ORIGINAL: Terminus
That 7-day turn reference was a typo; max turn length is 3 days. So it's a 400+ turn game...[;)]
Well, by by from me !
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Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
ORIGINAL: Terminus
That 7-day turn reference was a typo; max turn length is 3 days. So it's a 400+ turn game...[;)]
But it's not just a "grand patch." It has a whole freaking new map -- with 40-mile hexes rather than 60-mile hexes. A "patch" doesn't feature a new game map at a new scale! That's a colossal change. It almost doubles the number of hexes in play -- probably more than doubles it, given that the new map now models Panama, Aden, and other more distant ports. It makes the game an order-of-magnitude closer to the grognard's fantasy of a game that covers every aspect of every day of WW2.WITP GRAND PATCH.
ORIGINAL: mc3744
I've played no other game as I played (and still am) WitP.
Money issues relative to people incomes are pretty much meaningless, because they depend solely on the specific income, which is obviously private.
The only sensible comparison to do, IMHO, is the one already made. Value for money.
No other game - EVER - has had a nearly comparable value for money to me than WitP. Hence, whatever my income, if I'll spend one more dollar on PC games, it'll be firstly on AE.
ORIGINAL: Gen.Hoepner
ORIGINAL: mc3744
I've played no other game as I played (and still am) WitP.
Money issues relative to people incomes are pretty much meaningless, because they depend solely on the specific income, which is obviously private.
The only sensible comparison to do, IMHO, is the one already made. Value for money.
No other game - EVER - has had a nearly comparable value for money to me than WitP. Hence, whatever my income, if I'll spend one more dollar on PC games, it'll be firstly on AE.
Hey Mc! Where the **** have you been?![:D] I missed you[:'(]
...quanti ricordi! Magari quando esce AE ci si fa un'altra partitina assieme eh?!
ciao caro
ORIGINAL: Mifune
But not being able to work on your own maps and pwhex file is a purchase breaker now
ORIGINAL: William Amos
I think many are missing the point of my post...
The changes in the Admiral's edition are nice but since I already have WITP do I really want to spend $100 dollars to get WITP even with a few changes?
Id honestly want Matrix to spend the time making WITP 2 than just revamping the old game...
I say these things as a fan of this game. Its a great game and as always can be better. But I think I can honestly state that rather than a grand fix a new version of this game is the better way to go...
ORIGINAL: Mifune
For me I probably wont purchase AE either. Not because of the money, it has certainly taken much of my time over the past two years. It certainly was worth the investment with tons of enjoyment. If there were not the limitations now on AE I would have purchased this at any cost. But not being able to work on your own maps and pwhex file is a purchase breaker now. The game was a modders dream. With tremendous community support by many people. Now its not, and it is a shame.
ORIGINAL: Mifune
Looking at page 3 of the AE map thread (in the Scenario Design section) it looks like the inclusion of map and pwhex utilities so far will not be included. Several of us have asked about this point and so far the response is "This has been discussed, but there hasn't been a decision yet." With all that has been discussed with what AE is including this looks quite ominous.