Lightning Tourney Rd. 1: Marshall Art vs. MrQuiet (Global Glory 3.0)
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Lightning Tourney Rd. 1: Marshall Art vs. MrQuiet (Global Glory 3.0)
I am getting started to set this game up so here is a short advance notice to MrQuiet that the first turn is in the making [:)]
The game is Global Glory 3.0 which is the stock GG scenario that comes with the AWD 1.020 version.
I had a quick dive into the scenario last night and found that for one the diplomatic results screen has become much more complex but I like the actual current probabilities calculated as you go.
Also I noticed that Heavy Bombers built by Germany have received the Armour WA, SU and even CHN bombers enjoyed for so long. Was this change made on purpose? Anyway I shall make the most out of it [:D]
The game is Global Glory 3.0 which is the stock GG scenario that comes with the AWD 1.020 version.
I had a quick dive into the scenario last night and found that for one the diplomatic results screen has become much more complex but I like the actual current probabilities calculated as you go.
Also I noticed that Heavy Bombers built by Germany have received the Armour WA, SU and even CHN bombers enjoyed for so long. Was this change made on purpose? Anyway I shall make the most out of it [:D]
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RE: Lightning Tourney Rd. 1: Marshall Art vs. MrQuiet
All right this is the first turn -
I played through both Germany and Japan, and then exactly at the moment I hit the end turn button the game showed its ugly face:
Not sure what happened, I had Paint and Word Pad open as usually to take pics and notes for the AARs...

I played through both Germany and Japan, and then exactly at the moment I hit the end turn button the game showed its ugly face:
Not sure what happened, I had Paint and Word Pad open as usually to take pics and notes for the AARs...

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RE: Lightning Tourney Rd. 1: Marshall Art vs. MrQuiet
So after a game/PC reboot and start of another new game here we go again:
Summer of 1939 - Start of WWII in Poland, with one Tac B. damaged due to the dreaded "1" roll. Two units get the silver star, not too bad.
The sub went on the hunt and missed an trannie. Must have been a dud.
Japanese invade Foochow. In the first try a CAG went gold but not this time [:(]
So far this plays like any other stock scenario except a couple of changes to research and production orders that of course cannot be discussed here and now...
I just hope that crash was not a bad sign. My games usually are very stable, I had less then 5 crashes in the whole time I own the game, which is about 12 months now.
Turn sent to Mr Quiet.

Summer of 1939 - Start of WWII in Poland, with one Tac B. damaged due to the dreaded "1" roll. Two units get the silver star, not too bad.
The sub went on the hunt and missed an trannie. Must have been a dud.
Japanese invade Foochow. In the first try a CAG went gold but not this time [:(]
So far this plays like any other stock scenario except a couple of changes to research and production orders that of course cannot be discussed here and now...
I just hope that crash was not a bad sign. My games usually are very stable, I had less then 5 crashes in the whole time I own the game, which is about 12 months now.
Turn sent to Mr Quiet.

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RE: Lightning Tourney Rd. 1: Marshall Art vs. MrQuiet
Allies Su39
Poland Falls.
Frenchys dig in.
English move some navies.
USA is asked for support.
SU twiddles its thumbs.
MrQ gets er done in under 24hr, cool
As a matter of fact it looks like all the turns so far are meeting that goal.
Now if we could just get UV Tom Hunter vs xianing going we would be all set.
One GG difference I did notice was the lack of any supplies in Hawaii or Africa.

Poland Falls.
Frenchys dig in.
English move some navies.
USA is asked for support.
SU twiddles its thumbs.
MrQ gets er done in under 24hr, cool
As a matter of fact it looks like all the turns so far are meeting that goal.
Now if we could just get UV Tom Hunter vs xianing going we would be all set.
One GG difference I did notice was the lack of any supplies in Hawaii or Africa.

