Patch 01 ... Patch 02 ... Patch 03 ...

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

pad152
Posts: 2835
Joined: Sun Apr 23, 2000 8:00 am

RE: Patch 01 ... Patch 02

Post by pad152 »

When someone asks why is the game so expensive, they need to told because of the support like this, months after release, new features are still being added and the game is still fully supported by the developers!
 
FOW
Posts: 499
Joined: Thu Nov 06, 2008 12:26 pm
Location: England

RE: Patch 01 ... Patch 02

Post by FOW »

ORIGINAL: khyberbill
Adjustments to artillery and supplies have been made.

Will results like the below be changed then? There were well rested troops, sitting behind lvl 5 forts in rest mode. I have an AMD Turion 64x2 and it still took 8 minutes and 24 seconds for the bombardment phase to play out.
REST MODE - that was part of your problem.
When the enemy starts lobbing shells you should be in combat mode, sitting in the trenches, not rest mode, lounging around in deck chairs and playing cricket [;)]
User avatar
m10bob
Posts: 8583
Joined: Sun Nov 03, 2002 9:09 pm
Location: Dismal Seepage Indiana

RE: Patch 01 ... Patch 02

Post by m10bob »

ORIGINAL: pad152

When someone asks why is the game so expensive, they need to told because of the support like this, months after release, new features are still being added and the game is still fully supported by the developers!


NO!!!!!...This must not be revealed!!!!!!..We MUST have a means to keep the riff-raff out!!!!!
Image

User avatar
khyberbill
Posts: 1941
Joined: Tue Sep 11, 2007 6:29 pm
Location: new milford, ct

RE: Patch 01 ... Patch 02

Post by khyberbill »

REST MODE - that was part of your problem.
When the enemy starts lobbing shells you should be in combat mode, sitting in the trenches, not rest mode, lounging around in deck chairs and playing cricket

I said well rested. They were in reserve mode. They get really slaughtered if in combat mode.
"Its a dog eat dog world Sammy and I am wearing Milkbone underwear" -Norm.
User avatar
Rising-Sun
Posts: 2207
Joined: Thu Nov 05, 2009 10:27 am
Location: Clifton Park, NY
Contact:

RE: Patch 01 ... Patch 02

Post by Rising-Sun »

bump, how the progress going??
Image
User avatar
Nomad
Posts: 7273
Joined: Wed Sep 05, 2001 8:00 am
Location: West Yellowstone, Montana

RE: Patch 01 ... Patch 02

Post by Nomad »

ORIGINAL: bjmorgan

WRONG M10BOB!  I've heard that thousands of sailors got bombed in San Diego in WWII.  Every year since then, too.

And my dad was one of those no doubt. [8D]
ckk
Posts: 1241
Joined: Wed Oct 18, 2000 8:00 am
Location: Pensacola Beach FL

RE: Patch 01 ... Patch 02

Post by ckk »

I'll save Terminus the keystrokes[:D] It will be ready when it' s ready!
Swenslim
Posts: 437
Joined: Fri Apr 15, 2005 7:34 pm
Location: Odessa, Ukraine

RE: Patch 01 ... Patch 02

Post by Swenslim »

If it is possible, please make in this or next patches possibility to air attack on Aden and Abadan atleast. This bases in RL are very close to map edges. In my PBEM game I feel like I was fooled... in april 1942 I was chasing with my CV's opponents 4 BB's and other ships... and he simply moved them for repairs to Aden port.
User avatar
BigBadWolf
Posts: 584
Joined: Wed Aug 08, 2007 7:01 am
Location: Serbia

RE: Patch 01 ... Patch 02

Post by BigBadWolf »

Maybe some comfort can be found in the immortal words of Johan Andersen, LGP of PI:

"A patch is never late! Nor is it ever early. It arrives precisely when I mean it to do!"

[8D]

Image
User avatar
jwilkerson
Posts: 8046
Joined: Sun Sep 15, 2002 4:02 am
Location: Kansas
Contact:

RE: Patch 01 ... Patch 02

Post by jwilkerson »

ORIGINAL: RisingSun

bump, how the progress going??

The progress is just wonderful, thanks for asking [:D] at this point I would guesstimate Tuesday-ish for the public beta.

