I'm of the opposite perspective, but for this game only. Most games, I agree. However, the boardgame EiA takes a year to play. If someone quits 1/4 of the way through, the whole game is ruined (unless it was the player playing Prussia -- the one major power that the game can afford to not be played).ORIGINAL: McGuire
From my point of view: Ruining a game is worse that simply quitting!
I'd give a quitter another chance - but someone who did a thing like this: NEVER!
The thing about playing spoiler, again, in this game only, is that it's historically accurate. When von Blucher came out of retirement, he had one goal for his life: Get rid of Napoleon. He managed to talk his country back into war, when there was no sane reason to do so. Same thing with Austria, although she had a decent set of reasons for that second war (1809).
Napoleon's reasons for attacking Spain and Russia bordered on insanity (two bouts of insanity, no less)!
So, playing ones country "in period" or "historically" might actually lead one to perform some very poor tactical or strategic moves, but what is history without idiotic choices made during war?