how does it match upto expectation?

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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ASHBERY76
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RE: how does it match upto expectation?

Post by ASHBERY76 »

ORIGINAL: wodin

Get some more practice and you might start to get the hang of it and enjoy it....who knows?

If you jump into this game without reading the manual,playing the tutorials,using the galactopedia a lot,the game is going to be tough.I do not think the nature of the game is going to appeal to everybody,it is pretty hardcore.
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Erik Rutins
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RE: how does it match upto expectation?

Post by Erik Rutins »

ORIGINAL: Citriz
I was a bit concerned about the real time aspect of it, but I could not have been more unjustified. The real time is great, it isnt to fast, and if it ever is, you can slow it down to a crawl, or pause it and still execute most of the commands in the game. This is one of those games that you start playing, and it feels alive.  This morning, I was being harrassed at two of my mining bases almost non-stop by pirates, I eventually paid one of them to attack a rival and sent most of my available fleet to the second pirate factions base to eliminate them.  Unfortunately I overlooked that my fleet was running low on fuel and they came to a near halt only halfway to the pirate base.  Now I had yet another problem on my plate, not only was my attack halted, but the majority of my fleet was stuck in the middle of nowhere, and the pirates were still hitting me.  Two of my mining bases eventually went down, and I thought the game was a wrap as my economy was starting to take a dive and the pirates were getting bolder.  Just as an attack on one of my colonies was about to start ... a new race I had not encountered came out of nowhere and started finishing the pirate base off, this took the attention of the pirates off of my empire, allowed me to get my fleet back underway, and eventually lead to a new ally in the area.

I honestly cant wait for further development, and the fact that modding is made so easy makes me think this game will be around for quite a while. [:)]

Fantastic comments and mini-AAR, thank you Citriz.

Regarding the zoom scrolling, have you played around with the Zoom speed setting in the options or the other performance settings yet?

Erik Rutins
CEO, Matrix Games LLC


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Darthcaboose
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RE: how does it match upto expectation?

Post by Darthcaboose »

If you're looking for graphics, Distant Worlds will probably not score high in that department. However, the game does a good job at paying homage to the old (1990s and early 2000s) RTS games. Even the opening intro graphic reminded me of the good ol' days!

In terms of gameplay, there's a lot of stuff to keep you busy. It's a fun game that allows you to choose exactly what it is you want to do. For me, I'm no fan of consistent micro-management, so I played the role of the pure Expansionist and the Department of State / Private Relations Head by keeping tabs on colony expansion and resource acquisition while leaving the military and design roles on Suggest.
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Sarissofoi
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RE: how does it match upto expectation?

Post by Sarissofoi »

Yeah I start without reading manual, without tutorial and even dont look at Galactopedia.

About refiting look here:
I have no idea how to refit ships. I mean I know but this doesnt work.
First I make my own frigate I name it Szybki Kot.
Really basic project. Fast and with basic pew pew beam weopn.
I have starting frigate but I cant refit this "Start" Frigate to my own frigate.
Ok scraping 'start' ship and build my own.
Now I adwance in some techs and want to upgrade some components.
I push upgrade button but this give me a new design with new name. I like my own names. Also I cant see to what design my ship is uprading and upgrade make automaticly my design obsolete.
I try copy and edit my "Szybki Kot" design but this didnt work. I mean I did it but I can refit my frigates only to obsolete 'start' ship design.
WTF?
Also this look like you can have only one design for one class ships. 1 destroyer, 1 escort etc. You can have more but only the newest can be produced becoze rest are atuo made obsolete and for some reasons checking not obsolete button dont work properly for me. Dont know what happend. Myeby I am moron and I do something wrong. Prove me that I am moron.

Also about interface. there should be something like minimize panels. example I want check some place for resources and using planar something I do this but checking another places i must go again by all this panels. Some minors others things.
Also game dont give enough feedback. If your ships station bases are destroyed you dont get any info. Only when they attacked.  Also there should be notification if you plan bulid ship or base and yu dont have enough resources and you dont have any sources. I wonder why I can builit my frgates. Lack of 2 resources. I send my ships to build mine but suprise mine also need these resources. Funny :).

Also no music and I must check in my system my native language to English USA. This suck. No music. This sucks double.
Ok. Back to gaming. I will try add somethings to my AAR.

BTW I doing well now. I  catch whats going on and my empire rule in this part of galaxy. Also I can think about myself as veteran or experienced strategy gamer and I think i am not that bad in this things.

Cheers.

PS. When I see only praising I can resist. Simply If you only praise I will say this game suck.

Cheers:)

Banquet
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RE: how does it match upto expectation?

Post by Banquet »

My expectations were that the game was creating some buzz and my brief reading of features made Distant Worlds sound like it had some interesting features.

