OOB

Empires in Arms is the computer version of Australian Design Group classic board game. Empires in Arms is a seven player game of grand strategy set during the Napoleonic period of 1805-1815. The unit scale is corps level with full diplomatic options

Moderator: MOD_EIA

Grimrod42
Posts: 92
Joined: Thu Jan 10, 2008 4:01 pm

OOB

Post by Grimrod42 »

Would it be possible to implement the OoB of the original game?
bresh
Posts: 936
Joined: Mon Aug 08, 2005 9:10 am

RE: OOB

Post by bresh »

Please help me here OoB is short for ?
 
Regards
Bresh
User avatar
Grollub
Posts: 6676
Joined: Sun Oct 09, 2005 11:46 am
Location: Lulea, Sweden

RE: OOB

Post by Grollub »

Order of Battle
“Not mastering metaphores is like cooking pasta when the train is delayed"
Grimrod42
Posts: 92
Joined: Thu Jan 10, 2008 4:01 pm

RE: OOB

Post by Grimrod42 »

EiANw deviates from the original game and I believe it should go back to it.
Grimrod42
Posts: 92
Joined: Thu Jan 10, 2008 4:01 pm

RE: OOB

Post by Grimrod42 »

examples
- Spanish militia corps
- no cav in Russian corps
- infantry in Austrian gaurd corps
AresMars
Posts: 234
Joined: Thu Dec 13, 2007 8:30 pm

RE: OOB

Post by AresMars »

An order of battle (often abbreviated as ORBAT, OOB, O/B, or OB) is an organizational tool used by military intelligence to list and analyze enemy military units.
 
The term is also used by historians and war gamers to list the organization and unit structure of both sides in a battle.
 
http://en.wikipedia.org/wiki/Order_of_battle
User avatar
Ted1066
Posts: 175
Joined: Mon Dec 10, 2007 12:46 am
Location: Vancouver, BC, Canada

RE: OOB

Post by Ted1066 »

This has my support - I've read the Harm rules, but never really felt that they offered enough to deviate from the original rules set. I'd like to further this request by asking to go back to the original map (without the errors, mind you : ). Call me a purist.

Cheers,

Ted
Soapy Frog
Posts: 282
Joined: Sat Jul 16, 2005 12:33 am

RE: OOB

Post by Soapy Frog »

I would agree. Not too happy about the changes overall.
NeverMan
Posts: 1712
Joined: Tue Feb 24, 2004 1:52 am

RE: OOB

Post by NeverMan »

ORIGINAL: Ted1066

This has my support - I've read the Harm rules, but never really felt that they offered enough to deviate from the original rules set. I'd like to further this request by asking to go back to the original map (without the errors, mind you : ). Call me a purist.

Cheers,

Ted

Personally, I never really understood why people got so excited about EiH, outside of the Advanced Naval rules (which I believe were published in General, the Magazine) I didn't care much for it.
User avatar
Murat
Posts: 803
Joined: Tue Sep 16, 2003 9:19 pm
Location: South Carolina

RE: OOB

Post by Murat »

1792. You know you love it. Add it. Play it. You will no longer care about the current OOBs [:)]
NeverMan
Posts: 1712
Joined: Tue Feb 24, 2004 1:52 am

RE: OOB

Post by NeverMan »

ORIGINAL: Murat

1792. You know you love it. Add it. Play it. You will no longer care about the current OOBs [:)]

Ok, so the revolution campaign was a whole lot of fun. True. But down with the other stuff.
ecn1
Posts: 132
Joined: Sun Apr 08, 2007 9:37 pm

RE: OOB

Post by ecn1 »



Or another possibility, if the OOB was based on EiH 3.0, use the more recent version (4.0) that is more like EiA and fix things like not having cav in russian corps, not the OOB from EiH from 4-5 years ago..
User avatar
zaquex
Posts: 368
Joined: Thu Nov 29, 2007 11:46 pm
Location: Vastervik, Sweden
Contact:

RE: OOB

Post by zaquex »

I still would want to know the rational behind choosing EiH 3.0 OOB when its arguably the most criticised OOB thats been in use in some sort of semi official capacity.
An Elephant
pzgndr
Posts: 3704
Joined: Thu Mar 18, 2004 12:51 am
Location: Delaware

RE: OOB

Post by pzgndr »

I would expect with the editor we will see "official" EiA OOBs, or "official" EiH variants based on different versions, or whatever.
Bill Macon
Empires in Arms Developer
Strategic Command Developer
Grimrod42
Posts: 92
Joined: Thu Jan 10, 2008 4:01 pm

RE: OOB

Post by Grimrod42 »

This should be fixed next Patch not waiting for an editor...
I've played with Michael Treasure Eia and he had not issue with us not using EiH so I don't see why they pc game should either
AresMars
Posts: 234
Joined: Thu Dec 13, 2007 8:30 pm

RE: OOB

Post by AresMars »

As EIANW is a mix of both EiA and EiH v3.0 there should be no surprise about the OOB changes.

EiA was a workable, playable game as it was, however, Gamers being who they are always like to tinker...that lead to EiH.

It was often mentioned that EiH v3 was 'imperfect' and the 4.0 and beyond was much improved.....it was also mentioned that EiH 5.1 had _too much_ "chrome"!  (Is that possible....in a boardgame yes it can make the game unwieldy...in a computer game......not a bad thing IMHO)

Personally, I would like to see EIANW look and feel much more like the orginal EIA, but that decision remains with Matrix and their Programming team.

I like the 'chrome' that was added in EiH (more historical, more accurate, much more options, etc....) but it is NOT a requirement for enjoyment of EiA.

BTW, I have never played EiH.....but have read and enjoyed the various versions over the years....

In the end, EIANW is what it is.....We'll see where the future takes it....

NOTE: I noticed I did not indicate that I would like the EiA OOB. VOTE for EiA OOB.


sw30
Posts: 183
Joined: Wed Sep 20, 2000 8:00 am
Location: San Francisco, CA

RE: OOB

Post by sw30 »

Personally, I was surprised at the decision to use EiH 3.0, out of all the EiH versions, that was probably the least balanced one OOB...  I'd vote for EiH 4.0 just to avoid the 5.x chrome.)
Soapy Frog
Posts: 282
Joined: Sat Jul 16, 2005 12:33 am

RE: OOB

Post by Soapy Frog »

I'd vote for EiA, and then make the game moddable so that the EiH types can do their thing too. I'm all for modding. But you have to start somewhere.
User avatar
Ted1066
Posts: 175
Joined: Mon Dec 10, 2007 12:46 am
Location: Vancouver, BC, Canada

RE: OOB

Post by Ted1066 »

I think the EiH 3.0 rules were chosen because AT THE TIME they were the current set. Keep in mind these guys started developing this in 2002. Marshall et al. obviously stuck with the rules rather than update part way through development.

I'm hoping that into the future an editor is released that allows us to change OOBs (or Matrix just does it themselves). <fingers crossed>

Cheers,

Ted
Grimrod42
Posts: 92
Joined: Thu Jan 10, 2008 4:01 pm

RE: OOB

Post by Grimrod42 »

It should be an easy thing to fix - I am with Soapy on this
Post Reply

Return to “Empires in Arms the Napoleonic Wars of 1805 - 1815”