Who is looking at crash files?
Who is looking at crash files?
I am having crashes occur on the start of terror missions. I have 2 crash files.
RE: Who is looking at crash files?
First crash file:
Console started
UFO:Extraterrestrials game engine v 1.05 - Aug 8 2007, 23:31:32
Initializing filesys
Loading patches
Loading packs
[00:00:00.000] Creating main window
[00:00:00.009] Switching console to window output
[00:00:00.009] Loading configuration from data\ufo-et.ini
[00:00:00.010] Initializing events
[00:00:00.010] Initializing graphics
[00:00:00.063] Vertex shader version: 3.0
[00:00:00.063] Pixel shader version: 3.0
[00:00:00.112] Antialiasing enabled - Samples: 2, Quality: 0
[00:00:00.707] HLSL shader 'shaders\instancing.fxs' is using technique: TInstancing11 (Passes: 1)
[00:00:00.713] HLSL shader 'shaders\tree.fxs' is using technique: T0 (Passes: 1)
[00:00:00.763] HLSL shader 'shaders\planetn.fxs' is using technique: TEsperanzaStates20 (Passes: 1)
[00:00:00.765] HLSL shader 'shaders\bullet.fxs' is using technique: T0 (Passes: 1)
[00:00:00.801] HLSL shader 'shaders\planet.fxs' is using technique: TEsperanzaStates20 (Passes: 1)
[00:00:00.815] HLSL shader 'shaders\earth.fxs' is using technique: TEarth20 (Passes: 1)
[00:00:00.816] HLSL shader 'shaders\fire.fxs' is using technique: T0 (Passes: 1)
[00:00:00.840] HLSL shader 'shaders\planetselect.fxs' is using technique: TEsperanzaSelect20 (Passes: 1)
[00:00:00.852] HLSL shader 'shaders\atm.fxs' is using technique: TAtmosphere14 (Passes: 1)
[00:00:00.852] Pixel shaders loaded: 1
[00:00:00.852] Vertex shaders loaded: 1
[00:00:00.852] Effect shaders loaded: 9
[00:00:00.853] Switching console to graphic output
[00:00:00.853] Initializing input
[00:00:00.882] Initializing scripts
[00:00:02.638] Version EN-20071001
[00:00:04.949] Loaded texture set: nodxtc (2)
[00:00:05.140] Loaded texture set: globe (15)
[00:00:05.369] Initialization done
[00:00:15.902] 15.January 2108 Game started
[00:00:15.971] Loaded 1000 female names.
[00:00:15.990] Loaded 1000 last names.
[00:00:16.027] Loaded 1218 male names.
[00:02:06.166] Unit added to transport Raider 1
[00:02:09.134] Unit added to transport Raider 1
[00:02:11.734] Unit added to transport Raider 1
[00:05:21.094] 17.January 2108 Soldier Mindi Desbiens is healed and is ready for action.
[00:05:21.099] 17.January 2108 Soldier Kerry Sciascia is healed and is ready for action.
[00:05:21.103] 17.January 2108 Soldier Felton Cheeks is healed and is ready for action.
[00:05:38.857] Unit added to transport Raider 1
[00:05:45.158] 19.January 2108 refueling of ship Raider 1 in base Main Base is finished.
[00:06:23.457] 25.January 2108 refueling of ship Raptor 2 in base Main Base is finished.
[00:06:23.462] 25.January 2108 refueling of ship Raptor 1 in base Main Base is finished.
[00:06:25.685] 27.January 2108 Construction of Hangar in base Main Base is finished.
[00:06:30.682] 28.January 2108 Advanced Cannon (Ship Cannon) researched.
[00:07:01.226] 30.January 2108 Advanced Cannon produced.
[00:07:02.234] 31.January 2108 Construction of Workshop in base Main Base is finished.
[00:07:04.770] 01.February 2108 Monthly Finances
[00:07:04.993] About to show monthly stuff
[00:07:04.993] End of month report
[00:07:05.197] Saving game, autosave
[00:07:24.995] 02.February 2108 Advanced Cannon produced.
[00:08:29.313] 02.February 2108 rearming of ship Raptor 1 in base 0 is finished.
[00:08:29.318] 02.February 2108 rearming of ship Raptor 2 in base 0 is finished.
[00:08:29.591] 02.February 2108 Construction of Laboratory in base Main Base is finished.
[00:08:40.336] 03.February 2108 Advanced Cannon produced.
[00:08:41.586] 04.February 2108 Advanced Cannon produced.
[00:08:46.506] 05.February 2108 Medikit (Medikit) researched.
[00:09:33.533] 06.February 2108 Medikit produced.
[00:09:38.232] Opening pack snow.xbg
[00:09:38.255] Pre-generated - Loading from Title
[00:09:38.623] Loading mission terrain: levels\snow level:level_2 file: snow
[00:09:50.259] Fixing walk-through walls...
[00:09:50.314] Fixed 4 wall tiles.
[00:09:50.940] Texture Memory Usage: 78,953 KB
[00:09:51.426] Saving game, autosave
[00:10:29.218] Ivonne Mohamed has fallen unconscious.
[00:10:36.719] Shanta Schoolfield has died.
[00:11:08.615] Saving game, slot0
[00:11:14.187] Starting computer turn 1
[00:11:19.631] Finished computer turn
[00:12:00.947] Starting computer turn 2
[00:12:15.042] Finished computer turn
[00:12:56.863] Starting computer turn 3
[00:13:01.955] Finished computer turn
[00:13:57.916] Starting computer turn 4
[00:14:03.050] Saving game, Autosave - Turn 5
[00:14:04.231] Finished computer turn
[00:15:13.809] Starting computer turn 5
[00:15:20.678] Finished computer turn
[00:16:27.117] Starting computer turn 6
[00:16:32.052] Finished computer turn
[00:18:16.289] Starting computer turn 7
[00:18:36.913] Finished computer turn
[00:20:34.548] Starting computer turn 8
[00:20:34.964] Valentine Margan has fallen unconscious.
[00:20:41.356] Finished computer turn
[00:21:51.348] Starting computer turn 9
[00:22:02.868] Saving game, Autosave - Turn 10
[00:22:04.977] Finished computer turn
[00:23:02.255] Starting computer turn 10
[00:23:13.474] Valentine Margan has died.
[00:23:13.520] Finished computer turn
[00:23:57.633] Starting computer turn 11
[00:23:58.355] Finished computer turn
[00:24:54.197] Starting computer turn 12
[00:24:54.202] Leaving mission, we WON
[00:24:54.209] killSoldierInTransit(): Shanta Schoolfield DL=48 HP=70 was DOA
[00:24:54.212] killSoldierInTransit(): Valentine Margan DL=49 HP=50 was DOA
[00:24:54.600] Closing pack snow
[00:25:43.872] Saving game, autosave
[00:25:46.305] lostUnitsize=0
[00:25:46.609] 07.February 2108 refueling of ship Raider 1 in base Main Base is finished.
[00:25:46.948] 07.February 2108 Medikit produced.
[00:26:08.825] Unit added to transport Raider 1
[00:26:13.617] Unit added to transport Raider 1
[00:26:53.631] 09.February 2108 Medikit produced.
[00:26:54.689] 10.February 2108 Laser Technology researched.
[00:27:27.022] 10.February 2108 Medikit produced.
[00:27:28.178] 10.February 2108 Soldier Alishia Santis is healed and is ready for action.
[00:27:28.666] 11.February 2108 Medikit produced.
[00:27:29.706] 12.February 2108 Medikit produced.
[00:27:30.746] 13.February 2108 Medikit produced.
[00:27:50.698] Unit added to transport Raider 1
[00:27:55.097] 14.February 2108 Medikit produced.
[00:27:55.124] 14.February 2108 Laser Pistol (Personal Weapon) researched.
[00:28:20.890] 15.February 2108 Medikit produced.
[00:28:21.932] 16.February 2108 Medikit produced.
[00:28:38.369] 17.February 2108 refueling of ship Raptor 1 in base Main Base is finished.
[00:28:38.457] 17.February 2108 refueling of ship Raptor 2 in base Main Base is finished.
[00:28:40.107] 17.February 2108 Medikit produced.
[00:28:52.266] Opening pack scififactory.xbg
[00:28:52.284] Pre-generated - Loading from Title
[00:28:52.638] Loading mission terrain: levels\scififactory level:level_6 file: scififactory
[00:29:02.456] Damaging UFO
[00:29:02.545] Damaging surrounding area
[00:29:03.067] Damaging aliens
[00:29:03.144] Fixing walk-through walls...
[00:29:03.208] Fixed 10 wall tiles.
