Using the Battle Graphics
Moderators: Joel Billings, Tankerace, siRkid
Using the Battle Graphics
A Good question asked in another thread. How do you use the battle graphics?
Iain Christie
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"If patience is a virtue then persistence is it's part.
It's better to light a candle than stand and curse the dark"
- James Keelaghan
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"If patience is a virtue then persistence is it's part.
It's better to light a candle than stand and curse the dark"
- James Keelaghan
Sorry no patch for the poll...
Sorry, not possible to do a v1.1 for the poll.
(Is there anything that wargamers WON'T suggest an improvement to
).
Guess you'll have to pick the one closest to your heart ("use the force, dgaad, feel the force").
(Is there anything that wargamers WON'T suggest an improvement to

Guess you'll have to pick the one closest to your heart ("use the force, dgaad, feel the force").
Iain Christie
-----------------
"If patience is a virtue then persistence is it's part.
It's better to light a candle than stand and curse the dark"
- James Keelaghan
-----------------
"If patience is a virtue then persistence is it's part.
It's better to light a candle than stand and curse the dark"
- James Keelaghan
I leave them on and watch them unless there are a ton of ships and then I watch a few shots and hit DONE. Somewhat the same for huge air bombardments and huge ground combat.

Quote from Snigbert -
"If you mess with the historical accuracy, you're going to have ahistorical outcomes."
"I'll say it again for Sonny's sake: If you mess with historical accuracy, you're going to have
ahistorical outcomes. "
"If you mess with the historical accuracy, you're going to have ahistorical outcomes."
"I'll say it again for Sonny's sake: If you mess with historical accuracy, you're going to have
ahistorical outcomes. "
Poll Question
I usually leave them on, hitting "Done" for most battles. But every once in a while there's a crucial air strike or surface engagement - and I watch every shot. When these moments come up the battle animations are very satisfying. The only thing that would make them better would be some popcorn to go with 'em.
Thanks,
Scouters
Thanks,
Scouters
"You know, I've personally flown over 194 missions and I was shot down on every one. Come to think of it, I've never landed a plane in my life."
-Admiral Benson
-Admiral Benson
I only press done for some ground battles (and hope for the patch to elaborate more on them). For me, especially the naval battles are the "salt in the soup" of the game - without them, everything would be too abstracted for my taste. I can do with just icons in a landbased game like WiR, I even prefer it that way there, but *not* in a game about naval warfare - maybe that's the kid in me, but I just *have* to see the vessels shelling each other and the planes attacking the carriers! The battles provide for the nailbiting and at the same time are the reward for all the chores of supply management etc.
So enhancing the (already nice) graphics in the sea battles and the airwarfare would be a *definite* plus in my book.
Otoh doing away with them in WitP would be the biggest mistake!!!
Btw I also have voiced the opinion that the ship/plane graphics on the information screens should be made a bit bigger. There is enough space for that!
Hartmann
So enhancing the (already nice) graphics in the sea battles and the airwarfare would be a *definite* plus in my book.

Otoh doing away with them in WitP would be the biggest mistake!!!

Btw I also have voiced the opinion that the ship/plane graphics on the information screens should be made a bit bigger. There is enough space for that!
Hartmann
- von Murrin
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- Toro
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Watch some, others, eh...
I have a tendency to watch the ship related screens (surf combat and air attacks), but click through sometimes on air-to-air and often on escort attacks on subs.
- Admiral DadMan
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Leave on but....
Hi, During my airstrikes on enemy carriers I watch the whole show. I yell at pilots who attack a DD while enemy carrier has not yet been hit. I duck and dodge while the flack is firing at my planes. During enemy air strikes I usally just crawl under my desk till the explosions end.

I'm not retreating, I'm attacking in a different direction!
I use it for information.
I have no interest in reading reports about battle damage because to do so is slow and mundane. Slow and mundane is not fun.
I would prefer to watch all the battle damage to friend and foe alike and then, during the next turn, to read the battle damage repor, only if I feel there was enough damage, to make a difference in the next turn.
I notice that graphically, battle damage to aircraft is not shown. If it were shown graphically I would not need to check the battle damage during the next turn.
I will do anything to avoid slow and mundane. To me, slow and mundane = “Work”.
BTW this is a great game.
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I have no interest in reading reports about battle damage because to do so is slow and mundane. Slow and mundane is not fun.
I would prefer to watch all the battle damage to friend and foe alike and then, during the next turn, to read the battle damage repor, only if I feel there was enough damage, to make a difference in the next turn.
I notice that graphically, battle damage to aircraft is not shown. If it were shown graphically I would not need to check the battle damage during the next turn.
I will do anything to avoid slow and mundane. To me, slow and mundane = “Work”.
BTW this is a great game.
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Good question.
DONE for ground battles. Leave all other animation on..
One note:
Did anyone ever play that old dumb-down version of Uncommon Valor called 'WW2: Battles of the South Pacific' from QQP?
Uncommon Valor is much better in presentation and scope but I really enjoyed watching the combat animations from WW2. I wish UV would take some hints from the way WW2 did surface combat. It was definitely a thrill.
DONE for ground battles. Leave all other animation on..
One note:
Did anyone ever play that old dumb-down version of Uncommon Valor called 'WW2: Battles of the South Pacific' from QQP?
Uncommon Valor is much better in presentation and scope but I really enjoyed watching the combat animations from WW2. I wish UV would take some hints from the way WW2 did surface combat. It was definitely a thrill.
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I leave to option on, but press done for the Air to Air battles. I sometimes hit done when my carriers are getting trounced, but I still have to listen to the torpedoes hit the water. Maybe its wishful thinking that if I turn it off, the torpedoes will miss.
I think the graphics are great by the way.

I think the graphics are great by the way.

"Sometimes I wonder whether the world is being run by smart people who are putting us on, or by imbeciles who really mean it." ---Mark Twain
Naval Warfare Simulations
AlvinS
Naval Warfare Simulations
AlvinS
I love to watch the battles
I watch them. It's one of the most enjoyable parts of the game for me.
I used to watch all the Pac War battles to.
I used to watch all the Pac War battles to.
Live like a King and Die like a man.