AE my conclusion
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
RE: AE my conclusion
Ignore him. Punch the little green button and his whining will never bother you again.
"Measure civilization by the ability of citizens to mock government with impunity" -- Unknown
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RE: AE my conclusion
dpstafford,
Don't know what you're doing wrong, but my bombardment TF's are performing just like they're supposed to. They run up to the target, bombard and then withdraw to their home base. I'm in the general campaign as well and have done this numerous times, with different ships and it has worked every time as I described. Maybe you are telling the TF to remain on station? When I did that the TF would bombard until the ammo level got too low, then they turned into surface warfare TF's.
Don't know what you're doing wrong, but my bombardment TF's are performing just like they're supposed to. They run up to the target, bombard and then withdraw to their home base. I'm in the general campaign as well and have done this numerous times, with different ships and it has worked every time as I described. Maybe you are telling the TF to remain on station? When I did that the TF would bombard until the ammo level got too low, then they turned into surface warfare TF's.
RE: AE my conclusion
ORIGINAL: John Lansford
Don't know what you're doing wrong, but my bombardment TF's are performing just like they're supposed to.
Mine aren't.
I had a Bombardment TF led by Carpender, & the TF repeatedly refused to bombard, it moved a hex away from the target & would go no further, it didn't matter what retirement orders it had set, it just wouldn't do what I'd ordered it to. I gave it orders to bombard another island & it refused combat again.
Mark
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RE: AE my conclusion
Damaged ships? Cautious TF commander? Ships out of ammo or low on fuel? Is the base in question within airstrike range or has defending ships present?
The only time I've seen something like that happen was when I detached some DD's from an invasion TF to sprint ahead and bombard the target base. Instead, they sat there and refused to advance at all; I was wondering if the base was too far within airstrike range of other bases so the TF commander felt he wouldn't be able to withdraw far enough after bombarding. Every other bombardment TF has worked just fine though.
The only time I've seen something like that happen was when I detached some DD's from an invasion TF to sprint ahead and bombard the target base. Instead, they sat there and refused to advance at all; I was wondering if the base was too far within airstrike range of other bases so the TF commander felt he wouldn't be able to withdraw far enough after bombarding. Every other bombardment TF has worked just fine though.
- Bullwinkle58
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RE: AE my conclusion
Reminds me of that old joke about each of the four services being ordered to "secure that building."ORIGINAL: mullk
Sorry but us Air Force guys think roughing it is when you are in billiting rather than in a hotel...
The Marines charged it with covering fire, blew it up, and stood in the rubble growling.
The Army maneuvered around behind, stormed the back door, set up sentries, and painted everything not moving with bright, white paint.
The Navy walked in, checked the status of the gas meter, the stove, and the circuit breakers, made out the log book, then went to sleep with their eyes open.
The Air Force signed a one-year lease with option to renew, hired an maid, and went golfing . . .
The Moose
RE: AE my conclusion
Can't tell you how nice it is when the capt isn't telling me to "take that position" but rather I tell him "go get um sport I'll be at the club sucking down a cold one when you get back"
RE: AE my conclusion
Please put this thread aside and let it be forgotten. Open a new discussion. I didn't mean all I've said because of my anger and frustration. What I really meant was that I will not participate to this forum any longer and tend to other occupations. Do forgive me.
Sergio
RE: AE my conclusion
About Bombardment TF, in principle the mission needs special ammo (ground explosive shells, no armor penetration) so maybe a requirement is to give the
mision in a supplied port to get the ordonnance. So detaching escort DDs without proper shells is not a good idea. In principle after 1 bombardment and 1 surface
combat or 2 surface combats a TF should go replenish or will have to refuse combat and dangerous orders. Always check the main guns ammo.
But Semil tried to attack cargos I think, and to immitate the historical attempts (like the Savo battle, august 9) it is necessary to move in the island coastal hexes
using waypoints and returning far away (with full nav-nav shells, no bombardment shells or mission) in order to cross by night the target hex containing the suspected
enemy convoy and then a support enemy TF may also interact. This is a good plan. Surprise and first detection will play a role in the first rounds... on the 9 of
august the japaneses had the surprise for them and hurted badly two cruiser squadrons but didn't dare to continue looking fo some cargos after the cruiser clashes.