[00:29:03.891] Texture Memory Usage: 93,344 KB
[00:29:03.897] Saving game, autosave
[00:31:08.137] Saving game, slot0
[00:31:13.600] Starting computer turn 1
[00:31:19.644] Finished computer turn
[00:32:20.806] Starting computer turn 2
[00:32:38.515] Finished computer turn
[00:33:58.172] Starting computer turn 3
[00:34:07.064] Finished computer turn
[00:34:24.390] Felton Cheeks has fallen unconscious.
[00:35:46.495] Starting computer turn 4
[00:35:51.534] Saving game, Autosave - Turn 5
[00:35:53.364] Finished computer turn
[00:36:55.703] Starting computer turn 5
[00:37:07.231] Finished computer turn
[00:39:17.068] Starting computer turn 6
[00:39:22.883] Kerry Sciascia has fallen unconscious.
[00:39:27.528] Finished computer turn
[00:40:33.603] Starting computer turn 7
[00:40:36.110] Finished computer turn
[00:41:48.381] Starting computer turn 8
[00:41:52.193] Finished computer turn
[00:42:50.857] Starting computer turn 9
[00:42:52.323] Saving game, Autosave - Turn 10
[00:42:55.395] Finished computer turn
[00:43:07.301] Starting computer turn 10
[00:43:07.306] Leaving mission, we WON
[00:43:07.751] Closing pack scififactory
[00:43:52.908] Saving game, autosave
[00:43:56.419] lostUnitsize=0
[00:43:56.799] 17.February 2108 refueling of ship Raider 1 in base Main Base is finished.
[00:43:57.631] 18.February 2108 Medikit produced.
[00:45:29.777] 19.February 2108 Laser Pistol produced.
[00:45:29.804] 19.February 2108 Laser Rifle (Personal Weapon) researched.
[00:46:38.140] 19.February 2108 Laser Rifle Ammo produced.
[00:46:38.474] 19.February 2108 Laser Rifle Ammo produced.
[00:46:38.804] 20.February 2108 Laser Rifle Ammo produced.
[00:46:38.964] 20.February 2108 Soldier Jamel Lommel is healed and is ready for action.
[00:46:38.968] 20.February 2108 Soldier Sam Erdman is healed and is ready for action.
[00:46:39.074] 20.February 2108 Soldier Alishia Santis is healed and is ready for action.
[00:46:39.138] 20.February 2108 Laser Rifle Ammo produced.
[00:46:39.474] 20.February 2108 Laser Rifle Ammo produced.
[00:46:39.749] 21.February 2108 Laser Rifle produced.
[00:46:39.810] 21.February 2108 Laser Rifle Ammo produced.
[00:46:40.139] 21.February 2108 Laser Rifle Ammo produced.
[00:46:40.467] 21.February 2108 Construction of Workshop in base Main Base is finished.
[00:47:00.285] 21.February 2108 Laser Rifle Ammo produced.
[00:47:02.257] 23.February 2108 Construction of Laboratory in base Main Base is finished.
[00:48:08.513] 25.February 2108 refueling of ship Raptor 2 in base Main Base is finished.
[00:48:08.788] 25.February 2108 refueling of ship Raptor 1 in base Main Base is finished.
[00:48:10.516] 25.February 2108 repairing of ship Raptor 2 in base Main Base is finished.
[00:48:20.971] 01.March 2108 Monthly Finances
[00:48:21.198] About to show monthly stuff
[00:48:21.199] End of month report
[00:48:21.217] Saving game, autosave
[00:48:40.494] 01.March 2108 Laser Rifle Ammo produced.
[00:48:40.621] 01.March 2108 Laser Rifle Ammo produced.
[00:48:40.786] 01.March 2108 Laser Rifle Ammo produced.
[00:48:40.952] 01.March 2108 Laser Rifle Ammo produced.
[00:48:41.121] 01.March 2108 Laser Rifle Ammo produced.
[00:48:41.187] 01.March 2108 Laser Rifle produced.
[00:48:41.287] 01.March 2108 Laser Rifle Ammo produced.
[00:48:41.452] 02.March 2108 Laser Rifle Ammo produced.
[00:48:41.628] 02.March 2108 Laser Rifle Ammo produced.
[00:48:41.786] 02.March 2108 Laser Rifle Ammo produced.
[00:48:41.953] 02.March 2108 Laser Rifle Ammo produced.
[00:48:42.121] 02.March 2108 Laser Rifle Ammo produced.
[00:48:42.287] 02.March 2108 Laser Rifle Ammo produced.
[00:48:42.454] 03.March 2108 Laser Rifle Ammo produced.
[00:48:42.627] 03.March 2108 Laser Rifle Ammo produced.
[00:48:42.641] 03.March 2108 Laser Rifle produced.
[00:48:42.786] 03.March 2108 Laser Rifle Ammo produced.
[00:48:42.953] 03.March 2108 Laser Rifle Ammo produced.
[00:48:43.121] 03.March 2108 Laser Rifle Ammo produced.
[00:48:43.286] 03.March 2108 Laser Rifle Ammo produced.
[00:48:43.452] 04.March 2108 Laser Rifle Ammo produced.
[00:48:43.627] 04.March 2108 Laser Rifle Ammo produced.
[00:48:43.787] 04.March 2108 Laser Rifle Ammo produced.
[00:48:43.953] 04.March 2108 Laser Rifle Ammo produced.
[00:48:55.491] 04.March 2108 Laser Rifle produced.
[00:48:56.451] 05.March 2108 Laser Rifle produced.
[00:50:19.323] Unit added to transport Raider 1
[00:50:24.235] Unit added to transport Raider 1
[00:50:28.099] Unit added to transport Raider 1
[00:50:41.119] Saving game, slot0
[00:51:09.883] Opening pack police.xbg
[00:51:09.903] Pre-generated - Loading from Title
[00:51:10.124] Command not found gf_unitTankName
[00:51:10.124] createNeutralUnit (globe\mission.xscr 2145:48)
createNeutralUnit (globe\mission.xscr 2145:24)
getNeutralUnits (globe\mission.xscr 2780:45)
goToMission (globe\mission.xscr 110:42)
DlgBeginMissionGoClick (globe\globe.xscr 3336:14)
twoButtonDialogBtn1Click (globe\commondialogs.xscr 157:11)
[00:51:10.124] Int values:10
Float values:2
String values:3
Bool values:3
Object values:10
List values:1
Null values:1
[00:51:10.127] Waiting for sounds to stop playing
[00:51:10.627] Done waiting for messages.
[00:51:11.131] scripts done
[00:51:11.131] Switching console to window output
[00:51:11.424] graphics done
[00:51:11.425] input done
[00:51:11.426] event done
[00:51:11.428] Exiting with error
Console started
UFO:Extraterrestrials game engine v 1.05 - Aug 8 2007, 23:31:32
Initializing filesys
Loading patches
Loading packs
[00:00:00.000] Creating main window
[00:00:00.009] Switching console to window output
[00:00:00.009] Loading configuration from data\ufo-et.ini
[00:00:00.010] Initializing events
[00:00:00.010] Initializing graphics
[00:00:00.063] Vertex shader version: 3.0
[00:00:00.063] Pixel shader version: 3.0
[00:00:00.112] Antialiasing enabled - Samples: 2, Quality: 0
[00:00:00.707] HLSL shader 'shaders\instancing.fxs' is using technique: TInstancing11 (Passes: 1)
[00:00:00.713] HLSL shader 'shaders\tree.fxs' is using technique: T0 (Passes: 1)
[00:00:00.763] HLSL shader 'shaders\planetn.fxs' is using technique: TEsperanzaStates20 (Passes: 1)
[00:00:00.765] HLSL shader 'shaders\bullet.fxs' is using technique: T0 (Passes: 1)
[00:00:00.801] HLSL shader 'shaders\planet.fxs' is using technique: TEsperanzaStates20 (Passes: 1)
[00:00:00.815] HLSL shader 'shaders\earth.fxs' is using technique: TEarth20 (Passes: 1)
[00:00:00.816] HLSL shader 'shaders\fire.fxs' is using technique: T0 (Passes: 1)
[00:00:00.840] HLSL shader 'shaders\planetselect.fxs' is using technique: TEsperanzaSelect20 (Passes: 1)
[00:00:00.852] HLSL shader 'shaders\atm.fxs' is using technique: TAtmosphere14 (Passes: 1)
[00:00:00.852] Pixel shaders loaded: 1
[00:00:00.852] Vertex shaders loaded: 1
[00:00:00.852] Effect shaders loaded: 9
[00:00:00.853] Switching console to graphic output
[00:00:00.853] Initializing input
[00:00:00.882] Initializing scripts
[00:00:02.638] Version EN-20071001
[00:00:04.949] Loaded texture set: nodxtc (2)
[00:00:05.140] Loaded texture set: globe (15)
[00:00:05.369] Initialization done
[00:00:15.902] 15.January 2108 Game started
[00:00:15.971] Loaded 1000 female names.
