Is this an OOB issue or something more fundamental?
Thanks

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You gave my little secrete away. It was more fun to make them go searching. But I will tease a little more. Yes in the manual it does give a listing of specific aircraft that is "dedicated ground attack aircraft"Originally posted by Voriax
Basically any aircraft that has ammo left after the first strafe can return if it's undamaged. Just that this is more likely to the 'dedicated ground attack aircraft'. And you can find them by looking at the 'top' armour box in the OOB editor..if there's a '1' then you just found one such plane
Also if you search via weapons encyclopedia...there's that top down pic of the plane at the lower right corner..there are two numbers in it's right..the latter in parenthesis will tell you the same.
Voriax
How experienced does a unit have to be to figure out that shooting more things at the enemy makes them go away faster?Originally posted by Voriax
Now unless the target is 3 hexes away or closer the unit has to pass an experience check to see if it fires seconday weapon(s).
Voriax
Actually only experienced crew has time to perform weapons fire with all guns...Imagine a 4 man crew in a tank with 4 weapons. Who's gonna drive? And watch the surroundings..use the radio? Load the main gun? At close range it's assumed that enemy is already rushing at you so crew just blazes away in desperation, ignoring everything else.Originally posted by Ograbme
How experienced does a unit have to be to figure out that shooting more things at the enemy makes them go away faster?
When I was testing the Ju87g1 in the game to see how well it shot up tanks, I first tested it against 10 t34's clustered around a gold spot then 10 t70's again around the same gold spot (to allow the planes to attack turn after turn).Originally posted by Squirmer
Anyone ever seen an AAMG on a tank fire at a plane? I've just realised that I haven't. HTs, trucks, flak all do but not, seemingly, anything tank-like.
Is this an OOB issue or something more fundamental?
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