Having got the game, it's blowing me away. I'm only just out of the tutorials, but it get's so many things right. Things that others games should get right but so often don't - like a proper solar system with orbiting planets (they actually orbit!) and moons, and a proper galaxy. At last a space 4X that actually feels like the designer knew a little about astronomy. It just helps me immerse in the game.

But also things I'd never have thought of like the private sector ships, which are brilliant. They give the whole map a living, breathing feeling of being alive with star ships plying their trade.

Just now I got a message that pirates were demanding protection money. In most games if I didn't pay I could expect to be attacked, and I'd probably only get the message if I was weak. On this occasion I didn't pay (because I'd saved and was quitting to eat) so I rejected their demands. Instead of being attacked, I got another message asking if I'd authorise an attack on the pirates system... I did and so 8 of my destroyers formed a fleet and wiped the pirates out of their system. While doing so another group of pirates joined my empire as they feared I'd be coming after them next! How cool is that!

There must be some faults, there must be - and only much more playing will bring them out, but it's been a while since I got so excited about a game as this. In fact I thought I was too old to get excited like this playing a game :)

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Erik Rutins
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RE: how does it match upto expectation?

Post by Erik Rutins »

ORIGINAL: Sarissofoi
I have no idea how to refit ships. I mean I know but this doesnt work.
First I make my own frigate I name it Szybki Kot.
Really basic project. Fast and with basic pew pew beam weopn.
I have starting frigate but I cant refit this "Start" Frigate to my own frigate.
Ok scraping 'start' ship and build my own.

Hm, this works fine for me. Could you upload a save? Not sure if this could be an issue with the ship design or something else. Did you mark the older design as obsolete?
Now I adwance in some techs and want to upgrade some components.
I push upgrade button but this give me a new design with new name. I like my own names. Also I cant see to what design my ship is uprading and upgrade make automaticly my design obsolete.

That's what the Upgrade button does, it just gives you a new design of the same class with the latest components. What I normally do is "Copy as New", modify it as desired and then mark the old one as obsolete.
I try copy and edit my "Szybki Kot" design but this didnt work. I mean I did it but I can refit my frigates only to obsolete 'start' ship design.
WTF?

Not sure, this works fine for me.
Also this look like you can have only one design for one class ships. 1 destroyer, 1 escort etc. You can have more but only the newest can be produced becoze rest are atuo made obsolete and for some reasons checking not obsolete button dont work properly for me. Dont know what happend. Myeby I am moron and I do something wrong. Prove me that I am moron.

That's not true actually, you can have multiple designs per type. Per the default "show latest design" setting you will only see the latest one, but you can check that off and see all of them and you can build any design that is not obsolete.

As far as marking it as obsolete, you just check the box and click the save button, as far as I recall.
Also about interface. there should be something like minimize panels. example I want check some place for resources and using planar something I do this but checking another places i must go again by all this panels. Some minors others things.

Not sure I understood this, sorry, can you elaborate?

[qutoe]Also game dont give enough feedback. If your ships station bases are destroyed you dont get any info. Only when they attacked.  Also there should be notification if you plan bulid ship or base and yu dont have enough resources and you dont have any sources. I wonder why I can builit my frgates. Lack of 2 resources. I send my ships to build mine but suprise mine also need these resources. Funny :).[/quote]

I think there's actually a unique issue here related to the Zenox and the fact that the game at start doesn't tend to give you Dilithium as a resource, which is what the unique Zenox shield component needs. That's not typical for most races and building a dilithium mining station at the very start with Zenox is thus a good idea. As far as more feedback on resource shortages, absolutely agree we could add more there. I don't find it hard as an experienced player but I can see how it can be hard to figure out what's going on when you're just getting started.
Also no music and I must check in my system my native language to English USA. This suck. No music. This sucks double.

So far, you are the only customer reporting no music, so I have to assume this is an issue somehow specific to your system. The regional format issue is our fault, should not have slipped by and will be fixed quickly. You can leave your language on your normal setting, by the way, it's just the format that matters (i.e. using commas instead of decimal points).

Regards,

- Erik
Erik Rutins
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Erik Rutins
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RE: how does it match upto expectation?

Post by Erik Rutins »

ORIGINAL: Banquet
My expectations were the game was creating some buzz and my brief reading of features made Distant Worlds sound like it had some interesting features.

Having got the game, it's blowing me away. I'm only just out of the tutorials, but it get's so many things right. Things that others games should get right but so often don't - like a proper solar system with orbiting planets (they actually orbit!) and moons, and a proper galaxy. At last a space 4X that actually feels like the designer knew a little about astronomy. It just helps me immerse in the game.

But also things I'd never have thought of like the private sector ships, which are brilliant. They give the whole map a living, breathing feeling of being alive with star ships plying their trade.

