LRCAP

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undercovergeek
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LRCAP

Post by undercovergeek »

if i lrcap a tf i understand that my z\eroes will cover this tf as long as its in range, if however the fleet docks or arrives at its destination is it still covered by the lrcap? Or do i have to switch the lrcaps target to the base where the fleet landed?

Alternatively, if i lrcap a base does that cover any enemy airgroup coming into that hex, whether to sink whats in port, bomb the troops or recon - or does lrcapping a base just cover the base itself?

And just in case i really havent made my self understood........ i ask because i lrcapped a tf (tf85) leaving saigon to mersing and when attacked the zeroes covered the tf and beat off the attack, but once the tf was in port - mersing - an attack by buffalo and swordfish was not met by any lrcap, the next day i had the same lrcap at saigon covering tf85 and an lrcap from songkhia covering mersing itself and the songkhia cap was the only one that intercepted the next attack, phew, hope thats understandable.......

any help, as always, gratefully received. My main concern is i will eventually be landing troops at laihana and pearl and want to know to lrcap the transports or laihana while the troops unload
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String
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RE: LRCAP

Post by String »

ORIGINAL: undercovergeek

if i lrcap a tf i understand that my z\eroes will cover this tf as long as its in range, if however the fleet docks or arrives at its destination is it still covered by the lrcap? Or do i have to switch the lrcaps target to the base where the fleet landed?

Alternatively, if i lrcap a base does that cover any enemy airgroup coming into that hex, whether to sink whats in port, bomb the troops or recon - or does lrcapping a base just cover the base itself?

And just in case i really havent made my self understood........ i ask because i lrcapped a tf (tf85) leaving saigon to mersing and when attacked the zeroes covered the tf and beat off the attack, but once the tf was in port - mersing - an attack by buffalo and swordfish was not met by any lrcap, the next day i had the same lrcap at saigon covering tf85 and an lrcap from songkhia covering mersing itself and the songkhia cap was the only one that intercepted the next attack, phew, hope thats understandable.......

any help, as always, gratefully received. My main concern is i will eventually be landing troops at laihana and pearl and want to know to lrcap the transports or laihana while the troops unload

AFAIK it should still cover it when you dock but do not disband. You can still assign it to base just to be sure.

LRCAP covers the whole hex.

LRCAP only works in normal range, you cant LRCAP in extended range, most likely Saigon->Mersing was extended range but Songkhia->Mersing was normal range for the Zero.
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undercovergeek
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RE: LRCAP

Post by undercovergeek »

so as a tf arrives in port is it recommended to lrcap the hex or the TF or does it make no difference?

may have answered my own question here - is it possible to set an LRCAP target to an enemy hex?
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String
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RE: LRCAP

Post by String »

ORIGINAL: undercovergeek

so as a tf arrives in port is it recommended to lrcap the hex or the TF or does it make no difference?

may have answered my own question here - is it possible to set an LRCAP target to an enemy hex?

Don't know, doubt it makes a difference.

Yes.
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undercovergeek
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RE: LRCAP

Post by undercovergeek »

which do you do, man of many posts and many AAR hours?
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KTNJR
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RE: LRCAP

Post by KTNJR »

LRCAP is 100% cap for the hex.
You can also use sweep and just up the cap % to 80 or 90% or less.

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Q-Ball
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RE: LRCAP

Post by Q-Ball »

ORIGINAL: KTNJR

LRCAP is 100% cap for the hex.
You can also use sweep and just up the cap % to 80 or 90% or less.


Sweeps won't guard your transports though in an enemy hex. Setting them to 80% CAP means they will CAP their home base, not the Sweep location.
undercovergeek
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RE: LRCAP

Post by undercovergeek »

ORIGINAL: Q-Ball

Sweeps won't guard your transports though in an enemy hex. Setting them to 80% CAP means they will CAP their home base, not the Sweep location.

so, back to first question, if there is no discernable difference between lrcapping the hex or the TF which do you use?
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Q-Ball
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RE: LRCAP

Post by Q-Ball »

ORIGINAL: undercovergeek

so, back to first question, if there is no discernable difference between lrcapping the hex or the TF which do you use?

Whoops, sorry. It depends on the situation. There is a possibility the TF will move from that spot, because a surface unit threatens it, or because it finishes unloading and heads home, or whatever.

IF you are covering multiple TF's over that hex, I would LRCAP the HEX. That way, the one TF leaving doesn't "pull" the CAP away from all the other ships.

If you only have ONE TF you are covering, just cover that TF. Otherwise, maybe it moves to avoid a surface fleet to an adjacent hex, where there is no CAP, and get's creamed.
undercovergeek
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RE: LRCAP

Post by undercovergeek »

thanks for replies - all going in my 'ever expanding notebook of handy hints' TM
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