AE Project Lead
SCW Project Lead
User avatar
freeboy
Posts: 8969
Joined: Sun May 16, 2004 9:33 am
Location: Colorado

RE: Patch 01 ... Patch 02

Post by freeboy »

that is awesome!
we welcome your hard work and await patiently,
"Tanks forward"
User avatar
khyberbill
Posts: 1941
Joined: Tue Sep 11, 2007 6:29 pm
Location: new milford, ct

RE: Patch 01 ... Patch 02

Post by khyberbill »

I am sure that 1) it is possible and 2) it isnt going to happen.
"Its a dog eat dog world Sammy and I am wearing Milkbone underwear" -Norm.
User avatar
dorjun driver
Posts: 641
Joined: Thu Apr 20, 2006 2:17 am
Location: Port Townsend: hex 210,51
Contact:

RE: Patch 01 ... Patch 02

Post by dorjun driver »

I'm betting on the -ishday.[8D]
x - ARPAnaut
x - ACM
x - AES
Current - Bum

Image

The paths of glory may lead you to the grave, but the paths of duty may not get you anywhere.
JT
User avatar
Don Bowen
Posts: 5185
Joined: Thu Jul 13, 2000 8:00 am
Location: Georgetown, Texas, USA

RE: Patch 01 ... Patch 02

Post by Don Bowen »

ORIGINAL: Swenslim

If it is possible, please make in this or next patches possibility to air attack on Aden and Abadan atleast. This bases in RL are very close to map edges. In my PBEM game I feel like I was fooled... in april 1942 I was chasing with my CV's opponents 4 BB's and other ships... and he simply moved them for repairs to Aden port.

Sorry, No. Off map is just that - TFs off map do not have a valid map location and none of the normal combat related events work. The hex position that you see for an off map TF is just a place to stick it so you can see it. It really has NO position, so nothing works.
User avatar
Terminus
Posts: 39781
Joined: Fri Apr 22, 2005 11:53 pm
Location: Denmark

RE: Patch 01 ... Patch 02

Post by Terminus »

ORIGINAL: khyberbill

I am sure that 1) it is possible and 2) it isnt going to happen.

So 1) it's impossible and 2) it isn't going to happen.
We are all dreams of the Giant Space Butterfly.
User avatar
Wirraway_Ace
Posts: 1509
Joined: Mon Oct 08, 2007 2:28 pm
Location: Austin / Brisbane

RE: Patch 01 ... Patch 02

Post by Wirraway_Ace »

ORIGINAL: Don Bowen

ORIGINAL: Swenslim

If it is possible, please make in this or next patches possibility to air attack on Aden and Abadan atleast. This bases in RL are very close to map edges. In my PBEM game I feel like I was fooled... in april 1942 I was chasing with my CV's opponents 4 BB's and other ships... and he simply moved them for repairs to Aden port.

Sorry, No. Off map is just that - TFs off map do not have a valid map location and none of the normal combat related events work. The hex position that you see for an off map TF is just a place to stick it so you can see it. It really has NO position, so nothing works.

The thought of the KB chasing the British fleet into the Med or around the Horn of Africa brings a smile to my face.
User avatar
Rising-Sun
Posts: 2207
Joined: Thu Nov 05, 2009 10:27 am
Location: Clifton Park, NY
Contact:

RE: Patch 01 ... Patch 02

Post by Rising-Sun »

Well that make me happy and i gotta go see a denist on that day :(
Image
Swenslim
Posts: 437
Joined: Fri Apr 15, 2005 7:34 pm
Location: Odessa, Ukraine

RE: Patch 01 ... Patch 02

Post by Swenslim »

Please check supply movement in Burma ! In my game despite I have big stock on Rangoon supply doesnt moves to other bases !!!
User avatar
cantona2
Posts: 3749
Joined: Mon May 21, 2007 2:45 pm
Location: Gibraltar

RE: Patch 01 ... Patch 02

Post by cantona2 »

ORIGINAL: Swenslim

Please check supply movement in Burma ! In my game despite I have big stock on Rangoon supply doesnt moves to other bases !!!

I had the same until i upped the supply needed at Mandalay using the arrow button and supply begun to flow north in earnest!
1966 was a great year for English Football...Eric was born

User avatar
Przemcio231
Posts: 1901
Joined: Tue Oct 11, 2005 9:39 am
Location: Warsaw,Poland,EU:)

RE: Patch 01 ... Patch 02

Post by Przemcio231 »

Is it true that ability to air transport of (R) land units between the same command (R) bases will be disallowed in Patch 2???
Image

Pinky: Hey Brain what are we goeing to do this evening?
Brain: The Usual Pinky we will try to take over the World;)
Post Reply

Return to “War in the Pacific: Admiral's Edition”