New Version of the 1.30(c) Public Beta has been uploaded
Moderator: SeanD
RE: New Version of the 1.30(c) Public Beta has been uploaded
Thanks for the continued support on this game, Frank.
RE: New Version of the 1.30(c) Public Beta has been uploaded
I can wait til Dec.1. I'd like an updated list of the changes, though, as it seems there are many since 130.c, Nov.21.
Just what is this other project, Frank? Inquiring minds want to know.
Just what is this other project, Frank? Inquiring minds want to know.
-
- Posts: 2111
- Joined: Fri Mar 26, 2004 6:07 am
RE: New Version of the 1.30(c) Public Beta has been uploaded
The "other" project is a Napoleonic game using a new version of the system I used in Danube.
RE: New Version of the 1.30(c) Public Beta has been uploaded
Ah, Nappy, my first love. It seems Matrix has not put Campaigns on the Danube on sale; I've been considering trying it, though things seem at Waffenstillstand on that games forum.
RE: New Version of the 1.30(c) Public Beta has been uploaded
Transfer over land is linked with rail movement allowance but how does that work?
Say as AH you have 18 rail movement in the following turn and transfer 10 raw materials to Germany.
Does that mean that 10 rail movement is automatically being subtracted from your allowance for that turn i.e. counts as already "spend"?
Or do you have to make sure that sufficient remains on the following turn as transfers now takes one turn delay?
Say as AH you have 18 rail movement in the following turn and transfer 10 raw materials to Germany.
Does that mean that 10 rail movement is automatically being subtracted from your allowance for that turn i.e. counts as already "spend"?
Or do you have to make sure that sufficient remains on the following turn as transfers now takes one turn delay?
Hit them where they aren't
RE: New Version of the 1.30(c) Public Beta has been uploaded
Also, along those lines. When transferring material over seas sea transports are now needed. So if the British have 2 sea transports on duty in the eastern Med. and are able to transfer materials to Sevastapol do they need to assign additional ships for sea transports or can the existing two be used for double duty i.e. transports to Britain and to Sevastopol. I would think they would need additional transports assigned.ORIGINAL: hjaco
Transfer over land is linked with rail movement allowance but how does that work?
Say as AH you have 18 rail movement in the following turn and transfer 10 raw materials to Germany.
Does that mean that 10 rail movement is automatically being subtracted from your allowance for that turn i.e. counts as already "spend"?
Or do you have to make sure that sufficient remains on the following turn as transfers now takes one turn delay?
-
- Posts: 2111
- Joined: Fri Mar 26, 2004 6:07 am
RE: New Version of the 1.30(c) Public Beta has been uploaded
Does that mean that 10 rail movement is automatically being subtracted from your allowance for that turn i.e. counts as already "spend"?
Yes
do they need to assign additional ships for sea transports
Yes
or can the existing two be used for double duty
Nope
RE: New Version of the 1.30(c) Public Beta has been uploaded
ORIGINAL: FrankHunter
or can the existing two be used for double duty
Nope
In that case what takes precedence? Both is being handled automatic at time of delivery?
Hit them where they aren't
-
- Posts: 2111
- Joined: Fri Mar 26, 2004 6:07 am
RE: New Version of the 1.30(c) Public Beta has been uploaded
The normal shipping takes precedence, whatever surviving shipping that is left over may be used for transfers.
RE: New Version of the 1.30(c) Public Beta has been uploaded
When doing transfers and cancelling the transaction the allotted rail movements are being counted as "used" regardless whether the transfer is being ordered executed or not.
Hit them where they aren't
Urgent!
After having just installed the latest C beta patch I stumbled over the changes in Romanian resources. Apparently they now have a total of 4 food resources and a staggering 6 raw materials [X(]
Is this intended Frank?
Is this intended Frank?
Hit them where they aren't
- HannoMeier
- Posts: 158
- Joined: Sun Aug 05, 2001 8:00 am
- Location: Frankfurt, Germany
RE: Urgent!
In 1.24 they also had 6 raw materials (in 1 hex) and 3 hexes of food (with maybe 4 ressources in it)
Regards, Hanno
Regards, Hanno
RE: Urgent!
I think you just noticed this because now the actual amounts are displayed on the map. [:)]ORIGINAL: hjaco
After having just installed the latest C beta patch I stumbled over the changes in Romanian resources. Apparently they now have a total of 4 food resources and a staggering 6 raw materials [X(]
Is this intended Frank?
RE: Urgent!
New A-H Marschlied (polite translation): It'll be a hot time in ole Ploesti tonight
RE: Urgent!
I want to spend entente diplomacy delaying their entry in the war.
Well for 6 resources I expect the CP will just pay the US entry cost as soon as Italy enters.
Well for 6 resources I expect the CP will just pay the US entry cost as soon as Italy enters.
RE: Urgent!
ORIGINAL: Lascar
I think you just noticed this because now the actual amounts are displayed on the map. [:)]ORIGINAL: hjaco
After having just installed the latest C beta patch I stumbled over the changes in Romanian resources. Apparently they now have a total of 4 food resources and a staggering 6 raw materials [X(]
Is this intended Frank?
Now I understand your big interest in knocking out Romania right from the start [:)]
Hit them where they aren't
RE: Urgent!
The problem is that once Romania has been conquered it is annexed by AH and AH doesn't have the industrial capacity to use all those resources so even without Romania they will soon have a surplus of 20 plus RMs and they can only ship a small amount to Germany due to their very limited rail capacity.[:(]ORIGINAL: hjaco
ORIGINAL: Lascar
I think you just noticed this because now the actual amounts are displayed on the map. [:)]ORIGINAL: hjaco
After having just installed the latest C beta patch I stumbled over the changes in Romanian resources. Apparently they now have a total of 4 food resources and a staggering 6 raw materials [X(]
Is this intended Frank?
Now I understand your big interest in knocking out Romania right from the start [:)]
Too bad that IP can't be used to build additional rail capacity.
-
- Posts: 2111
- Joined: Fri Mar 26, 2004 6:07 am
RE: Urgent!
The Romanian resources have always been there, the only difference is now the numbers are displayed.
RE: Urgent!
Thanks guys for the enlightment.
Major boomer on my behalf having played the game for some year and a half.
No wonder I find it difficult to win as the CP [:D]
Major boomer on my behalf having played the game for some year and a half.
No wonder I find it difficult to win as the CP [:D]
Hit them where they aren't
RE: Urgent!
So Belgian and Dutch food go to Germany, if conqured intact at 1/2 until they get depleted. Whatever that means, if correct. What about Russian food hexes?
Is there any way for Germans to avoid Turnip Winter?
Is there any way for Germans to avoid Turnip Winter?