[00:00:15.990] Loaded 1000 last names.
[00:00:16.027] Loaded 1218 male names.
[00:02:06.166] Unit added to transport Raider 1
[00:02:09.134] Unit added to transport Raider 1
[00:02:11.734] Unit added to transport Raider 1
[00:05:21.094] 17.January 2108 Soldier Mindi Desbiens is healed and is ready for action.
[00:05:21.099] 17.January 2108 Soldier Kerry Sciascia is healed and is ready for action.
[00:05:21.103] 17.January 2108 Soldier Felton Cheeks is healed and is ready for action.
[00:05:38.857] Unit added to transport Raider 1
[00:05:45.158] 19.January 2108 refueling of ship Raider 1 in base Main Base is finished.
[00:06:23.457] 25.January 2108 refueling of ship Raptor 2 in base Main Base is finished.
[00:06:23.462] 25.January 2108 refueling of ship Raptor 1 in base Main Base is finished.
[00:06:25.685] 27.January 2108 Construction of Hangar in base Main Base is finished.
[00:06:30.682] 28.January 2108 Advanced Cannon (Ship Cannon) researched.
[00:07:01.226] 30.January 2108 Advanced Cannon produced.
[00:07:02.234] 31.January 2108 Construction of Workshop in base Main Base is finished.
[00:07:04.770] 01.February 2108 Monthly Finances
[00:07:04.993] About to show monthly stuff
[00:07:04.993] End of month report
[00:07:05.197] Saving game, autosave
[00:07:24.995] 02.February 2108 Advanced Cannon produced.
[00:08:29.313] 02.February 2108 rearming of ship Raptor 1 in base 0 is finished.
[00:08:29.318] 02.February 2108 rearming of ship Raptor 2 in base 0 is finished.
[00:08:29.591] 02.February 2108 Construction of Laboratory in base Main Base is finished.
[00:08:40.336] 03.February 2108 Advanced Cannon produced.
[00:08:41.586] 04.February 2108 Advanced Cannon produced.
[00:08:46.506] 05.February 2108 Medikit (Medikit) researched.
[00:09:33.533] 06.February 2108 Medikit produced.
[00:09:38.232] Opening pack snow.xbg
[00:09:38.255] Pre-generated - Loading from Title
[00:09:38.623] Loading mission terrain: levels\snow level:level_2 file: snow
[00:09:50.259] Fixing walk-through walls...
[00:09:50.314] Fixed 4 wall tiles.
[00:09:50.940] Texture Memory Usage: 78,953 KB
[00:09:51.426] Saving game, autosave
[00:10:29.218] Ivonne Mohamed has fallen unconscious.
[00:10:36.719] Shanta Schoolfield has died.
[00:11:08.615] Saving game, slot0
[00:11:14.187] Starting computer turn 1
[00:11:19.631] Finished computer turn
[00:12:00.947] Starting computer turn 2
[00:12:15.042] Finished computer turn
[00:12:56.863] Starting computer turn 3
[00:13:01.955] Finished computer turn
[00:13:57.916] Starting computer turn 4
[00:14:03.050] Saving game, Autosave - Turn 5
[00:14:04.231] Finished computer turn
[00:15:13.809] Starting computer turn 5
[00:15:20.678] Finished computer turn
[00:16:27.117] Starting computer turn 6
[00:16:32.052] Finished computer turn
[00:18:16.289] Starting computer turn 7
[00:18:36.913] Finished computer turn
[00:20:34.548] Starting computer turn 8
[00:20:34.964] Valentine Margan has fallen unconscious.
[00:20:41.356] Finished computer turn
[00:21:51.348] Starting computer turn 9
[00:22:02.868] Saving game, Autosave - Turn 10
[00:22:04.977] Finished computer turn
[00:23:02.255] Starting computer turn 10
[00:23:13.474] Valentine Margan has died.
[00:23:13.520] Finished computer turn
[00:23:57.633] Starting computer turn 11
[00:23:58.355] Finished computer turn
[00:24:54.197] Starting computer turn 12
[00:24:54.202] Leaving mission, we WON
[00:24:54.209] killSoldierInTransit(): Shanta Schoolfield DL=48 HP=70 was DOA
[00:24:54.212] killSoldierInTransit(): Valentine Margan DL=49 HP=50 was DOA
[00:24:54.600] Closing pack snow
[00:25:43.872] Saving game, autosave
[00:25:46.305] lostUnitsize=0
[00:25:46.609] 07.February 2108 refueling of ship Raider 1 in base Main Base is finished.
[00:25:46.948] 07.February 2108 Medikit produced.
[00:26:08.825] Unit added to transport Raider 1
[00:26:13.617] Unit added to transport Raider 1
[00:26:53.631] 09.February 2108 Medikit produced.
[00:26:54.689] 10.February 2108 Laser Technology researched.
[00:27:27.022] 10.February 2108 Medikit produced.
[00:27:28.178] 10.February 2108 Soldier Alishia Santis is healed and is ready for action.
[00:27:28.666] 11.February 2108 Medikit produced.
[00:27:29.706] 12.February 2108 Medikit produced.
[00:27:30.746] 13.February 2108 Medikit produced.
[00:27:50.698] Unit added to transport Raider 1
[00:27:55.097] 14.February 2108 Medikit produced.
[00:27:55.124] 14.February 2108 Laser Pistol (Personal Weapon) researched.
[00:28:20.890] 15.February 2108 Medikit produced.
[00:28:21.932] 16.February 2108 Medikit produced.
[00:28:38.369] 17.February 2108 refueling of ship Raptor 1 in base Main Base is finished.
[00:28:38.457] 17.February 2108 refueling of ship Raptor 2 in base Main Base is finished.
[00:28:40.107] 17.February 2108 Medikit produced.
[00:28:52.266] Opening pack scififactory.xbg
[00:28:52.284] Pre-generated - Loading from Title
[00:28:52.638] Loading mission terrain: levels\scififactory level:level_6 file: scififactory
[00:29:02.456] Damaging UFO
[00:29:02.545] Damaging surrounding area
[00:29:03.067] Damaging aliens
[00:29:03.144] Fixing walk-through walls...
[00:29:03.208] Fixed 10 wall tiles.
[00:29:03.891] Texture Memory Usage: 93,344 KB
[00:29:03.897] Saving game, autosave
[00:31:08.137] Saving game, slot0
[00:31:13.600] Starting computer turn 1
[00:31:19.644] Finished computer turn
[00:32:20.806] Starting computer turn 2
[00:32:38.515] Finished computer turn
[00:33:58.172] Starting computer turn 3
[00:34:07.064] Finished computer turn
[00:34:24.390] Felton Cheeks has fallen unconscious.
[00:35:46.495] Starting computer turn 4
[00:35:51.534] Saving game, Autosave - Turn 5
[00:35:53.364] Finished computer turn
[00:36:55.703] Starting computer turn 5
[00:37:07.231] Finished computer turn
[00:39:17.068] Starting computer turn 6
[00:39:22.883] Kerry Sciascia has fallen unconscious.
[00:39:27.528] Finished computer turn
[00:40:33.603] Starting computer turn 7
[00:40:36.110] Finished computer turn
[00:41:48.381] Starting computer turn 8
[00:41:52.193] Finished computer turn
[00:42:50.857] Starting computer turn 9
[00:42:52.323] Saving game, Autosave - Turn 10
[00:42:55.395] Finished computer turn
[00:43:07.301] Starting computer turn 10
[00:43:07.306] Leaving mission, we WON
[00:43:07.751] Closing pack scififactory
[00:43:52.908] Saving game, autosave
[00:43:56.419] lostUnitsize=0
[00:43:56.799] 17.February 2108 refueling of ship Raider 1 in base Main Base is finished.
[00:43:57.631] 18.February 2108 Medikit produced.
[00:45:29.777] 19.February 2108 Laser Pistol produced.
[00:45:29.804] 19.February 2108 Laser Rifle (Personal Weapon) researched.
[00:46:38.140] 19.February 2108 Laser Rifle Ammo produced.
[00:46:38.474] 19.February 2108 Laser Rifle Ammo produced.
[00:46:38.804] 20.February 2108 Laser Rifle Ammo produced.
[00:46:38.964] 20.February 2108 Soldier Jamel Lommel is healed and is ready for action.
[00:46:38.968] 20.February 2108 Soldier Sam Erdman is healed and is ready for action.
