Union vs. Confederate AI AAR
Moderators: Joel Billings, PyleDriver
RE: Union vs. Confederate AI AAR
Mark how about posting a screenshot showing the forces involved, also you could post how many cassualties there has been so far.
Just a suggestion, good work.
Rafael
Just a suggestion, good work.
Rafael

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RE: Union vs. Confederate AI AAR
Is there some kind of available leader list or is a leader just another "unit" located at some locale on the map? Just wondering after looking at some of the combat results where is says a leader is lost. Is a leader automatically chosen to replace a leader who is lost or do you get a chance to put someone there or how does that part work?
RE: Union vs. Confederate AI AAR
ORIGINAL: jcjordan
Is there some kind of available leader list or is a leader just another "unit" located at some locale on the map? Just wondering after looking at some of the combat results where is says a leader is lost. Is a leader automatically chosen to replace a leader who is lost or do you get a chance to put someone there or how does that part work?
There is a huge list of leaders, there is a special screen just to list them all. Leaders can be sorted by many different ways, by rank, by their ratings, command points, on/off map leaders, their type: inf cavalry, artillery, naval... See screenshot of one of my games against the AI.
Once a leader is lost in combat he was either wounded, killed or capture. Leaders can also die of natural causes or resign due to illneses for a ceratin amount of time.
If the don't pass away they come back into play after a random period of months. Captured leaders included, they're supposed to be exchange for enemy leaders capture by your side.
Mark this is your AAR if you want me to take off the screenshot say so, I dont want to spoil it.

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- Leaders.jpg (190.2 KiB) Viewed 571 times

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RE: Union vs. Confederate AI AAR
April 1863 saw Grant attack and take Gallatin, TN while Buell was driven back from the fortifications at Bowling Green. Tried to duplicate my success at Port Royal and tried an amphibious invasion at Charleston but was repulsed after a close battle. Activated Meade and Stoneman for the Union. The Army of the Potomac spent the turn reorganizing to build up the better leaders and reinforcing. Lyon's army also spent the turn reinforcing. I've included a screenshot of the Strategic Map showing what little gains I've made. Going to try and isolate Bowling Green as the fortifications are proving too strong, especially as the Confederates have built it up with heavy artillery.


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RE: Union vs. Confederate AI AAR
Here is a screenshot of the force comparisons at the start of the May 1863 turn. You can see the large number of units that I have being repaired, listed under the factory picture. The Confederate forces are only in the ballpark as the fog of war doesn't allow me to see the exact numbers of Confederate forces. Notice the large number of heavy artillery units the Confederates have. They've got a lot of them in fortifications that I need to capture and it is making the situation very difficult.


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RE: Union vs. Confederate AI AAR
No attacks in May as we spent some time reinforcing and reorganizing. No one had initiative to make an amphibious attack so we moved our transports to attack Savannah next turn as the Confederates have heavily reinforced Charleston. I did move Farragut and 8 cruisers to the Gulf of Mexico off the mouth of the Mississippi to see if I could lure the Confederate battle fleet out. Got my wish as Buchanan lead the fleet out and met Farragut in a full scale naval battle. You can see the results in the screenshot.


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RE: Union vs. Confederate AI AAR
June 1863 saw Sherman take Clarksville leaving Bowling Green isolated. Meade was repulsed from Savannah though as the Confederates are heavily reinforcing their coastal areas. I'll continue to look for a weak spot though as this seems to be getting their attention. The Confederate fleet made another attempt at Farragut and Buchanan was wounded and an ironclad sunk for their effort. Time to re-establish naval superiority in the Gulf of Mexico and tighten up the blockade.
RE: Union vs. Confederate AI AAR
July saw Sturgis finally get initiative after being inactive for many months and marching on Little Rock. Though outnumbered by 4000 infantry he had 60 more guns and they inflicted large losses on the Rebels. Little Rock fell after a long battle. However I made a huge error. I moved all the transports to the Gulf outside New Orleans in anticipation of another attempted invasion in August. I was unable to build a fort in Charleston due to supply shortage and the Rebels mustered up a good sized army and managed to wipe out Burnside and his troops. I should have been paying more attention!!
RE: Union vs. Confederate AI AAR
August 1863 saw the fall of Bowling Green and Fort Jackson south of New Orleans. However Lee managed to cross the Cumberland and toss Sherman out of Clarksville after a bloody battle. In the East Hooker got tired of smashing into the fortifications of Manassas and sent a large force around to take Winchester. Hopefully this will put some pressure on the Rebels flank. Another Rebel flotilla sortied from Wilmington but was driven back with the loss of their leader. The Rebel Gulf flotilla also sortied one more time and was pounded for it's trouble.
RE: Union vs. Confederate AI AAR
September 1863 saw Kearney defeat Pickett in Staunton securing some more of the Shenandoah Valley. Sherman tried to retake Clarksville but Lee proved too tough. Going to have to come up with a plan B there.
RE: Union vs. Confederate AI AAR
Here is the map of the Eastern Theater in Sept. 1863


