First time playing as the Japanese, er........

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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gn08979
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First time playing as the Japanese, er........

Post by gn08979 »

Where does their supply come from? I'm used to the unlimited U.S. supply points. If I take supply away from the home islands will it regenerate?
thanks
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tsimmonds
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RE: First time playing as the Japanese, er........

Post by tsimmonds »

Every resource center produces one supply point + one resource point per turn.

Every oil center produces one fuel point + six oil points per turn.

Every heavy industry center produces one supply point + one fuel point + one heavy industry point per turn, assuming the necessary resources and oil are available.

The home islands produce like 15-20k supply per turn; whether this is enough to haul away depends on how much you change/expand factories. Every changed/new factory starts out damaged, and a damaged factory costs 1000 supply to repair.
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ctangus
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RE: First time playing as the Japanese, er........

Post by ctangus »

ORIGINAL: gn08979

Where does their supply come from?

I only recently started playing them as well. I'm still trying to figure that out too! [:'(]

BTW, this answer is certainly more irrelevant than irrelevant's.
Murphie
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RE: First time playing as the Japanese, er........

Post by Murphie »

ORIGINAL: gn08979

Where does their supply come from? I'm used to the unlimited U.S. supply points. If I take supply away from the home islands will it regenerate?
thanks

There's a tree in the backyard of the Imperial Palace in Tokyo that has a supply tree - U can get supplies from there. [;)]
Respectfully,

M. E. Grinn
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marky
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RE: First time playing as the Japanese, er........

Post by marky »

gigglez[:D]

i have yet to master the production elements as well
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RUPD3658
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RE: First time playing as the Japanese, er........

Post by RUPD3658 »

ORIGINAL: gn08979

Where does their supply come from?

When an oil point and a resources point live at a Heavy industry center and love each other very much........[:D]

Actually Irrelevent hit it on the head. All those resource centers you capture also serve as supply generators much closer to the front.
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Japanese_Spirit
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RE: First time playing as the Japanese, er........

Post by Japanese_Spirit »

Well, as I have experianced already by fiddling around with Japan, it certainly is one whole different ball game than the Allies.

To be perfectly honest, to say Japan starts out easy is an understatement. The reality is most definately Japan is the harder side to play.

But still, I am determined to perfect Japan's techniques and tactics. Somehow......
Yamato hugger
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RE: First time playing as the Japanese, er........

Post by Yamato hugger »

Jap supply is another facet of the game. You can be a brilliant battlefield commander and lose the game because you cant understand how to get the raw resources to your factories, and the supplies / fuel those factories generate back to the front. This is a game in and of itself.

This is what I do: I break the factory areas down into several distinct areas. I figure out how much oil and resources I need in a given area per month, and I send in 1 convoy a month with the required resources / oil. In this manner I only have to think about it once a month. And if I do it at the same time every month (the 1st for me) then dont have to try to remember when the last time I sent ships in.

Indo-China / Thailand / Malaya (area 1)
These areas (after capturing Malaya and assuming you got the resources reasonably intact) generate enough resources to sustain themselves. They require 330 oil per day (again, assuming all factories are intact) or roughly 9900 oil per month. If you have Burma, this oil will flow in from there (oil centers generate 6 oil per day, so you need 55 intact oil in Burma to be self suffient).

Korea / Mancuria (area 2)
This area is generally self suffient. It is light on oil for 90 a day, or 2700 a month. Excess oil in Japan or China will flow here.

Okhotsk (area 3)
I have a feeling this one is often over looked. requires 5 oil a day, or 150 a month. I ship 6000 in right away on turn 1 and dont look at it again. This will be enough oil for over 3 years there. Resources it needs 95 a day or roughly 3000 a month.

Formosa (area 4)
250 resources a day (7500 a month)
180 oil a day (5400 a month)

China (area 5)
China will depend on if you capture any of the Chinese oil centers in the north or not. Assuming the only base you capture in China is Hong Kong, you will need 340 resources a day (1200 a month) which will flow in from Manchuria, and 600 oil a day (18,000 a month)

JAPAN (area 6)
8945 resources a day (almost 270,000 a month)
7570 oil per day (a little over 227,000 a month)

So to recap by area, this is what you need:
Area 1:
1 9000 ton tanker a month less what comes from Burma

Area 2:
None required direct

Area 3:
1 3500 ton AK with resources a month.

Area 4:
3 3500 ton AKs and 1 9000 ton tanker a month.

Area 5:
2 9000 ton tankers a month

Area 6:
39 7000 ton AKs and 15 16,000 ton tankers a month

Simple. Getting the supplies and fuel back out of there isnt so simple.

Edit:
Now keep in mind, if you send excesses into these areas, it will be stockpiled for use if a time comes that you cant make the quota. Supplies/fuel you want to keep track of carefully. Bases under a combined 10 points of airbase and port suffer spoilage if you have too much there. Toboali for example can only hold 32,000 before it starts losing some. And since it generates 900 supply a day, it can sneak up on you if you dont watch it. Palembang can only hold 37,000 fuel before spoilage sets in.
Japanese_Spirit
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RE: First time playing as the Japanese, er........

Post by Japanese_Spirit »

Thanks Yamato Hugger for that useful post. It has certainly helped cover parts of the Japanese supply system which I didn't quite understand. I'll be sure to save this useful information.
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invernomuto
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RE: First time playing as the Japanese, er........

Post by invernomuto »

Great stuff Yamato hugger, thank you!

Bye
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saj42
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RE: First time playing as the Japanese, er........

Post by saj42 »

Everything that Yamato hugger says PLUS

If you expand Heavy Industry in an area then of course you will need more.
Don't forget that Manpower centres require resources when doing calculations of the areas requirements.
To make life easier use the great utility/tool that Woos has produced which will monitor these factors for you so you can concentrate on moving the convoys and it also shows where your stockpiles of fuel and supplies that go over the spoilage limit are. (it does other great stuff too like keeping track of ship upgrades).
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tsimmonds
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RE: First time playing as the Japanese, er........

Post by tsimmonds »

I also use the area method described so admirably by Yamato Hugger. One further thing to consider in this regard is that which map you use can cause these factors to vary considerably. In particular, on ABs map you cannot think of China as a single area. Canton/HK are separated from the rest of China by the discontinuity of the rail net. Foochow on the coast is a separate enclave. Indochina/Siam/Malaya will not receive oil from Burma, and in fact should probably be thought of at two areas, Singapore/Bangkok and Saigon/Hanoi; each of these distinct areas will require that oil/resources be brought in. And in all areas on ABs map, the amount of oil/resource/HI varies considerably from the stock map. But the idea is the same.
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