[00:46:39.074] 20.February 2108 Soldier Alishia Santis is healed and is ready for action.
[00:46:39.138] 20.February 2108 Laser Rifle Ammo produced.
[00:46:39.474] 20.February 2108 Laser Rifle Ammo produced.
[00:46:39.749] 21.February 2108 Laser Rifle produced.
[00:46:39.810] 21.February 2108 Laser Rifle Ammo produced.
[00:46:40.139] 21.February 2108 Laser Rifle Ammo produced.
[00:46:40.467] 21.February 2108 Construction of Workshop in base Main Base is finished.
[00:47:00.285] 21.February 2108 Laser Rifle Ammo produced.
[00:47:02.257] 23.February 2108 Construction of Laboratory in base Main Base is finished.
[00:48:08.513] 25.February 2108 refueling of ship Raptor 2 in base Main Base is finished.
[00:48:08.788] 25.February 2108 refueling of ship Raptor 1 in base Main Base is finished.
[00:48:10.516] 25.February 2108 repairing of ship Raptor 2 in base Main Base is finished.
[00:48:20.971] 01.March 2108 Monthly Finances
[00:48:21.198] About to show monthly stuff
[00:48:21.199] End of month report
[00:48:21.217] Saving game, autosave
[00:48:40.494] 01.March 2108 Laser Rifle Ammo produced.
[00:48:40.621] 01.March 2108 Laser Rifle Ammo produced.
[00:48:40.786] 01.March 2108 Laser Rifle Ammo produced.
[00:48:40.952] 01.March 2108 Laser Rifle Ammo produced.
[00:48:41.121] 01.March 2108 Laser Rifle Ammo produced.
[00:48:41.187] 01.March 2108 Laser Rifle produced.
[00:48:41.287] 01.March 2108 Laser Rifle Ammo produced.
[00:48:41.452] 02.March 2108 Laser Rifle Ammo produced.
[00:48:41.628] 02.March 2108 Laser Rifle Ammo produced.
[00:48:41.786] 02.March 2108 Laser Rifle Ammo produced.
[00:48:41.953] 02.March 2108 Laser Rifle Ammo produced.
[00:48:42.121] 02.March 2108 Laser Rifle Ammo produced.
[00:48:42.287] 02.March 2108 Laser Rifle Ammo produced.
[00:48:42.454] 03.March 2108 Laser Rifle Ammo produced.
[00:48:42.627] 03.March 2108 Laser Rifle Ammo produced.
[00:48:42.641] 03.March 2108 Laser Rifle produced.
[00:48:42.786] 03.March 2108 Laser Rifle Ammo produced.
[00:48:42.953] 03.March 2108 Laser Rifle Ammo produced.
[00:48:43.121] 03.March 2108 Laser Rifle Ammo produced.
[00:48:43.286] 03.March 2108 Laser Rifle Ammo produced.
[00:48:43.452] 04.March 2108 Laser Rifle Ammo produced.
[00:48:43.627] 04.March 2108 Laser Rifle Ammo produced.
[00:48:43.787] 04.March 2108 Laser Rifle Ammo produced.
[00:48:43.953] 04.March 2108 Laser Rifle Ammo produced.
[00:48:55.491] 04.March 2108 Laser Rifle produced.
[00:48:56.451] 05.March 2108 Laser Rifle produced.
[00:50:19.323] Unit added to transport Raider 1
[00:50:24.235] Unit added to transport Raider 1
[00:50:28.099] Unit added to transport Raider 1
[00:50:41.119] Saving game, slot0
[00:51:09.883] Opening pack police.xbg
[00:51:09.903] Pre-generated - Loading from Title
[00:51:10.124] Command not found gf_unitTankName
[00:51:10.124] createNeutralUnit (globe\mission.xscr 2145:48)
createNeutralUnit (globe\mission.xscr 2145:24)
getNeutralUnits (globe\mission.xscr 2780:45)
goToMission (globe\mission.xscr 110:42)
DlgBeginMissionGoClick (globe\globe.xscr 3336:14)
twoButtonDialogBtn1Click (globe\commondialogs.xscr 157:11)
[00:51:10.124] Int values:10
Float values:2
String values:3
Bool values:3
Object values:10
List values:1
Null values:1
[00:51:10.127] Waiting for sounds to stop playing
[00:51:10.627] Done waiting for messages.
[00:51:11.131] scripts done
[00:51:11.131] Switching console to window output
[00:51:11.424] graphics done
[00:51:11.425] input done
[00:51:11.426] event done
[00:51:11.428] Exiting with error
RE: Who is looking at crash files?
2nd One:
Console started
UFO:Extraterrestrials game engine v 1.05 - Aug 8 2007, 23:31:32
Initializing filesys
Loading patches
Loading packs
[00:00:00.000] Creating main window
[00:00:00.007] Switching console to window output
[00:00:00.007] Loading configuration from data\ufo-et.ini
[00:00:00.008] Initializing events
[00:00:00.008] Initializing graphics
[00:00:00.060] Vertex shader version: 3.0
[00:00:00.060] Pixel shader version: 3.0
[00:00:00.108] Antialiasing enabled - Samples: 2, Quality: 0
[00:00:00.708] HLSL shader 'shaders\instancing.fxs' is using technique: TInstancing11 (Passes: 1)
[00:00:00.714] HLSL shader 'shaders\tree.fxs' is using technique: T0 (Passes: 1)
[00:00:00.738] HLSL shader 'shaders\planetn.fxs' is using technique: TEsperanzaStates20 (Passes: 1)
[00:00:00.740] HLSL shader 'shaders\bullet.fxs' is using technique: T0 (Passes: 1)
[00:00:00.764] HLSL shader 'shaders\planet.fxs' is using technique: TEsperanzaStates20 (Passes: 1)
[00:00:00.776] HLSL shader 'shaders\earth.fxs' is using technique: TEarth20 (Passes: 1)
[00:00:00.777] HLSL shader 'shaders\fire.fxs' is using technique: T0 (Passes: 1)
[00:00:00.809] HLSL shader 'shaders\planetselect.fxs' is using technique: TEsperanzaSelect20 (Passes: 1)
[00:00:00.821] HLSL shader 'shaders\atm.fxs' is using technique: TAtmosphere14 (Passes: 1)
[00:00:00.821] Pixel shaders loaded: 1
[00:00:00.821] Vertex shaders loaded: 1
[00:00:00.822] Effect shaders loaded: 9
[00:00:00.822] Switching console to graphic output
[00:00:00.822] Initializing input
[00:00:00.852] Initializing scripts
[00:00:02.599] Version EN-20071001
[00:00:04.477] Loaded texture set: nodxtc (2)
[00:00:04.669] Loaded texture set: globe (15)
[00:00:04.894] Initialization done
[00:07:12.620] 15.January 2108 Game started
[00:07:12.689] Loaded 1000 female names.
[00:07:12.709] Loaded 1000 last names.
[00:07:12.740] Loaded 1218 male names.
[00:44:01.693] 17.January 2108 Soldier Edison Matthiesen is healed and is ready for action.
[00:44:01.698] 17.January 2108 Soldier Ishantil is healed and is ready for action.
[00:44:38.699] Unit added to transport Raider 1
[00:44:44.171] Unit added to transport Raider 1
[00:44:46.987] Unit added to transport Raider 1
[00:44:49.459] Unit added to transport Raider 1
[00:44:56.098] Opening pack desertfactory.xbg
[00:44:56.134] Pre-generated - Loading from Title
[00:44:56.536] Loading mission terrain: levels\desertfactory level:level_3 file: desertfactory
[00:45:06.829] Damaging UFO
[00:45:06.885] Damaging surrounding area
[00:45:07.050] Damaging aliens
[00:45:07.138] Fixing walk-through walls...
[00:45:07.162] Fixed 20 wall tiles.
[00:45:07.685] Texture Memory Usage: 74,119 KB
[00:45:08.129] Saving game, autosave
[00:45:08.909] Error from frame call Undeclared variable gui
[00:45:08.909] startFaceAnim (soldiers.xscr 462:39)
selectUnit (man.xscr 3324:18)
handleLeftClick (man.xscr 2219:43)
handleInput (man.xscr 2349:19)
[00:46:59.454] Saving game, slot0
[00:47:06.455] Starting computer turn 1
[00:47:26.039] Finished computer turn
[00:48:35.796] Starting computer turn 2
[00:48:41.657] Finished computer turn
[00:50:38.581] Starting computer turn 3
[00:50:44.117] Finished computer turn
[00:53:18.093] Starting computer turn 4
[00:53:30.840] Saving game, Autosave - Turn 5
[00:53:32.148] Finished computer turn
[00:55:01.887] Starting computer turn 5
[00:55:06.470] Luella Dearmore has fallen unconscious.