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RE: Lightning Tourney Rd. 1: Marshall Art vs. MrQuiet
Axis Fall 1939 - some Polish partizans must have fled to Yugoslavia turning this country upside down ahead of schedule.
In a test game against AI Italy turned Axis in Summer 1939 already (possible with a 5% chance). I am not sure I like those rather unrealistic turns of events. Mussolini would have never jumped into a war with France and Britain unless he was quite positive he would be on the winning side - at least it looked that way for a while in 1940. That only happended when the French Army was in shambles and the rather weak Italian Army could march in Southern France unopposed. Italy should not enter the war before a Fall of France IMO.
Anyway back to the game -
nothing happened in Europe as troop deployments were necessary to face the French - and Yugos. In China, the usual bombing of all that moves and does not move was conducted, rail, militias, resources. The Japanese BBs provided nice suppression fire onto the coastal region, but no air or naval unit gained experience.

In a test game against AI Italy turned Axis in Summer 1939 already (possible with a 5% chance). I am not sure I like those rather unrealistic turns of events. Mussolini would have never jumped into a war with France and Britain unless he was quite positive he would be on the winning side - at least it looked that way for a while in 1940. That only happended when the French Army was in shambles and the rather weak Italian Army could march in Southern France unopposed. Italy should not enter the war before a Fall of France IMO.
Anyway back to the game -
nothing happened in Europe as troop deployments were necessary to face the French - and Yugos. In China, the usual bombing of all that moves and does not move was conducted, rail, militias, resources. The Japanese BBs provided nice suppression fire onto the coastal region, but no air or naval unit gained experience.

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RE: Lightning Tourney Rd. 1: Marshall Art vs. MrQuiet
Little later than 24hrs but here she is.
Allies Fall 1939
Pretty much nothing to report.
Next turn US production comes on line, that will be nice.
I happen to notice there are a lot of unbilt factorys in USA in this mod.
Interesting options ahead.

Allies Fall 1939
Pretty much nothing to report.
Next turn US production comes on line, that will be nice.
I happen to notice there are a lot of unbilt factorys in USA in this mod.
Interesting options ahead.

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RE: Lightning Tourney Rd. 1: Marshall Art vs. MrQuiet
Winter 1940 - Axis welcomes Italy to their camp - While I already mumbled my dislike of this possibility I still take the power added [:D] ...
Just to find that it is almost useless. Add bad luck and it feels like a turn of missed opportunities. [:(]
With a Tac. Bomber blocking the Med. from Malta the Italian fleet cannot do much else than run into the Med to get slaughtered by a combined Anglo-French fleet or stay in port. So they stay in port after providing some long range support in the attack on Yugoslavia. The Italian Tac. Bomber of course tried to attack the Malta air but you guess it - it got hit by the 1 evasion roll while attacking. At least I can supply Africa despite the Malta bomber. Which does not help much since the West African regions controlled by France also got unfrozen so the situation of the African Colonies is precarious.
Speaking of Yugoslavia - one Infantry just got promoted to veteran status subsequently received an autohit by one of those insta-militias: Thank you very much, gangsta-militias [:@]
I had the chance to attack southern France with the Italian forces, joined by a German airborne, but with no way to block the flight of the French Navy from Toulon there was no point trying that. So I am curious how the sudden liberty of the French fleet will play out on the Allied turn [&:]
On the positive side - TLC taken without a loss, and Romania, Bulgaria & Hungary joined the Axis cause.
MrQ guarded his trannies as teams so odds to damage the Ev. 2 vet sub were quite high. The sub prowled the seas until one lonely transport was spotted - and damaged it gaining elite status. Now even 2 trannies will have a hard time [:)]
Japan adds 5 attempts to damage rail that all failed so I gave up on Japan for this turn and saved supplies.

