Problems with Operation Merkur

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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Juergen
Posts: 30
Joined: Mon Jan 14, 2002 10:00 am
Location: Colorado Springs CO

Problems with Operation Merkur

Post by Juergen »

Anyone having problems with Crete operation Merkur?? Played as Axis against the computer. Did my first turn went fine. Computer went and thats when the game froze. Tried it twice and it froze both times. Other games are working fine. Can someone help?
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Curtis Lemay
Posts: 14721
Joined: Fri Sep 17, 2004 3:12 pm
Location: Houston, TX

RE: Problems with Operation Merkur

Post by Curtis Lemay »

ORIGINAL: Juergen

Anyone having problems with Crete operation Merkur?? Played as Axis against the computer. Did my first turn went fine. Computer went and thats when the game froze. Tried it twice and it froze both times. Other games are working fine. Can someone help?

Is it "freezing" during interturn calculations? Then I'm guessing you're not waiting long enough for the interturn calculations to finish. If it's freezing during the PO's turn, I expect the PO is moving aircraft carriers. That can take forever.
My TOAW web site:

Bob Cross's TOAW Site
Juergen
Posts: 30
Joined: Mon Jan 14, 2002 10:00 am
Location: Colorado Springs CO

RE: Problems with Operation Merkur

Post by Juergen »

cool thanks[:)]  I'll try it again..
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