[00:55:17.663] Finished computer turn
[00:57:04.349] Starting computer turn 6
[00:57:10.650] Suzann Lucich has fallen unconscious.
[00:57:15.825] Finished computer turn
[00:58:14.813] Starting computer turn 7
[00:58:21.517] Suzann Lucich has died.
[00:58:25.036] Finished computer turn
[00:59:21.017] Starting computer turn 8
[00:59:24.646] Finished computer turn
[01:00:09.051] Starting computer turn 9
[01:00:10.026] Jayson Ezekiel has fallen unconscious.
[01:00:10.139] Saving game, Autosave - Turn 10
[01:00:12.089] Finished computer turn
[01:00:58.173] OVNI has fallen unconscious.
[01:01:13.764] Starting computer turn 10
[01:01:13.770] Leaving mission, we WON
[01:01:13.777] killSoldierInTransit(): Suzann Lucich DL=50 HP=63 was DOA
[01:01:13.929] Closing pack desertfactory
[01:01:47.775] Saving game, autosave
[01:01:49.714] 19.January 2108 refueling of ship Raptor 1 in base Main Base is finished.
[01:01:49.936] 19.January 2108 refueling of ship Raptor 2 in base Main Base is finished.
[01:01:51.656] lostUnitsize=0
[01:01:51.842] 19.January 2108 refueling of ship Raider 1 in base Main Base is finished.
[01:01:59.916] 27.January 2108 Construction of Hangar in base Main Base is finished.
[01:04:40.166] 28.January 2108 Advanced Cannon (Ship Cannon) researched.
[01:05:39.142] 29.January 2108 refueling of ship Raptor 2 in base Main Base is finished.
[01:05:39.224] 29.January 2108 refueling of ship Raptor 1 in base Main Base is finished.
[01:05:42.370] 29.January 2108 Soldier Tandy Harian is healed and is ready for action.
[01:05:43.369] 30.January 2108 Construction of Alien Containment in base Main Base is finished.
[01:05:46.745] 30.January 2108 Advanced Cannon produced.
[01:05:47.743] 31.January 2108 Construction of Workshop in base Main Base is finished.
[01:05:50.673] 01.February 2108 Monthly Finances
[01:05:50.896] About to show monthly stuff
[01:05:50.896] End of month report
[01:05:51.088] Saving game, autosave
[01:06:25.372] Unit added to transport Raider 1
[01:06:29.228] Unit added to transport Raider 1
[01:06:32.116] Unit added to transport Raider 1
[01:06:43.710] 01.February 2108 rearming of ship Raptor 1 in base 0 is finished.
[01:06:44.756] 02.February 2108 Advanced Cannon produced.
[01:06:45.234] 02.February 2108 Construction of Laboratory in base Main Base is finished.
[01:06:50.256] 03.February 2108 Advanced Cannon produced.
[01:07:52.913] 03.February 2108 rearming of ship Raptor 2 in base 0 is finished.
[01:07:53.889] 04.February 2108 Advanced Cannon produced.
[01:07:54.706] 05.February 2108 The newly ordered ship(s) have arrived at the base Main Base.
[01:08:38.217] 05.February 2108 rearming of ship Raptor 3 in base 0 is finished.
[01:08:38.443] 06.February 2108 Advanced Cannon produced.
[01:08:54.955] 07.February 2108 Advanced Cannon produced.
[01:08:55.805] 08.February 2108 Medikit (Medikit) researched.
[01:09:46.831] 09.February 2108 Medikit produced.
[01:09:47.321] 09.February 2108 Soldier Jayson Ezekiel is healed and is ready for action.
[01:09:57.983] 10.February 2108 Medikit produced.
[01:10:08.677] 10.February 2108 refueling of ship Raptor 1 in base Main Base is finished.
[01:10:08.743] 10.February 2108 refueling of ship Raptor 2 in base Main Base is finished.
[01:10:09.247] 10.February 2108 refueling of ship Raptor 3 in base Main Base is finished.
[01:10:35.071] Unit added to transport Raider 1
[01:10:57.663] Opening pack desertfactory.xbg
[01:10:57.683] Pre-generated - Loading from Title
[01:10:57.866] Loading mission terrain: levels\desertfactory level:level_7 file: desertfactory
[01:11:04.590] Damaging UFO
[01:11:04.609] Damaging surrounding area
[01:11:04.826] Damaging aliens
[01:11:04.899] Fixing walk-through walls...
[01:11:04.933] Fixed 151 wall tiles.
[01:11:05.530] Texture Memory Usage: 87,102 KB
[01:11:05.536] Saving game, autosave
[01:11:06.346] Error from frame call Object is null
[01:11:06.347] startFaceAnim (soldiers.xscr 463:49)
selectUnit (man.xscr 3324:18)
handleLeftClick (man.xscr 2219:43)
handleInput (man.xscr 2349:19)
[01:12:36.735] Starting computer turn 1
[01:12:37.118] Jayson Ezekiel has fallen unconscious.
[01:12:37.235] Tandy Harian has fallen unconscious.
[01:12:53.067] Jayson Ezekiel has died.
[01:12:53.137] Finished computer turn
[01:14:14.504] Starting computer turn 2
[01:14:14.870] Tandy Harian has died.
[01:14:18.073] Finished computer turn
[01:15:14.300] Starting computer turn 3
[01:15:22.599] Finished computer turn
[01:16:30.251] Starting computer turn 4
[01:16:39.014] Saving game, Autosave - Turn 5
[01:16:40.381] Finished computer turn
[01:17:36.465] Starting computer turn 5
[01:17:42.700] Ishantil has fallen unconscious.
[01:17:44.830] Finished computer turn
[01:18:55.265] Starting computer turn 6
[01:18:56.980] Finished computer turn
[01:20:08.775] Starting computer turn 7
[01:20:20.206] Finished computer turn
[01:21:21.665] Starting computer turn 8
[01:21:22.914] Finished computer turn
[01:21:54.274] Starting computer turn 9
[01:21:58.998] WARNIG: Can't delete object from sorted group.
[01:22:09.343] Saving game, Autosave - Turn 10
[01:22:11.640] Finished computer turn
[01:23:01.224] Starting computer turn 10
[01:23:06.274] Ishantil has died.
[01:23:06.312] Finished computer turn
[01:23:19.453] Starting computer turn 11
[01:23:19.458] Leaving mission, we WON
[01:23:19.469] killSoldierInTransit(): Ishantil DL=49 HP=50 was DOA
[01:23:19.470] killSoldierInTransit(): Tandy Harian DL=52 HP=67 was DOA
[01:23:19.471] killSoldierInTransit(): Jayson Ezekiel DL=52 HP=54 was DOA
[01:23:19.624] Closing pack desertfactory
[01:24:11.329] Saving game, autosave
[01:24:14.834] lostUnitsize=0
[01:24:15.980] 10.February 2108 refueling of ship Raider 1 in base Main Base is finished.
[01:24:16.545] 11.February 2108 Medikit produced.
[01:24:17.262] 11.February 2108 Laser Technology researched.
[01:26:15.467] 12.February 2108 Medikit produced.
[01:26:15.629] 12.February 2108 repairing of ship Raptor 3 in base Main Base is finished.
[01:26:15.832] 12.February 2108 Soldier Luella Dearmore is healed and is ready for action.
[01:26:16.507] 13.February 2108 Medikit produced.
[01:26:17.122] 13.February 2108 Soldier Jacki Rockymore is healed and is ready for action.
[01:26:17.132] 13.February 2108 Soldier Yvonne Latini is healed and is ready for action.
[01:26:17.135] 13.February 2108 Soldier Marcelo Laszlo is healed and is ready for action.
[01:26:17.554] 14.February 2108 Medikit produced.
[01:26:18.593] 15.February 2108 Medikit produced.
[01:26:19.633] 16.February 2108 Medikit produced.
[01:26:20.679] 17.February 2108 Medikit produced.
[01:26:20.833] 17.February 2108 Soldier OVNI is healed and is ready for action.
[01:26:28.923] Unit added to transport Raider 1
[01:26:35.779] Unit added to transport Raider 1
[01:26:38.044] Unit added to transport Raider 1
[01:27:01.957] 18.February 2108 Medikit produced.
[01:27:25.554] 19.February 2108 refueling of ship Raptor 2 in base Main Base is finished.
[01:27:25.694] 19.February 2108 refueling of ship Raptor 1 in base Main Base is finished.