Just to find that it is almost useless. Add bad luck and it feels like a turn of missed opportunities. [:(]
With a Tac. Bomber blocking the Med. from Malta the Italian fleet cannot do much else than run into the Med to get slaughtered by a combined Anglo-French fleet or stay in port. So they stay in port after providing some long range support in the attack on Yugoslavia. The Italian Tac. Bomber of course tried to attack the Malta air but you guess it - it got hit by the 1 evasion roll while attacking. At least I can supply Africa despite the Malta bomber. Which does not help much since the West African regions controlled by France also got unfrozen so the situation of the African Colonies is precarious.
Speaking of Yugoslavia - one Infantry just got promoted to veteran status subsequently received an autohit by one of those insta-militias: Thank you very much, gangsta-militias [:@]
I had the chance to attack southern France with the Italian forces, joined by a German airborne, but with no way to block the flight of the French Navy from Toulon there was no point trying that. So I am curious how the sudden liberty of the French fleet will play out on the Allied turn [&:]
On the positive side - TLC taken without a loss, and Romania, Bulgaria & Hungary joined the Axis cause.
MrQ guarded his trannies as teams so odds to damage the Ev. 2 vet sub were quite high. The sub prowled the seas until one lonely transport was spotted - and damaged it gaining elite status. Now even 2 trannies will have a hard time [:)]
Japan adds 5 attempts to damage rail that all failed so I gave up on Japan for this turn and saved supplies.

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RE: Lightning Tourney Rd. 1: Marshall Art vs. MrQuiet
ORIGINAL Marshall Art
since the West African regions controlled by France also got unfrozen so the situation of the African Colonies is precarious.
Neato, I've never seen Italy come in this early - please post screenie of Italy/Med at end of turn Winter1940.......
"Those who would give up a little liberty for a little security deserve neither and will lose both."
~ Thomas Jefferson
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RE: Lightning Tourney Rd. 1: Marshall Art vs. MrQuiet
Here it is - note Allied fleet outnumbers Italy by 2:1. It seems that an ealy entry of Italy is rather an advantage for the Allies unless a couple of battles go the Axis way from the beginning [&:]


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RE: Lightning Tourney Rd. 1: Marshall Art vs. MrQuiet
Well, I missed the 24hr incentive again.[:-]
Little more action this turn.
Cag attack in Italy comes up empty (at least cag survived though)
Moved French Fleet out of S France just incase there is some chance they survive.
Moved into the luxurious condos along the Ocean in Sicily.
I completly forgot about the penalty for air at max range and was wondering why odds calculator showed such a low chance of success for a CAG port attack vs S. Italy. But now I have learned after spending 5 supplies for notta.

Little more action this turn.
Cag attack in Italy comes up empty (at least cag survived though)
Moved French Fleet out of S France just incase there is some chance they survive.
Moved into the luxurious condos along the Ocean in Sicily.
I completly forgot about the penalty for air at max range and was wondering why odds calculator showed such a low chance of success for a CAG port attack vs S. Italy. But now I have learned after spending 5 supplies for notta.

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RE: Lightning Tourney Rd. 1: Marshall Art vs. MrQuiet
Europe at the end of Winter40


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RE: Lightning Tourney Rd. 1: Marshall Art vs. MrQuiet
Spring 1940 - Axis move.
To add to MrQ's comment about max. range penalty, those -3 equal almost one attacking die which reduces the offensive capability of aircraft significantly.
Being presented an almost empty E. France and a completely left S. France I figured that there would be little point trying to take W. France and several hits just to create (hopefully?) a full Vichy. Not even sure about that since all of France including the territories in Africa & Asia are unfrozen. Since the rule (I believe) says that France will also surrender with an E. France invasion except that the territories in Africa/Middle East will get neutral (?) I plan on taking S. France and then E. France. The territories left as Allied I hope to invade sooner or later instead of waiting for the Allies to attack them...
A happy side effect of the S. France capture was Spain becoming pro-Axis. We shall see if that will hold any meaning later in this game.
Now after taking E. France without losses Vichy was created with all political costs related to that ( i.e. +3 WR for SU and US). Except that now I have destroyed all S. France infrastructure, too bad. Excusez-moi, les Francais... Also one BB, Sub and a trannie seem to have switched their flag from French to British.
While we are rolling Greece, Denmark are also invaded. The greek destoyer fled port, and is left alone as the Italian Tac. Bomber and Italian sub combine to less than a 20% chance of a hit agaist a 32% of a casualty, again the max. range modifier shows its effect...
The African militias are more or less left to face their fate, with one destroying the Algerian resource.