A bad inspiration of the "tactical commander" (the AI desengagement test or no detection test) but a good plan of the amirauty (the player), together with a bad
performance of the US cruisers and crews (the surprise dice rool, and the game combat engine/routine/data). Easily reproducted by the game but may lead to
various other outcomes, and also depends on the US carriers attitude (north to screen and intercept or south to defend).
About Bombardment TF, in principle the mission needs special ammo (ground explosive shells, no armor penetration) so maybe a requirement is to give the
mision in a supplied port to get the ordonnance. So detaching escort DDs without proper shells is not a good idea. In principle after 1 bombardment and 1 surface
combat or 2 surface combats a TF should go replenish or will have to refuse combat and dangerous orders. Always check the main guns ammo.
But Semil tried to attack cargos I think, and to immitate the historical attempts (like the Savo battle, august 9) it is necessary to move in the island coastal hexes
using waypoints and returning far away (with full nav-nav shells, no bombardment shells or mission) in order to cross by night the target hex containing the suspected
enemy convoy and then a support enemy TF may also interact. This is a good plan. Surprise and first detection will play a role in the first rounds... on the 9 of
august the japaneses had the surprise for them and hurted badly two cruiser squadrons but didn't dare to continue looking fo some cargos after the cruiser clashes.
A bad inspiration of the "tactical commander" (the AI desengagement test or no detection test) but a good plan of the amirauty (the player), together with a bad
performance of the US cruisers and crews (the surprise dice rool, and the game combat engine/routine/data). Easily reproducted by the game but may lead to
various other outcomes, and also depends on the US carriers attitude (north to screen and intercept or south to defend).
There is only two kinds of operational plans, good ones and bad ones.
The good ones almost always fail under unexpected circumstances that often make the bad ones succeed.
-- Napoléon.
With AE immortality is no more a curse.
-- A lucky man.
The good ones almost always fail under unexpected circumstances that often make the bad ones succeed.
-- Napoléon.
With AE immortality is no more a curse.
-- A lucky man.
RE: AE my conclusion
Was watching the Colbert Report and heard him say "You can make an omlet without beraking eggs. It is just a bad omlet." maybe somebody who says they are form the Colbert Nation should pay some more attention to what he says. I have played this game in testing until I am very tired but i still like it very much. I think your sour grapes are making your mouth very spherical. I know a developer and know he looks and thinks carefully at what people say, but I think your attitude is bad. I would not listen to you.ORIGINAL: dpstaffordLet me apologize for the rough treatment you have received. The cheerleader hit squads that patrol these forums are quite vicious. (Have you ever seen the movie "Heathers"?).ORIGINAL: sermil
Mr. Rutins can easily check that I own the game. Sorry...
I think their rage is derived from the pain they are suffering since having had their pom-poms surgically attached.
I haven't played the Gualcanal scenario. But I am nearing Christmas in a PBEM GC. And given that the surface/bombardment retirement option doesn't work, I don't see how that scenario could even be playable--without the "Tokyo Express".
There are a lot of great new features in AE (over WITP). But there are also a number of things that jumped-the-shark. But since you appear to completely new to this game system, you should expect a few bumps. And until you play against a human opponent, you will never expeience the game's full potential.
Youremind me of a little girl whose boyfriend doesnt wnat to be her boyfriend anymore because she has pimmples.
RE: AE my conclusion
ORIGINAL: John Lansford
Damaged ships? Cautious TF commander? Ships out of ammo or low on fuel? Is the base in question within airstrike range or has defending ships present?
The only time I've seen something like that happen was when I detached some DD's from an invasion TF to sprint ahead and bombard the target base. Instead, they sat there and refused to advance at all; I was wondering if the base was too far within airstrike range of other bases so the TF commander felt he wouldn't be able to withdraw far enough after bombarding. Every other bombardment TF has worked just fine though.