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RE: Union vs. Confederate AI AAR
....and the Western Theater.


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- WesternTh..ept1863.jpg (217.92 KiB) Viewed 574 times
RE: Union vs. Confederate AI AAR
October saw no action from the Union. The Confederates attempted to retake Gallatin but we managed to react a big force in and drive them back. My PP are down below 700 so I'm going to have to pull a rabbit out of my hat in the next 12 months or the 1864 election is as good as lost. Took a quick peek at the force comparison screen before closing and it showed the Confederates to actually have 20 more infantry regiments. I'm sure hoping it's the fog of war at work!!! [X(]
RE: Union vs. Confederate AI AAR
ORIGINAL: rjh1971
ORIGINAL: jcjordan
Is there some kind of available leader list or is a leader just another "unit" located at some locale on the map? Just wondering after looking at some of the combat results where is says a leader is lost. Is a leader automatically chosen to replace a leader who is lost or do you get a chance to put someone there or how does that part work?
There is a huge list of leaders, there is a special screen just to list them all. Leaders can be sorted by many different ways, by rank, by their ratings, command points, on/off map leaders, their type: inf cavalry, artillery, naval... See screenshot of one of my games against the AI.
Once a leader is lost in combat he was either wounded, killed or capture. Leaders can also die of natural causes or resign due to illneses for a ceratin amount of time.
If the don't pass away they come back into play after a random period of months. Captured leaders included, they're supposed to be exchange for enemy leaders capture by your side.
Mark this is your AAR if you want me to take off the screenshot say so, I dont want to spoil it.
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Thanks That's what I was wondering about...only other question is...is it done yet [:D][&o]
RE: Union vs. Confederate AI AAR
November and December 1863 pass quietly with the only Union gains being the capture of Lexington, VA and Ft. St. Phillip on the mouth of the Mississippi. Dismissed Lyon from Army Command and replaced him with Halleck. Hopefully he'll be better able to command more troops in battle then Lyon. I should have done this a while ago but I wasn't paying attention and missed the fact that Lyon's command rating had dropped to 10, which is very poor for an Army Commander.
RE: Union vs. Confederate AI AAR
January saw another attempt on Paducah with Halleck in command. It was a long bloody affair but we were driven back once again. Moved Buell to the mouth of the Mississippi to see if we can get some initiative there and maybe take New Orleans. Hooker moved back to Washington DC so that we can strike at Manassas or if not get someone amphibious initiative to strike at Wilmington or New Bern.
RE: Union vs. Confederate AI AAR
January and February are both quiet months as we didn't get any initiative. Spent the time reorganizing and getting reinforcements to where they were needed most. Due to my PP being so low I'm getting very few recruits and only getting returning damaged units.
RE: Union vs. Confederate AI AAR
Okay, decided to throw in the towel on this one. I was down to 567 Political Points and I don't think I could come back from that in a few months before the election. March and April saw me repulsed from New Bern and New Orleans and after that I didn't see any sense dragging this out any further. This type of game system was very new to me and I'm still struggling to pick up all the best tactics, strategies, etc. Mainly you can see that until you have a really good grasp of the rules and game system the AI is going to give you a tussle....and this was on the normal level.
RE: Union vs. Confederate AI AAR
Great news as i mostly play soliter,so AI should be tough on hard level.I,ve ordered AGEOD,s acw ,till this ones ready,man i have the worlds largest amount of acw games,and still the search for the great one goes on.So far FOF is the best ive played,and of course ill always love CWG2 forever.