[01:27:29.675] Opening pack scififactory.xbg
[01:27:29.696] Pre-generated - Loading from Title
[01:27:30.061] Loading mission terrain: levels\scififactory level:level_5 file: scififactory
[01:27:38.984] Damaging UFO
[01:27:38.999] Damaging surrounding area
[01:27:39.322] Damaging aliens
[01:27:39.325] Fixing walk-through walls...
[01:27:39.369] Fixed 10 wall tiles.
[01:27:40.085] Texture Memory Usage: 92,835 KB
[01:27:40.091] Saving game, autosave
[01:28:46.831] Saving game, slot0
[01:28:51.305] Starting computer turn 1
[01:29:03.613] Finished computer turn
[01:31:13.771] Starting computer turn 2
[01:31:23.712] Finished computer turn
[01:32:59.034] Starting computer turn 3
[01:33:03.831] OVNI has fallen unconscious.
[01:33:09.924] Jacki Rockymore has fallen unconscious.
[01:33:21.741] Finished computer turn
[01:34:55.965] Starting computer turn 4
[01:34:59.261] Saving game, Autosave - Turn 5
[01:35:00.881] Finished computer turn
[01:36:35.223] Starting computer turn 5
[01:36:43.992] Finished computer turn
[01:38:32.068] Starting computer turn 6
[01:38:34.519] Gerald Lutgen has fallen unconscious.
[01:38:36.825] Finished computer turn
[01:38:45.892] Closing pack scififactory
[01:38:45.912] Loading game, slot0
[01:38:47.597] opening pack scififactory
[01:38:50.018] Loading mission terrain: levels\scififactory level:level_5 file: scififactory
[01:38:59.380] Fixing walk-through walls...
[01:38:59.426] Fixed 63 wall tiles.
[01:38:59.428] Texture Memory Usage: 95,119 KB
[01:39:09.058] Starting computer turn 1
[01:39:26.592] Jacki Rockymore has fallen unconscious.
[01:39:26.604] Finished computer turn
[01:40:40.110] Starting computer turn 2
[01:40:40.701] Jacki Rockymore has died.
[01:41:01.801] Finished computer turn
[01:43:46.576] Saving game, slot0
[01:43:50.813] Starting computer turn 3
[01:43:56.423] Finished computer turn
[01:44:45.177] Starting computer turn 4
[01:44:52.617] Saving game, Autosave - Turn 5
[01:44:54.168] Finished computer turn
[01:46:37.654] Starting computer turn 5
[01:46:41.841] Finished computer turn
[01:47:39.928] Starting computer turn 6
[01:47:48.163] Edison Matthiesen has died.
[01:47:56.148] Finished computer turn
[01:49:28.853] Starting computer turn 7
[01:49:30.618] Finished computer turn
[01:50:24.602] Starting computer turn 8
[01:50:26.246] Finished computer turn
[01:50:48.741] Starting computer turn 9
[01:50:50.170] Saving game, Autosave - Turn 10
[01:50:53.139] Finished computer turn
[01:51:15.765] Rosalyn Haggart has fallen unconscious.
[01:51:51.353] Starting computer turn 10
[01:51:54.705] Finished computer turn
[01:52:18.964] Starting computer turn 11
[01:52:18.968] Leaving mission, we WON
[01:52:18.976] killSoldierInTransit(): Edison Matthiesen DL=55 HP=67 was DOA
[01:52:18.980] killSoldierInTransit(): Jacki Rockymore DL=51 HP=59 was DOA
[01:52:19.420] Closing pack scififactory
[01:53:07.150] Saving game, autosave
[01:53:09.335] 19.February 2108 Construction of Workshop in base Main Base is finished.
[01:53:09.337] 19.February 2108 repairing of ship Raptor 2 in base Main Base is finished.
[01:53:26.577] lostUnitsize=0
[01:53:26.791] 19.February 2108 Medikit produced.
[01:53:26.795] 19.February 2108 refueling of ship Raider 1 in base Main Base is finished.
[01:53:28.434] 21.February 2108 Construction of Laboratory in base Main Base is finished.
[01:54:21.589] 22.February 2108 Medikit produced.
[01:54:30.697] 22.February 2108 Laser Pistol (Personal Weapon) researched.
[01:54:50.808] 22.February 2108 Soldier Brittaney Winterberg is healed and is ready for action.
[01:54:51.808] 23.February 2108 Soldier OVNI is healed and is ready for action.
[01:55:26.616] 26.February 2108 refueling of ship Raptor 1 in base Main Base is finished.
[01:55:26.685] 26.February 2108 refueling of ship Raptor 3 in base Main Base is finished.
[01:55:40.118] 01.March 2108 Monthly Finances
[01:55:40.333] About to show monthly stuff
[01:55:40.334] End of month report
[01:55:40.351] Saving game, autosave
[01:56:58.396] 01.March 2108 Tank Cannon (Vehicle) researched.
[01:57:55.434] 01.March 2108 Advanced Cannon produced.
[01:57:56.270] 02.March 2108 Advanced Cannon produced.
[01:58:18.989] 03.March 2108 The newly ordered ship(s) have arrived at the base Main Base.
[01:58:35.688] 03.March 2108 rearming of ship Raptor 2 in base 0 is finished.
[01:58:36.538] 04.March 2108 Tank Cannon produced.
[01:59:03.992] 04.March 2108 Laser Rifle (Personal Weapon) researched.
[02:00:18.442] 04.March 2108 Laser Rifle Ammo produced.
[02:01:04.253] Unit added to transport Raider 1
[02:01:07.557] Unit added to transport Raider 1
[02:01:15.035] 04.March 2108 Laser Rifle Ammo produced.
[02:01:18.091] Opening pack hospital.xbg
[02:01:18.277] Pre-generated - Loading from Title
[02:01:18.732] Command not found gf_unitTankName
[02:01:18.732] createNeutralUnit (globe\mission.xscr 2145:48)
createNeutralUnit (globe\mission.xscr 2145:24)
getNeutralUnits (globe\mission.xscr 2780:45)
goToMission (globe\mission.xscr 110:42)
DlgBeginMissionGoClick (globe\globe.xscr 3336:14)
twoButtonDialogBtn1Click (globe\commondialogs.xscr 157:11)
[02:01:18.733] Int values:10
Float values:2
String values:3
Bool values:3
Object values:10
List values:1
Null values:1
[02:01:18.735] Waiting for sounds to stop playing
[02:01:19.235] Done waiting for messages.
[02:01:19.775] scripts done
[02:01:19.776] Switching console to window output
[02:01:20.094] graphics done
[02:01:20.105] input done
[02:01:20.106] event done
[02:01:20.108] Exiting with error
Console started
UFO:Extraterrestrials game engine v 1.05 - Aug 8 2007, 23:31:32
Initializing filesys
Loading patches
Loading packs
[00:00:00.000] Creating main window
[00:00:00.007] Switching console to window output
[00:00:00.007] Loading configuration from data\ufo-et.ini
[00:00:00.008] Initializing events
[00:00:00.008] Initializing graphics
[00:00:00.060] Vertex shader version: 3.0
[00:00:00.060] Pixel shader version: 3.0
[00:00:00.108] Antialiasing enabled - Samples: 2, Quality: 0
[00:00:00.708] HLSL shader 'shaders\instancing.fxs' is using technique: TInstancing11 (Passes: 1)
[00:00:00.714] HLSL shader 'shaders\tree.fxs' is using technique: T0 (Passes: 1)
[00:00:00.738] HLSL shader 'shaders\planetn.fxs' is using technique: TEsperanzaStates20 (Passes: 1)
[00:00:00.740] HLSL shader 'shaders\bullet.fxs' is using technique: T0 (Passes: 1)
[00:00:00.764] HLSL shader 'shaders\planet.fxs' is using technique: TEsperanzaStates20 (Passes: 1)
[00:00:00.776] HLSL shader 'shaders\earth.fxs' is using technique: TEarth20 (Passes: 1)
[00:00:00.777] HLSL shader 'shaders\fire.fxs' is using technique: T0 (Passes: 1)
[00:00:00.809] HLSL shader 'shaders\planetselect.fxs' is using technique: TEsperanzaSelect20 (Passes: 1)
[00:00:00.821] HLSL shader 'shaders\atm.fxs' is using technique: TAtmosphere14 (Passes: 1)
[00:00:00.821] Pixel shaders loaded: 1
[00:00:00.821] Vertex shaders loaded: 1
[00:00:00.822] Effect shaders loaded: 9
[00:00:00.822] Switching console to graphic output
[00:00:00.822] Initializing input
[00:00:00.852] Initializing scripts
[00:00:02.599] Version EN-20071001
[00:00:04.477] Loaded texture set: nodxtc (2)
[00:00:04.669] Loaded texture set: globe (15)
[00:00:04.894] Initialization done
[00:07:12.620] 15.January 2108 Game started
[00:07:12.689] Loaded 1000 female names.
