Bman Mod Crash ( Tactical + Settings )

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Krakefer
Posts: 3
Joined: Mon Feb 11, 2008 12:21 am

Bman Mod Crash ( Tactical + Settings )

Post by Krakefer »

Hello !


I was really looking forward to playing UFO : ET with latest Bman mod. I installed everything correctly ( Mod itself + multimedia pack + new character faces )

When I click on " settings " or I launch a tactical missionI get an error message internal error,plz send log to blablabla. No problems in Geoscape

Here's a copy of one of the log :

It's like chinese for me so if anyone can help me that would be very nice [&o]


Console started
UFO:Extraterrestrials game engine v 1.0 - Apr 13 2007, 07:21:09
Initializing filesys
[00:00:00.000] Creating main window
[00:00:00.057] Switching console to window output
[00:00:00.057] Loading configuration from data\ufo-et.ini
[00:00:00.058] Initializing events
[00:00:00.058] Initializing graphics
[00:00:00.077] Vertex shader version: 3.0
[00:00:00.077] Pixel shader version: 3.0
[00:00:00.077] Antialiasing enabled - Samples: 2, Quality: 0
[00:00:01.901] HLSL shader 'shaders\instancing.fxs' is using technique: TInstancing11 (Passes: 1)
[00:00:01.908] HLSL shader 'shaders\tree.fxs' is using technique: T0 (Passes: 1)
[00:00:01.944] HLSL shader 'shaders\planetn.fxs' is using technique: TEsperanzaStates20 (Passes: 1)
[00:00:01.946] HLSL shader 'shaders\bullet.fxs' is using technique: T0 (Passes: 1)
[00:00:01.994] HLSL shader 'shaders\planet.fxs' is using technique: TEsperanzaStates20 (Passes: 1)
[00:00:02.010] HLSL shader 'shaders\earth.fxs' is using technique: TEarth20 (Passes: 1)
[00:00:02.012] HLSL shader 'shaders\fire.fxs' is using technique: T0 (Passes: 1)
[00:00:02.099] HLSL shader 'shaders\planetselect.fxs' is using technique: TEsperanzaSelect20 (Passes: 1)
[00:00:02.115] HLSL shader 'shaders\atm.fxs' is using technique: TAtmosphere14 (Passes: 1)
[00:00:02.115] Pixel shaders loaded: 1
[00:00:02.115] Vertex shaders loaded: 1
[00:00:02.115] Effect shaders loaded: 9
[00:00:02.116] Switching console to graphic output
[00:00:02.118] Initializing input
[00:00:02.143] Initializing scripts
[00:00:04.849] Version EN-20071001
[00:00:05.046] Loaded texture set: nodxtc (2)
[00:00:05.315] Loaded texture set: globe (15)
[00:00:05.598] Initialization done
[00:00:15.510] Usage: manInit.xscr load <name>
[00:00:15.510] Usage: manInit.xscr <terrain> <level> <transport> <ufo> <alienType,count,....>
[00:00:17.414] CFileSystem::OpenFile::File not found. scrollBack.tga
[00:00:17.414] CFileSystem::OpenFile::File not found. scrollBack.tga
[00:00:17.415] CFileSystem::OpenFile::File not found. scrollBack.tga
[00:00:17.416] CFileSystem::OpenFile::File not found. scrollBack.tga
[00:00:17.417] CFileSystem::OpenFile::File not found. scrollBack.tga
[00:00:17.417] CFileSystem::OpenFile::File not found. scrollBack.tga
[00:00:20.880] Opening pack snow
[00:00:20.925] CFileSystem::OpenFile::File not found. scrollBack.tga
[00:00:20.925] CFileSystem::OpenFile::File not found. scrollBack.tga
[00:00:24.456] Opening pack starport
[00:00:24.478] CFileSystem::OpenFile::File not found. scrollBack.tga
[00:00:24.478] CFileSystem::OpenFile::File not found. scrollBack.tga
[00:00:30.059] Loading mission terrain: levels\starport level:level_3 file: starport
[00:00:43.907] Undeclared variable pctDay
[00:00:43.907] initMissionLevel (man.xscr 320:36)
initMission (man.xscr 115:26)
loadLevelHandler (gui.xscr 3189:16)

[00:00:43.907] Int values:4
Float values:1
String values:1
Bool values:2
Object values:4
List values:1
Null values:3

[00:00:43.911] Waiting for sounds to stop playing
[00:00:44.449] Done waiting for messages.
[00:00:45.004] scripts done
[00:00:45.135] Switching console to window output
[00:00:47.440] graphics done
[00:00:47.446] input done
[00:00:47.450] event done
[00:00:47.458] Exiting with error
bman654
Posts: 96
Joined: Wed May 23, 2007 7:04 pm

RE: Bman Mod Crash ( Tactical + Settings )

Post by bman654 »

Ah.&nbsp; First problem is you did not install patch2 correctly.&nbsp; See my post near the bottom of http://www.matrixgames.com/forums/tm.asp?m=1501499&nbsp;where I give step-by-step installation instructions along with download links.
Krakefer
Posts: 3
Joined: Mon Feb 11, 2008 12:21 am

RE: Bman Mod Crash ( Tactical + Settings )

Post by Krakefer »

Aaaaah I am teH biggest noob on this earth ! You even had written INSTALL PATCH 2 in red. Mea Culpa [:)]

Now it works perfectly. But ! Terror Missions keep on crashing the same way tough. And this time I did everything right [8D]

/edit : Installed your little wonder 4.07 and it works just fine ! May Thanks for your mod [&o][&o][&o]
sorted
Posts: 3
Joined: Mon Aug 18, 2003 1:19 am

RE: Bman Mod Crash ( Tactical + Settings )

Post by sorted »

I have to add my praise, thanks bman for all your work, really greatful, I purchased this as soon as it was published and my hope was dashed till you made available your fixes, really bravo to you.

[&o][&o][&o]

I've reinstalled this today, but wouldn't have if I hadn't been able to find and reinstall your mod and addons. Playing it now, peace.

sorted
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