To add to MrQ's comment about max. range penalty, those -3 equal almost one attacking die which reduces the offensive capability of aircraft significantly.
Being presented an almost empty E. France and a completely left S. France I figured that there would be little point trying to take W. France and several hits just to create (hopefully?) a full Vichy. Not even sure about that since all of France including the territories in Africa & Asia are unfrozen. Since the rule (I believe) says that France will also surrender with an E. France invasion except that the territories in Africa/Middle East will get neutral (?) I plan on taking S. France and then E. France. The territories left as Allied I hope to invade sooner or later instead of waiting for the Allies to attack them...
A happy side effect of the S. France capture was Spain becoming pro-Axis. We shall see if that will hold any meaning later in this game.
Now after taking E. France without losses Vichy was created with all political costs related to that ( i.e. +3 WR for SU and US). Except that now I have destroyed all S. France infrastructure, too bad. Excusez-moi, les Francais... Also one BB, Sub and a trannie seem to have switched their flag from French to British.
While we are rolling Greece, Denmark are also invaded. The greek destoyer fled port, and is left alone as the Italian Tac. Bomber and Italian sub combine to less than a 20% chance of a hit agaist a 32% of a casualty, again the max. range modifier shows its effect...
The African militias are more or less left to face their fate, with one destroying the Algerian resource.

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RE: Lightning Tourney Rd. 1: Marshall Art vs. MrQuiet
On to the Japanese - Their air attack on Chungking went so-so, with the Chinese Fighter hit by one of the two attacking Zeros and one of the Heavy Bombers (!) sent to bomb the factory. No score on the factory but of course an autohit on one bomber...
Thankfully a combined autohit+ "1" evasion roll do not add up to a destroyed unit [8D]
CAGs perform training on Chinese rail without promotions.

Thankfully a combined autohit+ "1" evasion roll do not add up to a destroyed unit [8D]
CAGs perform training on Chinese rail without promotions.

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RE: Lightning Tourney Rd. 1: Marshall Art vs. MrQuiet
Allies Spring40
Well here is a turn done in less than 24hr.
My airpower came up empty all over the map.
I am feeling the new 'max air range -3 feature' and even though it is currently working against me I really like this new addition to combat mechanics.
ASW was intense this season with zero results, just waiting on some tec breakthroughs.
Italian East Africa was cleaned out and repaired up to full service.
I was glad to recieve the HF, TF, and SF from the French but would have prefered another LF over any of the former.
Another nice feature for the Allies is those TLC factorys in the DEI produceing lots of supplies once TLC join WA. It actually gives JP another motive to strike USA early.
SS shows heavy fighting in East Africa.
No exp gains for allies though [:(]
Lebatron will be happy to note I have turned off 'rough' (map seems kind of bright in JP occupied Asia thogh)

Well here is a turn done in less than 24hr.
My airpower came up empty all over the map.
I am feeling the new 'max air range -3 feature' and even though it is currently working against me I really like this new addition to combat mechanics.
ASW was intense this season with zero results, just waiting on some tec breakthroughs.
Italian East Africa was cleaned out and repaired up to full service.
I was glad to recieve the HF, TF, and SF from the French but would have prefered another LF over any of the former.
Another nice feature for the Allies is those TLC factorys in the DEI produceing lots of supplies once TLC join WA. It actually gives JP another motive to strike USA early.
SS shows heavy fighting in East Africa.
No exp gains for allies though [:(]
Lebatron will be happy to note I have turned off 'rough' (map seems kind of bright in JP occupied Asia thogh)

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RE: Lightning Tourney Rd. 1: Marshall Art vs. MrQuiet
Following SS shows the effect of the 'max range -3' feature.
My CAG rolled 13 on torpedo attack vs LF plus signet +1 = 14
Supression was -2 = 12 which would have been a damaged LF.
But I did not have enough movement points for my carrier to get closer to Denmark and still be able cruise back to merry ole England so I had to try the max air range attack -3 = 9 for no hits [:@]
Add in 5 more supply burned and the only good thing that came out of it is my CAG survived the flack.
Note* I am not complaining, I actually really like this feature and I am sure it will work to my adv eventually.