[00:07:12.709] Loaded 1000 last names.
[00:07:12.740] Loaded 1218 male names.
[00:44:01.693] 17.January 2108 Soldier Edison Matthiesen is healed and is ready for action.
[00:44:01.698] 17.January 2108 Soldier Ishantil is healed and is ready for action.
[00:44:38.699] Unit added to transport Raider 1
[00:44:44.171] Unit added to transport Raider 1
[00:44:46.987] Unit added to transport Raider 1
[00:44:49.459] Unit added to transport Raider 1
[00:44:56.098] Opening pack desertfactory.xbg
[00:44:56.134] Pre-generated - Loading from Title
[00:44:56.536] Loading mission terrain: levels\desertfactory level:level_3 file: desertfactory
[00:45:06.829] Damaging UFO
[00:45:06.885] Damaging surrounding area
[00:45:07.050] Damaging aliens
[00:45:07.138] Fixing walk-through walls...
[00:45:07.162] Fixed 20 wall tiles.
[00:45:07.685] Texture Memory Usage: 74,119 KB
[00:45:08.129] Saving game, autosave
[00:45:08.909] Error from frame call Undeclared variable gui
[00:45:08.909] startFaceAnim (soldiers.xscr 462:39)
selectUnit (man.xscr 3324:18)
handleLeftClick (man.xscr 2219:43)
handleInput (man.xscr 2349:19)
[00:46:59.454] Saving game, slot0
[00:47:06.455] Starting computer turn 1
[00:47:26.039] Finished computer turn
[00:48:35.796] Starting computer turn 2
[00:48:41.657] Finished computer turn
[00:50:38.581] Starting computer turn 3
[00:50:44.117] Finished computer turn
[00:53:18.093] Starting computer turn 4
[00:53:30.840] Saving game, Autosave - Turn 5
[00:53:32.148] Finished computer turn
[00:55:01.887] Starting computer turn 5
[00:55:06.470] Luella Dearmore has fallen unconscious.
[00:55:17.663] Finished computer turn
[00:57:04.349] Starting computer turn 6
[00:57:10.650] Suzann Lucich has fallen unconscious.
[00:57:15.825] Finished computer turn
[00:58:14.813] Starting computer turn 7
[00:58:21.517] Suzann Lucich has died.
[00:58:25.036] Finished computer turn
[00:59:21.017] Starting computer turn 8
[00:59:24.646] Finished computer turn
[01:00:09.051] Starting computer turn 9
[01:00:10.026] Jayson Ezekiel has fallen unconscious.
[01:00:10.139] Saving game, Autosave - Turn 10
[01:00:12.089] Finished computer turn
[01:00:58.173] OVNI has fallen unconscious.
[01:01:13.764] Starting computer turn 10
[01:01:13.770] Leaving mission, we WON
[01:01:13.777] killSoldierInTransit(): Suzann Lucich DL=50 HP=63 was DOA
[01:01:13.929] Closing pack desertfactory
[01:01:47.775] Saving game, autosave
[01:01:49.714] 19.January 2108 refueling of ship Raptor 1 in base Main Base is finished.
[01:01:49.936] 19.January 2108 refueling of ship Raptor 2 in base Main Base is finished.
[01:01:51.656] lostUnitsize=0
[01:01:51.842] 19.January 2108 refueling of ship Raider 1 in base Main Base is finished.
[01:01:59.916] 27.January 2108 Construction of Hangar in base Main Base is finished.
[01:04:40.166] 28.January 2108 Advanced Cannon (Ship Cannon) researched.
[01:05:39.142] 29.January 2108 refueling of ship Raptor 2 in base Main Base is finished.
[01:05:39.224] 29.January 2108 refueling of ship Raptor 1 in base Main Base is finished.
[01:05:42.370] 29.January 2108 Soldier Tandy Harian is healed and is ready for action.
[01:05:43.369] 30.January 2108 Construction of Alien Containment in base Main Base is finished.
[01:05:46.745] 30.January 2108 Advanced Cannon produced.
[01:05:47.743] 31.January 2108 Construction of Workshop in base Main Base is finished.
[01:05:50.673] 01.February 2108 Monthly Finances
[01:05:50.896] About to show monthly stuff
[01:05:50.896] End of month report
[01:05:51.088] Saving game, autosave
[01:06:25.372] Unit added to transport Raider 1
[01:06:29.228] Unit added to transport Raider 1
[01:06:32.116] Unit added to transport Raider 1
[01:06:43.710] 01.February 2108 rearming of ship Raptor 1 in base 0 is finished.
[01:06:44.756] 02.February 2108 Advanced Cannon produced.
[01:06:45.234] 02.February 2108 Construction of Laboratory in base Main Base is finished.
[01:06:50.256] 03.February 2108 Advanced Cannon produced.
[01:07:52.913] 03.February 2108 rearming of ship Raptor 2 in base 0 is finished.
[01:07:53.889] 04.February 2108 Advanced Cannon produced.
[01:07:54.706] 05.February 2108 The newly ordered ship(s) have arrived at the base Main Base.
[01:08:38.217] 05.February 2108 rearming of ship Raptor 3 in base 0 is finished.
[01:08:38.443] 06.February 2108 Advanced Cannon produced.
[01:08:54.955] 07.February 2108 Advanced Cannon produced.
[01:08:55.805] 08.February 2108 Medikit (Medikit) researched.
[01:09:46.831] 09.February 2108 Medikit produced.
[01:09:47.321] 09.February 2108 Soldier Jayson Ezekiel is healed and is ready for action.
[01:09:57.983] 10.February 2108 Medikit produced.
[01:10:08.677] 10.February 2108 refueling of ship Raptor 1 in base Main Base is finished.
[01:10:08.743] 10.February 2108 refueling of ship Raptor 2 in base Main Base is finished.
[01:10:09.247] 10.February 2108 refueling of ship Raptor 3 in base Main Base is finished.
[01:10:35.071] Unit added to transport Raider 1
[01:10:57.663] Opening pack desertfactory.xbg
[01:10:57.683] Pre-generated - Loading from Title
[01:10:57.866] Loading mission terrain: levels\desertfactory level:level_7 file: desertfactory
[01:11:04.590] Damaging UFO
[01:11:04.609] Damaging surrounding area
[01:11:04.826] Damaging aliens
[01:11:04.899] Fixing walk-through walls...
[01:11:04.933] Fixed 151 wall tiles.
[01:11:05.530] Texture Memory Usage: 87,102 KB
[01:11:05.536] Saving game, autosave
[01:11:06.346] Error from frame call Object is null
[01:11:06.347] startFaceAnim (soldiers.xscr 463:49)
selectUnit (man.xscr 3324:18)
handleLeftClick (man.xscr 2219:43)
handleInput (man.xscr 2349:19)
[01:12:36.735] Starting computer turn 1
[01:12:37.118] Jayson Ezekiel has fallen unconscious.
[01:12:37.235] Tandy Harian has fallen unconscious.
[01:12:53.067] Jayson Ezekiel has died.
[01:12:53.137] Finished computer turn
[01:14:14.504] Starting computer turn 2
[01:14:14.870] Tandy Harian has died.
[01:14:18.073] Finished computer turn
[01:15:14.300] Starting computer turn 3
[01:15:22.599] Finished computer turn
[01:16:30.251] Starting computer turn 4
[01:16:39.014] Saving game, Autosave - Turn 5
[01:16:40.381] Finished computer turn
[01:17:36.465] Starting computer turn 5
[01:17:42.700] Ishantil has fallen unconscious.
[01:17:44.830] Finished computer turn
[01:18:55.265] Starting computer turn 6
[01:18:56.980] Finished computer turn
[01:20:08.775] Starting computer turn 7
[01:20:20.206] Finished computer turn
[01:21:21.665] Starting computer turn 8
[01:21:22.914] Finished computer turn
[01:21:54.274] Starting computer turn 9
[01:21:58.998] WARNIG: Can't delete object from sorted group.
[01:22:09.343] Saving game, Autosave - Turn 10
[01:22:11.640] Finished computer turn
[01:23:01.224] Starting computer turn 10
[01:23:06.274] Ishantil has died.
[01:23:06.312] Finished computer turn
[01:23:19.453] Starting computer turn 11
[01:23:19.458] Leaving mission, we WON
[01:23:19.469] killSoldierInTransit(): Ishantil DL=49 HP=50 was DOA
[01:23:19.470] killSoldierInTransit(): Tandy Harian DL=52 HP=67 was DOA
[01:23:19.471] killSoldierInTransit(): Jayson Ezekiel DL=52 HP=54 was DOA
[01:23:19.624] Closing pack desertfactory
[01:24:11.329] Saving game, autosave
[01:24:14.834] lostUnitsize=0
[01:24:15.980] 10.February 2108 refueling of ship Raider 1 in base Main Base is finished.
