I need some feedback

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

Moderator: MOD_SPWaW

Post Reply
User avatar
Grenadier
Posts: 658
Joined: Wed May 10, 2000 8:00 am
Location: Newport Beach, CA USA

I need some feedback

Post by Grenadier »

It appears that the only times a designer gets feedback on his scenarios is when they are posted on a Forum post. As my scenarios are on the Raiders Arsenal site or Fabio Prado's site, I do not see much feedback about them. It has been nearly a year since I did a new scenario for the community and I need to know if they are valued. There are a lot of very good designers who have come up in the last year and I know I cannot hold a candle to Redleg anymore :)

My time is being increasingly consumed by CL so I do not want to do SPWaW scenarios if they are not being played much. Those of you who have downloaded my latest scenarios,"Road to Kharkov" and "Von Manstein's Vindaication." how are they? Were they good or did they suck? or were they simply average? What did you like about the? What did you dislike? Any problems in the design?
Brent Grenadier Richards




__________________
Image

[url=http://
Tankhead
Posts: 993
Joined: Wed Jun 21, 2000 8:00 am
Location: Yukon Territory Canada
Contact:

Post by Tankhead »

Hello Grenadier!

I for one play you scenarios and love them, the historical value you put in your scenarios are a joy for me. I find them challenging and fun, sometime you defend, advance or even run :D Always different that is for sure. The 20, 25 turn scenarios I love.
I would be really sad if you would quit making scenarios for SPWaW, as far I am concern you rumble with the best scenario makers out there.

I have played The Road to Kharkov and really enjoy it Col Krause manage a small victory by the skin of is teeth and denied the Russian Beast the victory, the T-34 and KV-1 kept a coming and kept a coming :eek: I saved my tank reserve till the 17 turn and sneak on the Russian flank and rear and all hell broke loose, also save my airforce till the 15 turn, this tactic won me the scenario but at a cost to my troops. Also got big headache fron Russian arty. All in all I love it and will play it again after a while.

My next in line to play is Von Manstein's Vindaication, see what I can do in this one.

Keep up the good work Brent they are a joy to play. ;)
Tankhead

Image
cadmus
Posts: 53
Joined: Wed Mar 13, 2002 5:10 am
Location: Columbia, MD

Post by cadmus »

Brent ... I've been an avid consumer of every scenario you've produced. It's amazing to me how you have managed to consistently sustain such a high level of excellence over such a number of scenarios. I'd hate to think I'd seen the last of your SP:WaW efforts that have given me so much pleasure (and teeth gnashing). However, I must confess I'm severely torn between wanting more for SP:WaW and taking time away from your efforts on CL. Tough call. But, I guess the bottom line is that what you've produced so far is so rich that I probably haven't exhausted their replay value ... especially those in which I got trounced the first (or second) time through. So, if you can contribute to getting CL to us faster ... and better ... go to it!
Tankhead
Posts: 993
Joined: Wed Jun 21, 2000 8:00 am
Location: Yukon Territory Canada
Contact:

Post by Tankhead »

Hi Grenadier!

Well I have a small problem, when I played Road to Kharkov it was with Ver 7.0 now I have Ver 7.1 and started to play it again but it CTD to desktop on the 12th turn, I retried it and again CTD to desktop on the 12th turn can't get pass the 12th turn. It was all fine before till I install Ver 7.1.
Tankhead

Image
Figmo
Posts: 548
Joined: Sun May 28, 2000 8:00 am
Location: Pennsylvania, USA

Post by Figmo »

Originally posted by Tankhead
Hi Grenadier!

Well I have a small problem, when I played Road to Kharkov it was with Ver 7.0 now I have Ver 7.1 and started to play it again but it CTD to desktop on the 12th turn, I retried it and again CTD to desktop on the 12th turn can't get pass the 12th turn. It was all fine before till I install Ver 7.1.
Tankhead - this is an old one and I'm not trying to be mean - but after installing 7.1 did you delete the "Steel.prf" file out of the save directory. If you did PLEASE forgive me - I am only trying to help and have forgot to do that many times myself - knowing better.

