jonathan Palfrey
Does this play balance at the expense of historical accuracy effect whether the game is a good one? Well yes if you were expecting a historical simulation, but as a game, I have to say I enjoy playing it. Just wish it were really about the Civil War and the advantages and disadvantages each side had.
I'm happy to say that for once I completely agree with you. Although it's not necessary to destroy historical accuracy to get play balance. You could make a historically accurate game with adjustable handicaps for each side (which this game has anyway), and let the players handicap one side or the other when and if they want to.
The big disappointment in the approach they took is that they didn't go with an historically accurate "base game" from which you could add in modifiers/advantages to suit your needs and desires. It's always easier to start from "dead-on correct" when making adjustments. Maybe they thought it wouldn't sell.