[01:24:16.545] 11.February 2108 Medikit produced.
[01:24:17.262] 11.February 2108 Laser Technology researched.
[01:26:15.467] 12.February 2108 Medikit produced.
[01:26:15.629] 12.February 2108 repairing of ship Raptor 3 in base Main Base is finished.
[01:26:15.832] 12.February 2108 Soldier Luella Dearmore is healed and is ready for action.
[01:26:16.507] 13.February 2108 Medikit produced.
[01:26:17.122] 13.February 2108 Soldier Jacki Rockymore is healed and is ready for action.
[01:26:17.132] 13.February 2108 Soldier Yvonne Latini is healed and is ready for action.
[01:26:17.135] 13.February 2108 Soldier Marcelo Laszlo is healed and is ready for action.
[01:26:17.554] 14.February 2108 Medikit produced.
[01:26:18.593] 15.February 2108 Medikit produced.
[01:26:19.633] 16.February 2108 Medikit produced.
[01:26:20.679] 17.February 2108 Medikit produced.
[01:26:20.833] 17.February 2108 Soldier OVNI is healed and is ready for action.
[01:26:28.923] Unit added to transport Raider 1
[01:26:35.779] Unit added to transport Raider 1
[01:26:38.044] Unit added to transport Raider 1
[01:27:01.957] 18.February 2108 Medikit produced.
[01:27:25.554] 19.February 2108 refueling of ship Raptor 2 in base Main Base is finished.
[01:27:25.694] 19.February 2108 refueling of ship Raptor 1 in base Main Base is finished.
[01:27:29.675] Opening pack scififactory.xbg
[01:27:29.696] Pre-generated - Loading from Title
[01:27:30.061] Loading mission terrain: levels\scififactory level:level_5 file: scififactory
[01:27:38.984] Damaging UFO
[01:27:38.999] Damaging surrounding area
[01:27:39.322] Damaging aliens
[01:27:39.325] Fixing walk-through walls...
[01:27:39.369] Fixed 10 wall tiles.
[01:27:40.085] Texture Memory Usage: 92,835 KB
[01:27:40.091] Saving game, autosave
[01:28:46.831] Saving game, slot0
[01:28:51.305] Starting computer turn 1
[01:29:03.613] Finished computer turn
[01:31:13.771] Starting computer turn 2
[01:31:23.712] Finished computer turn
[01:32:59.034] Starting computer turn 3
[01:33:03.831] OVNI has fallen unconscious.
[01:33:09.924] Jacki Rockymore has fallen unconscious.
[01:33:21.741] Finished computer turn
[01:34:55.965] Starting computer turn 4
[01:34:59.261] Saving game, Autosave - Turn 5
[01:35:00.881] Finished computer turn
[01:36:35.223] Starting computer turn 5
[01:36:43.992] Finished computer turn
[01:38:32.068] Starting computer turn 6
[01:38:34.519] Gerald Lutgen has fallen unconscious.
[01:38:36.825] Finished computer turn
[01:38:45.892] Closing pack scififactory
[01:38:45.912] Loading game, slot0
[01:38:47.597] opening pack scififactory
[01:38:50.018] Loading mission terrain: levels\scififactory level:level_5 file: scififactory
[01:38:59.380] Fixing walk-through walls...
[01:38:59.426] Fixed 63 wall tiles.
[01:38:59.428] Texture Memory Usage: 95,119 KB
[01:39:09.058] Starting computer turn 1
[01:39:26.592] Jacki Rockymore has fallen unconscious.
[01:39:26.604] Finished computer turn
[01:40:40.110] Starting computer turn 2
[01:40:40.701] Jacki Rockymore has died.
[01:41:01.801] Finished computer turn
[01:43:46.576] Saving game, slot0
[01:43:50.813] Starting computer turn 3
[01:43:56.423] Finished computer turn
[01:44:45.177] Starting computer turn 4
[01:44:52.617] Saving game, Autosave - Turn 5
[01:44:54.168] Finished computer turn
[01:46:37.654] Starting computer turn 5
[01:46:41.841] Finished computer turn
[01:47:39.928] Starting computer turn 6
[01:47:48.163] Edison Matthiesen has died.
[01:47:56.148] Finished computer turn
[01:49:28.853] Starting computer turn 7
[01:49:30.618] Finished computer turn
[01:50:24.602] Starting computer turn 8
[01:50:26.246] Finished computer turn
[01:50:48.741] Starting computer turn 9
[01:50:50.170] Saving game, Autosave - Turn 10
[01:50:53.139] Finished computer turn
[01:51:15.765] Rosalyn Haggart has fallen unconscious.
[01:51:51.353] Starting computer turn 10
[01:51:54.705] Finished computer turn
[01:52:18.964] Starting computer turn 11
[01:52:18.968] Leaving mission, we WON
[01:52:18.976] killSoldierInTransit(): Edison Matthiesen DL=55 HP=67 was DOA
[01:52:18.980] killSoldierInTransit(): Jacki Rockymore DL=51 HP=59 was DOA
[01:52:19.420] Closing pack scififactory
[01:53:07.150] Saving game, autosave
[01:53:09.335] 19.February 2108 Construction of Workshop in base Main Base is finished.
[01:53:09.337] 19.February 2108 repairing of ship Raptor 2 in base Main Base is finished.
[01:53:26.577] lostUnitsize=0
[01:53:26.791] 19.February 2108 Medikit produced.
[01:53:26.795] 19.February 2108 refueling of ship Raider 1 in base Main Base is finished.
[01:53:28.434] 21.February 2108 Construction of Laboratory in base Main Base is finished.
[01:54:21.589] 22.February 2108 Medikit produced.
[01:54:30.697] 22.February 2108 Laser Pistol (Personal Weapon) researched.
[01:54:50.808] 22.February 2108 Soldier Brittaney Winterberg is healed and is ready for action.
[01:54:51.808] 23.February 2108 Soldier OVNI is healed and is ready for action.
[01:55:26.616] 26.February 2108 refueling of ship Raptor 1 in base Main Base is finished.
[01:55:26.685] 26.February 2108 refueling of ship Raptor 3 in base Main Base is finished.
[01:55:40.118] 01.March 2108 Monthly Finances
[01:55:40.333] About to show monthly stuff
[01:55:40.334] End of month report
[01:55:40.351] Saving game, autosave
[01:56:58.396] 01.March 2108 Tank Cannon (Vehicle) researched.
[01:57:55.434] 01.March 2108 Advanced Cannon produced.
[01:57:56.270] 02.March 2108 Advanced Cannon produced.
[01:58:18.989] 03.March 2108 The newly ordered ship(s) have arrived at the base Main Base.
[01:58:35.688] 03.March 2108 rearming of ship Raptor 2 in base 0 is finished.
[01:58:36.538] 04.March 2108 Tank Cannon produced.
[01:59:03.992] 04.March 2108 Laser Rifle (Personal Weapon) researched.
[02:00:18.442] 04.March 2108 Laser Rifle Ammo produced.
[02:01:04.253] Unit added to transport Raider 1
[02:01:07.557] Unit added to transport Raider 1
[02:01:15.035] 04.March 2108 Laser Rifle Ammo produced.
[02:01:18.091] Opening pack hospital.xbg
[02:01:18.277] Pre-generated - Loading from Title
[02:01:18.732] Command not found gf_unitTankName
[02:01:18.732] createNeutralUnit (globe\mission.xscr 2145:48)
createNeutralUnit (globe\mission.xscr 2145:24)
getNeutralUnits (globe\mission.xscr 2780:45)
goToMission (globe\mission.xscr 110:42)
DlgBeginMissionGoClick (globe\globe.xscr 3336:14)
twoButtonDialogBtn1Click (globe\commondialogs.xscr 157:11)
[02:01:18.733] Int values:10
Float values:2
String values:3
Bool values:3
Object values:10
List values:1
Null values:1
[02:01:18.735] Waiting for sounds to stop playing
[02:01:19.235] Done waiting for messages.
[02:01:19.775] scripts done
[02:01:19.776] Switching console to window output
[02:01:20.094] graphics done
[02:01:20.105] input done
[02:01:20.106] event done
[02:01:20.108] Exiting with error
-
- Posts: 3791
- Joined: Tue Oct 05, 2004 5:38 am
RE: Who is looking at crash files?
I had something similar from the downloaded version. When I got the box version in the mail a few days later and installed it over it, no more problems.