My CAG rolled 13 on torpedo attack vs LF plus signet +1 = 14
Supression was -2 = 12 which would have been a damaged LF.
But I did not have enough movement points for my carrier to get closer to Denmark and still be able cruise back to merry ole England so I had to try the max air range attack -3 = 9 for no hits [:@]
Add in 5 more supply burned and the only good thing that came out of it is my CAG survived the flack.
Note* I am not complaining, I actually really like this feature and I am sure it will work to my adv eventually.

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RE: Lightning Tourney Rd. 1: Marshall Art vs. MrQuiet
ORIGINAL: MrQuiet
Another nice feature for the Allies is those TLC factorys in the DEI produceing lots of supplies once TLC join WA. It actually gives JP another motive to strike USA early.
Tojo made a note [:D]
Summer 1940 - An attempt to disrupt the Allied fleet blocking the Med fell short, so the Italian Fleet remains bottled up. Portugal becomes Axis leaning after diplomatic advances which should make an Allied landing there less likely. Only shifting units East other than that.

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RE: Lightning Tourney Rd. 1: Marshall Art vs. MrQuiet
In Liuchow, the Chinese forced a reaction by threatening Indochina. Using naval bombardment the Chinese were supressed. The AA still landed an autohit despite being under heavy gunfire. At least no further losses were recorded during the land attack.
The max.air feature will IMO just force more research in aircraft range eventually to balance the lack of striking power at long range against defending units without this penalty.

The max.air feature will IMO just force more research in aircraft range eventually to balance the lack of striking power at long range against defending units without this penalty.

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RE: Lightning Tourney Rd. 1: Marshall Art vs. MrQuiet
Just a comment: I think this AAR is one of the few instances where I have seen anyone use diplomacy (perhaps I have not observed it elsewhere)! Interesting to bring Portugal to the dark side....
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RE: Lightning Tourney Rd. 1: Marshall Art vs. MrQuiet
Well I believe the other AARs just do not get into those details typically. Since I had not much else to report and Portugal in most cases goes Allied I mentioned it. Not said before was that Turkey jumped on the Axis board right in the first turn... Persia is Axis-leaning while Saudi-Arabia Allied leaning BTW.
In V 1.011 I got used to the abundance of Axis supply early on which keeps me investing into diplomacy occasionally. However here in GG 3.0 the supply actually is scarce, in particular when you are joined by Italy early, and torch Southern France by yourself [:(]
In V 1.011 I got used to the abundance of Axis supply early on which keeps me investing into diplomacy occasionally. However here in GG 3.0 the supply actually is scarce, in particular when you are joined by Italy early, and torch Southern France by yourself [:(]
RE: Lightning Tourney Rd. 1: Marshall Art vs. MrQuiet
Allies Summer40
Tripoli and Persia have joined the Allied Circle of Friends. (ACF)
SU continues on its build and research programs. (now at FM2/ no units were sent to the front)
Max air -3 cost me a chance to damage a fleet of HBs just sitting on the runways in Bulgaria I think it was.[:(]
The Med is heating up, axis are sending many air units to Italy and have started produceing CAG aircraft.
10 German Armor units driving around the map doing practice menuvers.
SS shows another failed bombing due to max air range.

Tripoli and Persia have joined the Allied Circle of Friends. (ACF)
SU continues on its build and research programs. (now at FM2/ no units were sent to the front)
Max air -3 cost me a chance to damage a fleet of HBs just sitting on the runways in Bulgaria I think it was.[:(]
The Med is heating up, axis are sending many air units to Italy and have started produceing CAG aircraft.
10 German Armor units driving around the map doing practice menuvers.
SS shows another failed bombing due to max air range.

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