Just now I got a message that pirates were demanding protection money. In most games if I didn't pay I could expect to be attacked, and I'd probably only get the message if I was weak. On this occasion I didn't pay (because I'd saved and was quitting to eat) so I rejected their demands. Instead of being attacked, I got another message asking if I'd authorise an attack on the pirates system... I did and so 8 of my destroyers formed a fleet and wiped the pirates out of their system. While doing so another group of pirates joined my empire as they feared I'd be coming after them next! How cool is that!

There must be some faults, there must be - and only much more playing will bring them out, but it's been a while since I got so excited about a game as this. In fact I thought I was too old to get exited like this playing a game :)

Thank you, and I will indulge in a little "woo hoo" here on behalf of the team as I see more of you all getting it. I've been quite excited about DW for a while now and while we do have some rough edges that have shown up now that it's out "in the wild" which we will have to fix with updates, I'm glad it's working well for so many and giving you guys the same feeling I've had.
Erik Rutins
CEO, Matrix Games LLC


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wodin
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RE: how does it match upto expectation?

Post by wodin »

I do suggest you read the manual....you might find the answers to your problems....also I know you like the game really...[;)]

Just noticed Eric has posted on how to help you.

Banquet....love the write up....see your a Panther games player...lets hope some of the new people to matrix take a look at the new Panther game, because if Panther dont sell enough they will struggle to carry on the series which will be a major blow as you know to the wargaming lovers here.

This game will be bought...though it will have to wait till after the Bulge game release.
Banquet
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RE: how does it match upto expectation?

Post by Banquet »

ORIGINAL: Erik Rutins

Thank you, and I will indulge in a little "woo hoo" here on behalf of the team as I see more of you all getting it.

Much 'woo hoo' deserved :)

wodin, I truly hope Bulge is a huge success. It certainly deserves to be. The whole series is one of the finest wargames ever made imo.


Siljanus
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RE: how does it match upto expectation?

Post by Siljanus »


ORIGINAL: Citriz
I was a bit concerned about the real time aspect of it, but I could not have been more unjustified. The real time is great, it isnt to fast, and if it ever is, you can slow it down to a crawl,


Slight derail. Where do you control game speed? Can't seem to find it in the options menu and I can't seem to find anything on the main screen.

Thanks!
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Webbco
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RE: how does it match upto expectation?

Post by Webbco »

Top left of the screen, or use your + and - buttons.
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Wade1000
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RE: how does it match upto expectation?

Post by Wade1000 »

ORIGINAL: Erik Rutins
ORIGINAL: Erik Rutins

ORIGINAL: Sarissofoi
I have no idea how to refit ships. I mean I know but this doesnt work.
First I make my own frigate I name it Szybki Kot.
Really basic project. Fast and with basic pew pew beam weopn.
I have starting frigate but I cant refit this "Start" Frigate to my own frigate.
Ok scraping 'start' ship and build my own.

Hm, this works fine for me. Could you upload a save? Not sure if this could be an issue with the ship design or something else. Did you mark the older design as obsolete?
Now I adwance in some techs and want to upgrade some components.
I push upgrade button but this give me a new design with new name. I like my own names. Also I cant see to what design my ship is uprading and upgrade make automaticly my design obsolete.

That's what the Upgrade button does, it just gives you a new design of the same class with the latest components. What I normally do is "Copy as New", modify it as desired and then mark the old one as obsolete.
I try copy and edit my "Szybki Kot" design but this didnt work. I mean I did it but I can refit my frigates only to obsolete 'start' ship design.
WTF?

Not sure, this works fine for me.
Also this look like you can have only one design for one class ships. 1 destroyer, 1 escort etc. You can have more but only the newest can be produced becoze rest are atuo made obsolete and for some reasons checking not obsolete button dont work properly for me. Dont know what happend. Myeby I am moron and I do something wrong. Prove me that I am moron.

That's not true actually, you can have multiple designs per type. Per the default "show latest design" setting you will only see the latest one, but you can check that off and see all of them and you can build any design that is not obsolete.

As far as marking it as obsolete, you just check the box and click the save button, as far as I recall.
Also about interface. there should be something like minimize panels. example I want check some place for resources and using planar something I do this but checking another places i must go again by all this panels. Some minors others things.

Not sure I understood this, sorry, can you elaborate?

[qutoe]Also game dont give enough feedback. If your ships station bases are destroyed you dont get any info. Only when they attacked. Also there should be notification if you plan bulid ship or base and yu dont have enough resources and you dont have any sources. I wonder why I can builit my frgates. Lack of 2 resources. I send my ships to build mine but suprise mine also need these resources. Funny :).