Brent - don't you dare stop making scenarios for SPWAW - you have become a master of the level of Wild Bill - and I don't say that without meaning it!! We need your scenarios to help keep the flame going.

Figmo
"Laws that forbid the carrying of arms...disarm only those who are neither inclined nor determined to commit crimes ...Such laws make things worse for the assaulted and better for the assailants; they serve rather to encourage than to prevent homicides, f
Tankhead
Posts: 993
Joined: Wed Jun 21, 2000 8:00 am
Location: Yukon Territory Canada
Contact:

Post by Tankhead »

Hello Figmo!

Yes I did a few time to make sure, I even reinstall SPWaW to make sure but still CTD. Like you said it is an older one and I recon it is one of the unit, I just haven't found the baddy yet :D

Nah you not mean heck I forgot a few time myself. hehehe

Yes Brent please keep doing the scenarios. SPWaW would not be the same without your materpeice. ;)
Tankhead

Image
Fabio Prado
Posts: 419
Joined: Tue May 23, 2000 8:00 am
Contact:

Re: I need some feedback

Post by Fabio Prado »

Originally posted by Brent
It appears that the only times a designer gets feedback on his scenarios is when they are posted on a Forum post. As my scenarios are on the Raiders Arsenal site or Fabio Prado's site, I do not see much feedback about them. It has been nearly a year since I did a new scenario for the community and I need to know if they are valued. There are a lot of very good designers who have come up in the last year and I know I cannot hold a candle to Redleg anymore :)

My time is being increasingly consumed by CL so I do not want to do SPWaW scenarios if they are not being played much. Those of you who have downloaded my latest scenarios,"Road to Kharkov" and "Von Manstein's Vindaication." how are they? Were they good or did they suck? or were they simply average? What did you like about the? What did you dislike? Any problems in the design?
Just so you get an idea, "The Road to Kharkov" was downloaded more than 800 times, since 06/23/2002. There seems to be a "silent majority" of fans around there...The Tiger fans, this I can tell you, act like Tigers - silence, then heavy downloads! ;)

Kind regards,

Fab
Image
slehtine
Posts: 73
Joined: Fri Jun 09, 2000 8:00 am
Location: Helsinki, Finland

Feedback

Post by slehtine »

Played the scenario, and got draw.

I usually don't much care about tank battles, but seeing that huge armada of T-34's just forced me to play it. So, i think the idea was brilliant.

Only thing I'd really like to complain about, was usage of mines. It was bit gamey, as they were in front of victory hexes.

I'm going to let this scenario rest for a while, and play it then again.

-Sasa
fud
Posts: 28
Joined: Thu Jun 06, 2002 1:10 am

Post by fud »

Originally posted by Figmo


... - this is an old one and I'm not trying to be mean - but after installing 7.1 did you delete the "Steel.prf" file out of the save directory. If you did PLEASE forgive me - I am only trying to help and have forgot to do that many times myself - knowing better.

Figmo
Hi Figmo,

Thanks for the tip. Perhaps it's old, but I missed it. Could you tell me what that file is and why I should delete it?

Many thanks,

fud
Tankhead
Posts: 993
Joined: Wed Jun 21, 2000 8:00 am
Location: Yukon Territory Canada
Contact:

Post by Tankhead »

The Steel.prf file as all the option you have set in the prefference-option screen and once in a while it does get corrupted. When you start noticing weird things happening in the game delete the prf file and reset your option in the game.
Tankhead

Image
User avatar
Grenadier
Posts: 658
Joined: Wed May 10, 2000 8:00 am
Location: Newport Beach, CA USA

Re: Feedback

Post by Grenadier »

Originally posted by slehtine

Only thing I'd really like to complain about, was usage of mines. It was bit gamey, as they were in front of victory hexes.

-Sasa
Thank you for trying it out. I did the mines that way for 2 reasons, 1
To give some parity to the defense and
2
To force the German player to think twice about reoccupying the hexes just to get the points. Each version has different types of VO's. depending if it is German vs AI or Soviet vs AI / 2 player

800 downloads, WOW!
Talk about the SILENT MAJORITY :D
Brent Grenadier Richards




__________________
Image

[url=http://
Post Reply

Return to “Steel Panthers World At War & Mega Campaigns”