AI improvements?

Birth of America 2: Wars in America is the much expanded reprise of veteran developer AGEOD’s acclaimed first release, which allows players to command either side of the conflicts before, during and after the American War for Independence between 1636 and 1815. Apart from the engaging turn-based strategy play that has been expanded and vastly improved over the original, Birth of America 2: Wars in America includes major new features like an improved and expanded map including the Mississippi River, new European off-map boxes (France, Great Britain, Spain, Holland) and more.
Blueprint
Posts: 72
Joined: Tue Aug 26, 2003 8:37 pm

RE: AI improvements? Siege improvements?

Post by Blueprint »

since 2006, there's an option in AGE engine for a less agrressive AI. Do you tried it?
User avatar
Stwa
Posts: 484
Joined: Fri Aug 12, 2005 6:05 am

RE: AI improvements? Siege improvements?

Post by Stwa »

The game above was just played with the install defaults. If you are meaning the options boxes, yes, I have tried. I used to think WiA AI had more roots from the ACW game where aggression is more agreeable. So it always seemed at least more aggressive than base BoA.

You realize, this aggression, is considered a positive by many players.
JastaV
Posts: 97
Joined: Sat Sep 20, 2008 10:24 am

RE: AI improvements? Siege improvements?

Post by JastaV »

ORIGINAL: Stwa

To get a campaign game you would have to get CCWAR which is here at Matrix. It has improved from the CC2 days. It has 64 campaign maps and a complete strategic layer.

CCMT does NOT have a strategic game and only allows single battles, one at a time, but that's my preference now days.

Guess I should go after your suggestion........

Two questions!
1. Cannot locate CCWAR, (Close Combat War) here at Matrix: have you a link to the page?
2. Very important: are CCWAR and other CC series titles supporting the 1680x1050 resolution.

Thank in advance....
User avatar
Stwa
Posts: 484
Joined: Fri Aug 12, 2005 6:05 am

RE: AI improvements? Siege improvements?

Post by Stwa »

tt.asp?forumid=621

Its called Close Combat Wacht am Rhein. Its about two games above this one in the forum menu.

I think your resolution will be supported during game play. In other words the game does support wide screen. But please be advised the initial menus that are used prior to game play are 800 x 600 and may appear very small on that monitor, and will have black letterboxes on either side and above and below the menu. I can live with that because my resoltion is 1360 x 768.

Be sure to ask plenty of questions or get someone with a similar monitor to send you a screen shot. Talk to Andrew over there, he is the moderator and is very knowledgeable.
JastaV
Posts: 97
Joined: Sat Sep 20, 2008 10:24 am

RE: AI improvements? Siege improvements?

Post by JastaV »

ORIGINAL: Stwa

tt.asp?forumid=621

Its called Close Combat Wacht am Rhein. Its about two games above this one in the forum menu.

I think your resolution will be supported during game play. In other words the game does support wide screen. But please be advised the initial menus that are used prior to game play are 800 x 600 and may appear very small on that monitor, and will have black letterboxes on either side and above and below the menu. I can live with that because my resoltion is 1360 x 768.

Be sure to ask plenty of questions or get someone with a similar monitor to send you a screen shot. Talk to Andrew over there, he is the moderator and is very knowledgeable.

Thanks for clarification Stwa.
Yes, I know that kind of issues: black wide strips all around "low res. menu pages, but than game looks gourgeous when playing it in 1680x1050!.. I experience that issue playing Il2 ser.:my favourite game ever, ......as a modder too!
The manu problem is a minor one: I can live with it if 1680x1050 is supported while playing!
Okay, I'll ask someone for a his res. widescreen picture.
JastaV
Posts: 97
Joined: Sat Sep 20, 2008 10:24 am

RE: AI improvements? Siege improvements?

Post by JastaV »

ORIGINAL: Stwa

JastaV, Gshock,

You guys need to try some new titles. May I suggest CCMT. Its fun, and it doesn't cost alot. [:)]


In matter of new titles Empite Total War is great, but the disappointing on line game activation at Steam site: cannot understand as a customer why I have to be penalized by a heavy registration routine having bought the original boxed edition![:@]

In particular I enjoy the naval tactical battles: great graphic, a good sim level, (Age of Sails style to quote an example), and a challenging AI.
Not so great AI on ground battles!!!!![:(] But title was just released: waiting for improvements.......
Not yet tried the GC game: so I cannot say as regard!
Anyway I stringly recommend a glance to the demo at least!
User avatar
berto
Posts: 21461
Joined: Wed Mar 13, 2002 1:15 am
Location: metro Chicago, Illinois, USA
Contact:

RE: AI improvements? Siege improvements?

Post by berto »

ORIGINAL: JastaV
ORIGINAL: berto
Hot-seat solitaire. Works for me!

Then, going after your suggestion, many gamers will stop buying PC games...... guess it will not greately help authors/publishers.

A non sequitur?

If my only option were to play against a consistently disappointing AI, I would stop buying PC games.

(The ACW and other games from HPS, for instance. HPS' AI is notoriously poor. If my only option were to play against the AI, I would stop buying HPS games. Instead, I adapt, play in various ways, sometimes against the AI, sometimes hot-seat solitaire. It depends on the scenario, and the situation. Result? I continue to purchase HPS games.)

How in any fashion does my selectively endorsing hot-seat solitaire imply decreased PC game sales?
Campaign Series Legion https://cslegion.com/
Campaign Series Lead Coder https://www.matrixgames.com/forums/view ... hp?f=10167
Panzer Campaigns, Panzer Battles Lead Coder https://wargameds.com
User avatar
berto
Posts: 21461
Joined: Wed Mar 13, 2002 1:15 am
Location: metro Chicago, Illinois, USA
Contact:

RE: AI improvements? Siege improvements?

Post by berto »

ORIGINAL: JastaV

2. The useless of PC game supported by AI, as suggested by berto.[/b]

I think it is a bit excessive! Isn't it?[;)]

Please re-read my original post. I had said
Apparently, for some games, for some scenarios, the answers are: yes, and yes.

When I am disappointed with the AI--not all the time, just some of the time; not just for AGEOD games, but for games from any publisher--my solution is:

Hot-seat Solitaire!

Where do I say that a "PC game supported by AI" (quoting you) is "useless"? Didn't I say that, when and where a game falls short in the AI department (repeating: some of the time, not all of the time), I still find use in it by playing hot-seat solitaire (among other creative, adaptive ways).

Where's the excess? [&:]
Campaign Series Legion https://cslegion.com/
Campaign Series Lead Coder https://www.matrixgames.com/forums/view ... hp?f=10167
Panzer Campaigns, Panzer Battles Lead Coder https://wargameds.com
Post Reply

Return to “Birth of America 2: Wars in America”