I think there's actually a unique issue here related to the Zenox and the fact that the game at start doesn't tend to give you Dilithium as a resource, which is what the unique Zenox shield component needs. That's not typical for most races and building a dilithium mining station at the very start with Zenox is thus a good idea. As far as more feedback on resource shortages, absolutely agree we could add more there. I don't find it hard as an experienced player but I can see how it can be hard to figure out what's going on when you're just getting started.
Also no music and I must check in my system my native language to English USA. This suck. No music. This sucks double.

So far, you are the only customer reporting no music, so I have to assume this is an issue somehow specific to your system. The regional format issue is our fault, should not have slipped by and will be fixed quickly. You can leave your language on your normal setting, by the way, it's just the format that matters (i.e. using commas instead of decimal points).

Regards,

- Erik
[/quote]
Ashbery76 reported no music also after using the editor:
The music stopped playing for me when I used the editor.
tm.asp?m=2414056 (from: 'Chaos Cats in space. First impressions.')
Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.
Dohon
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RE: how does it match upto expectation?

Post by Dohon »

While I can't claim to have played the game a lot just yet, I did already install the game. I took a lazy look at the manual (I'm too tired right now to read it through), but once I took the game for a test drive and saw the Galactopedia, I was absolutely boggled by the cheer scale of the game! I knew it was a huge game, but by the Gods, it's huge! I'm loving it already. Finally a game that has extensive depth, combined to a slick, informative interface.

I have this feeling that once I actually play the game (sometime tomorrow), I will turn into a true zealot instead of a raving fanboy.

*murmurs*

Repent, you 4X-non-believers! Repent and convert to the real religion!
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Sarissofoi
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RE: how does it match upto expectation?

Post by Sarissofoi »

Ok. I waste about hour and half with my system and programs and music is here.
Cheers.
On the other hand my USB speakers stop working.
I dont know what happend I must ceck this crap on other PC.
This waste of time make me mad but there is worse.
I lost somewhere save from yesterday.
I am furius. Yes. Mostly on myself.
BTW I come back to my native language settings and geuss what. Game work.
Miracle and wonders.

But I lost my saves . Arghh. I must find some good word to describe this.
"Ja kurwa pierdole."
Ok. Sory for that.
I gonna start again and check designs and rest of the stuff.
But man I lost saves. Kurrrrrvuss magnuss!

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Webbco
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RE: how does it match upto expectation?

Post by Webbco »

Sarissofoi, are you Polish?
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JosEPhII
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RE: how does it match upto expectation?

Post by JosEPhII »


Even though it's a RTS this maybe the 4X game that supplants my MoO3! (Yes I Love MoO3 and I mod it too!)

It blows Armada out of the water. And Armada is a decent Space game (if not a bit shallow).

Once I learn the ins and outs I can't wait to turn Auto off and really get my "micro" hands dirty! [:D]

JosEPh [;)]
"old and slow.....Watch out!"
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Sarissofoi
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RE: how does it match upto expectation?

Post by Sarissofoi »

Yes. I am Polish. And damn proud one. Even if I am stupid bitching lazy moron. But hey nobody is perfect.

And yes game is much better than armada. Armada is crap. Simply. On first look this game can be better than SotS(but SotS focus more on tactical battles) but SOtS is difrent. But DW is much better on firts look than GAlCiv.
And music is good.

BTW If you can look on design ships in Space Empire 4 you can see some good resolves here. You can look on 5 to see how you can broke what is good.
Cheers.
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Erik Rutins
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RE: how does it match upto expectation?

Post by Erik Rutins »

ORIGINAL: Sarissofoi
I gonna start again and check designs and rest of the stuff.
But man I lost saves. Kurrrrrvuss magnuss!

Were you using the default save location or had you "saved as" to a folder of your choice? If you do the latter, you can put them wherever you want and it will remember that setting.

You can also search your computer for *.dwg files.
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Sarissofoi
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RE: how does it match upto expectation?

Post by Sarissofoi »

Thx for info Erik. I will do that.

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Sarissofoi
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RE: how does it match upto expectation?

Post by Sarissofoi »

Strenge thing. When I choose save where my save are?
I only see saves which I save using save as.
These is propably isssue why I lost my last save.

And I post my last save. Actually I want but these is more than 20mega. How to fast upload this things here?

Problem is
I have few 'Szybki Kot' frigates. They are size 200 fast anti piracy vessels. They are marked as obsolete. Ships I have arent counted in design window.
I want to retrofit them to "Szybki Kot B" frigates. B version have better engines and additional weopons but is also 200 size and frigate. I have 2 these ships and they are not marked as obsolete.
But I can retrofit them to 'Sorocoba" frigate which is your basic first frigate type. Size 140.
Not make any sense to me.
Look at this and prove me that is working right.

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