Hi, I've discovered a sure fire way for knowing when a Japanese ship goes down. Capt Blankshro Insertanameohere has been killed......The next message is always IJN ship Fulloftorpedoholesnowandonfireami sinks. The really bad thing is they don't go into the pool to replace others killed in action. I've tried to explain to them to wait for the war to end and then we can have a mass captainswholostthereships seppeku party (and save on pensions)
I'm not retreating, I'm attacking in a different direction!
This actually raises an intersting point for me. If you are in possession of a base that is in danger of being overrun or you need to evacuate, is it possible to destroy or damage the base facilities on purpose so it is unusable or less useful to the enemy?
If so, can any unit be assigned this task or is it only support/service/engineering units that provide this function?
This actually raises an intersting point for me. If you are in possession of a base that is in danger of being overrun or you need to evacuate, is it possible to destroy or damage the base facilities on purpose so it is unusable or less useful to the enemy?
If so, can any unit be assigned this task or is it only support/service/engineering units that provide this function?
-g
No you can not. One thing that would make it hard is judging when to do it, but you can always ask for it in the patch or WITP.
Rick
Former War in the Pacific Test Team Manager and Beta Tester for War in the East.
Greetings sounds like a combat option for WiTP esp for Raiders and such (capture base destroy everything and skeedadle. )
Engineers could be required to select destroy facilities order and a certain number of turns later it occurs (based on size and exp of eng unit I have not found occasion for it yet in UV but I am certain I would want to preform destruction prior to evac.
I'm not retreating, I'm attacking in a different direction!
Originally posted by Kid The action has shifted to the air over New Guinea again.
Question, now that everyone has their own game should we keep this ARR up?
I am unhappy about being left out of the set of everyone. As a someone, I believe I belong to the set of everyone, yet I don't have my game. So I come here to read the AARs. So don't stop, please...
kp
someone
The Earth is but a hollow nougat, reverberating with the sounds of the big bands...
Washington Post: Good morning Admiral.
Admiral Kid: Good morning.
Washington Post: Lets start off by asking your opinion of how the war in the South Pacific is going.
Admiral Kid: Well, to be frank not so good. I’m not implying that we are losing but things could be better.
Washington Post: What went wrong?
Admiral Kid: Well, I underestimated the Japs capabilities and overestimated our own. I thought I could roll up New Guinea in a month or two and then move on to Rabaul. At first, things went according to plan. Gilli Gilli and Buna fell quickly and the march on Lae was proceeding on schedule. When the Japs landed on Guadalcanal, I was not worried and took no action. Unfortunately, this gave them time to get established and ring the island with mines. By the time I undertook operation to take Guadalcanal the Japs were ready for me and I lost a significant amount of ships. It was a disaster. It is the loss of those transports that has affected the entire campaign. (In a slightly angry voice) - If only CINPAC would release more transports, I could save the situation.
Washington Post: Save the situation? Are things that bad?
Admiral Kid: Kid staring off at nothing is silent for a long time then dropping his eyes to the floor, whispers “yes”. (Looking up at the reporter) - As you know, we lost Guadalcanal. The Americal Division was wiped out and all the support troops. We lost over 100 aircraft on the ground. It was a disaster. What is not known to the public, is we are also losing New Guinea.
Washington Post: How cold that be? I have not heard of any battles.
Admiral Kid: We are losing because (anguished voice) our troops are starving and the planes are out of fuel. I have ordered a general withdraw back to Port Moresby. I also ordered the bomber squadrons in Cooktown to carrier supplies instead of bombs.
Washington Post: Will you abandon all of New Guinea? Is all lost?
Admiral Kid: No, no, all is not lost. We still have a firm hold on Buna and Gill Gilli. Once I consolidate my supply lines, I can use those bases for future offensive operations. If only CINPAC would release more transports.
Washington Post: Is there any good news for the American public.
Admiral Kid: Yes some. We did sink five of there carriers and one battleship while only losing two carriers and one battleship. They lost - CV Akagi, CV Junyo, CVL Ryujo, CVL Shoho, and CVE Unyo. We lost the Yorktown and the Lexington.
Washington Post: How do you see the battle for the South Pacific evolving?
Admiral Kid: There are two key focus points, Gilli Gilli and San Cristobal. If Gilli Gilli falls, Australia will be open for invasion (automatic victory conditions) so it has to be protected at all cost. San Cristobal is our only footholdd in the island cahin and is in easy striking distance of Guadalcanal. As long as we hold it and keep it supplied, he Japs will have a hard time expanding the Guadalcanal facilities. The Japs know this and raided it just last night.
Washington Post: And?
Admiral Kid: We lost a few ships but we gave as good as we got. The shore batteries did some damage and the PT boats chased down a damage DD and sent it to the bottom. We are in the process of mining the approaches and building the defenses for the attack that will come.
Washington Post: How goes the air war?
Admiral Kid: We have the planes but not the fuel. I had to abandon over 100 planes when I pulled out of the Northern bases in New Guinea.
Washington Post: Any final comment?
Admiral Kid: I need transports. Without them the war is lost.
Former War in the Pacific Test Team Manager and Beta Tester for War in the East.
Admiral Kid: I need transports. Without them the war is lost.
One of my favorite strategies in Pacwar, when playing either side, was to target APs - they can't shoot back with much, and when you knock out enough it really throws the opponent's strategy for a loop.
It sounds as if a good strategy for the Allied player here is to keep as much of his transport fleet ( APs, transports, etc. ) as far away from the front lines as possible most of the time. This way the Japanese player might also get "tempted" to go a little too far in search of prey...
**** - it's too bad that Military Hobbies didn't get their shipment out of Customs on Friday, I would have driven out there today to pick my copy up.
Thanks for the intel Rick when I get home tonight I will post a review from my perspective of our first 100 turns..... its taken a while
We are playing 2 day turns which means there is still around 400 days to go another 200 turns so this one can still go either way.
Im like Rick I see all these units sitting on their backsides doing nothing and Im silently yelling at HQ release the damned things to me if youve got nothing else for them......
Well 100 turns and 200 days into this full campaign game things are progressing adequately so time for a so far and a report on our current situation
The enemy pushed hard early on in New Guinea and to Lae and it surrounding bases (we should have fought harder to maintain these) he now has a significant airfield in Lae and from there and with massive air support has set about reducing Madang. B26/25s and heavy bombers have reduce Madang to a wreck Port Damage is 70% while Airfield Service and Runway damage are both at 80% this base will require a massive intake of supplies and engineers if it is to become operational.
new Guinea is absically in enemy hands we must make him pay as dearly as possible for the remainder.
Gasmata and Rabual are the next bases that must be made impregnable to his assault
In the Solomon Lunga fell early but the enemy paid a heavy price in APs & AKs for it so heavy that his ability to supply his forces must be effected
Russell Island is in dispute both sides have isolated forces there
We retook Lunga and the airfield but supplies are hard to maintain the airfield had taken a beating during our attack and as soon as it fell B17s and Liberators pounded it into dust it is about 80% destroyed and our troops are isolated in the base...the enemy is mounting daily raids from San Cristobel which are causing heavy casualties...
Assesment of the situation same as Rick I need Japan to release more of everything especially AA weapons (Hint Japanese players secure your bases with as much AA as possible)
San Cristobel is a threat but so is Lae must decide which way to go......
Losses to date as follows
Jap Aircraft - 1389
Allied Aircraft - 1441
Jap Ground - 492 points
Allied Ground -675 points
Jap Ships lost 82 - 1766 points
Allied Ships lost 195 - 2433 points