Production question

Gary Grigsby’s World at War is back with a whole new set of features. World at War: A World Divided still gives complete control over the production, research and military strategy for your side, but in this new updated version you’ll also be able to bring spies into the mix as well as neutral country diplomacy, variable political events and much more. Perhaps the largest item is the ability to play a special Soviet vs. Allies scenario that occurs after the end of World War II.

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mtodd
Posts: 51
Joined: Mon Apr 17, 2006 7:18 am

Production question

Post by mtodd »

How do you make sure expensive units(ie units that take many production turns) are produced on the specified date, when you are also producing less expensive units at the same time(ie Infantry). As the system always gives them priority.

In the game I just played I was trying to produce many bombers, but the system kept putting back the delivery date. Even thought I was always making sure that my production values were never negative. My resource value was negative, not sure what effect that would have.

Many thanks for any help.

MrQuiet
Posts: 791
Joined: Sat Apr 02, 2005 2:35 pm

RE: Production question

Post by MrQuiet »

If you go into negetive resource value then the computer will put something on hold.
You need 1 factory point matched with one resource point to make a production point.
Make sure all your resources are conected via rail or transport (rail does not need to be repaired to collect resources) in order to get maximum production. There is a screen that shows you how many of your resources are not connected if you put the mouse curser over that number you will get a pop up that tells you which regions are not connected.
 
Also make sure you are connected to neutral countries that are leaning or pro your way and they will ship you resources.
mtodd
Posts: 51
Joined: Mon Apr 17, 2006 7:18 am

RE: Production question

Post by mtodd »

Thanks for your quick response, and helpful info.
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rjh1971
Posts: 5135
Joined: Tue Dec 13, 2005 3:33 pm
Location: Madrid, Spain

RE: Production question

Post by rjh1971 »

Also make sure you have enough population points, two are requiered for each unit.
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trsj
Posts: 12
Joined: Sun Oct 29, 2006 12:24 pm

RE: Production question

Post by trsj »

You may also halt production of units by right clicking on them.  This allows the other units to be produced.  When you scroll over the unit with your cursor it will say whether it is being produced or on hold.  Right click on the unit again to continue production of the unit. 
trsj
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