Yes, the base was Canton Island & enemy air was present, but essentially grounded due to carrier strikes. Other than that they were fully fuelled & undamaged.
Mark
RE: AE my conclusion
ORIGINAL: Osterhaut
Youremind me of a little girl whose boyfriend doesnt wnat to be her boyfriend anymore because she has pimmples.
[:D]. I must admit, its a good analogy..well perhaps the roles are reversed but it was funny.
--JJAX
- dpstafford
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RE: AE my conclusion
Most, if no all, of mine have been surface TF's. Hoping to engage the enemy at night and slip way during the day. This always worked in WITP, but has yet to work for me in AE. Fortunately, my opponent's Betty's must have run out of torpedoes (at Saigon presumably), so I lived to fight another day. They engage, they fight, but then sit around resting on their laurels. (I am veteran enough not to have ordered remain-on-station).ORIGINAL: John Lansford
Don't know what you're doing wrong, but my bombardment TF's are performing just like they're supposed to. They run up to the target, bombard and then withdraw to their home base. I'm in the general campaign as well and have done this numerous times, with different ships and it has worked every time as I described. Maybe you are telling the TF to remain on station? When I did that the TF would bombard until the ammo level got too low, then they turned into surface warfare TF's.
Something has changed from WITP. Take an ASW TF, on station, for example. In WITP, if I flipped the toggle back to retire WITHOUT hitting return to PH, it would stay put for the night move and then start back during the day, the same day. In AE in doesn't start back until the NEXT day. Got to believe the two situations are related.
- dpstafford
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RE: AE my conclusion
That's rich! Coming from someone named Heather.ORIGINAL: Osterhaut
Was watching the Colbert Report and heard him say "You can make an omlet without beraking eggs. It is just a bad omlet." maybe somebody who says they are form the Colbert Nation should pay some more attention to what he says. I have played this game in testing until I am very tired but i still like it very much. I think your sour grapes are making your mouth very spherical. I know a developer and know he looks and thinks carefully at what people say, but I think your attitude is bad. I would not listen to you.ORIGINAL: dpstafford
You remind me of a little girl whose boyfriend doesnt wnat to be her boyfriend anymore because she has pimmples.
And in the spirit of Colbert, all I'm am trying to do is point out the broken eggs. Before someone gets yolks all over their pom-poms.
- dpstafford
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RE: AE my conclusion
By all means, block me! Because talking to a cheerleader is like, well, talking to a cheerleader........ORIGINAL: Mynok
Ignore him. Punch the little green button and his whining will never bother you again.
RE: AE my conclusion
Aksually, I'd rather talk to a cute intelligent cheerleader, than an obviously psychologically disturbed person like yourself. Maybe you should go somewhere esle.
I have to say I laughed a lot over Osterhaut's post, but also have to say that most families down here have 12 year olds with a little more maturity than u do, but most of the 12 year olds down here are cheerleaders or majorettes in the band.
I have to say I laughed a lot over Osterhaut's post, but also have to say that most families down here have 12 year olds with a little more maturity than u do, but most of the 12 year olds down here are cheerleaders or majorettes in the band.
- dpstafford
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RE: AE my conclusion
Unfortunately, you aren't cute or intelligent.ORIGINAL: Whisper
Aksually, I'd rather talk to a cute intelligent cheerleader, than an obviously psychologically disturbed person like yourself. Maybe you should go somewhere esle.
And besides, it's my psychologically disturbed mind which gives me my edge, Heather!
RE: AE my conclusion
ORIGINAL: Whisper
Aksually, I'd rather talk to a cute intelligent cheerleader, than an obviously psychologically disturbed person like yourself. Maybe you should go somewhere esle.
Ah Whisper, you are just feeding him. Never feed a troll, it just encourages them
- Erik Rutins
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RE: AE my conclusion
Ok guys, that is it. No personal insults on this forum. If you can't have a civil discussion, find a different forum. Note, this is not aimed at pompack, he was just the last one to post.
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.