Krause's Sound Mod

Post new maps, scenarios, estabs and mods here to share with other gamers.

Moderators: Panther Paul, Arjuna

OlegHasky
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RE: Krause's Sound Mod

Post by OlegHasky »

I am pretty sure some of the rifle sounds in the original BFTB were recorded off of a TV western

gabeeg Its not about the quality of the sounds, but about geometric/technical adjustment to human brain perception.
Matrix possesed mastery in the technique of affecting the brain with geometrics.. at any plain.
Hard to beat that..
pure crystal shaped symbols - from the sound plane, trough graphical, till the very engine background.
symbols that fits the entrance of the brain as a key to the lock

(You dont see them ever very kean to change those basis, even when it means to sacrifise the liquidness of the game. There are some things that they will never Touch.. -They know the value of its sharped form. Its matematicly calculated)

..I am welcoming arjuna to officialy deny it [>:]
Time Elapsed.
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Seydlitz69
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RE: Krause's Sound Mod

Post by Seydlitz69 »

ORIGINAL: OlegHasky
I am pretty sure some of the rifle sounds in the original BFTB were recorded off of a TV western

gabeeg Its not about the quality of the sounds, but about geometric/technical adjustment to human brain perception.
Matrix possesed mastery in the technique of affecting the brain with geometrics.. at any plain.
Hard to beat that..
pure crystal shaped symbols - from the sound plane, trough graphical, till the very engine background.
symbols that fits the entrance of the brain as a key to the lock

(You dont see them ever very kean to change those basis, even when it means to sacrifise the liquidness of the game. There are some things that they will never Touch.. -They know the value of its sharped form. Its matematicly calculated)

..I am welcoming arjuna to officialy deny it [>:]

Here we go.
"He who has not fought the Germans does not know war". - British Military Aphorism
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Magpius
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RE: Krause's Sound Mod

Post by Magpius »

[:D] OMG Oleg; you're taking the piss...[:D]

"I don't believe in reincarnation because I refuse to come back as a bug or as a rabbit". -New Order
DanOppenheim
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RE: Krause's Sound Mod

Post by DanOppenheim »

ORIGINAL: OlegHasky
( just a drop in to the ocean of human orgasms.. [>:])

[:D]
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pvthudson01
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RE: Krause's Sound Mod

Post by pvthudson01 »

Hard to beat that..
pure crystal shaped symbols - from the sound plane, trough graphical, till the very engine background.
symbols that fits the entrance of the brain as a key to the lock

WHAAAAAAT??????

Ill have what he's having. No idea what you just said..but ok!
Matrix Member since 2003!
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Shadrach
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RE: Krause's Sound Mod

Post by Shadrach »

Audiophile "rants" aside... [8D] this is a great addition and really does add a lot more immersion that the default pretty "tame" sounds. Some might prefer the old ones though, and sometimes I disable sounds and listen to music instead over long sessions :)

Thanks for the work!
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Marshal Villars
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Joined: Fri Aug 21, 2009 10:40 am

RE: Krause's Sound Mod

Post by Marshal Villars »

This sound mod takes the game to a whole new level. AWESOME! :)
tyrspawn
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RE: Krause's Sound Mod

Post by tyrspawn »

The main impediment to improving this sound mod is that the game doesn't have different sounds for allied and axis weapons, they all share a common folder. Quite limiting. 
- Chris Krause
tyrspawn
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RE: Krause's Sound Mod

Post by tyrspawn »

bump
- Chris Krause
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Arjuna
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RE: Krause's Sound Mod

Post by Arjuna »

I have asked Paul to look into this. No promisses but if its something we can do easily we will.
Dave "Arjuna" O'Connor
www.panthergames.com
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Brindlebane
Posts: 39
Joined: Tue Mar 05, 2013 4:17 pm

RE: Krause's Sound Mod

Post by Brindlebane »

Downloaded this over the weekend for BFTB and will stick it in COTA.
Great mod really adds flavour to the game.Would be nice though if we could have some background stuff for these games,nothing too loud,
just something to add to the atmosphere.

Again,many thanks for this.
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Wartath
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RE: Krause's Sound Mod

Post by Wartath »

Is this compatible with modswapping programs?
Werezak
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Joined: Thu Apr 11, 2013 3:42 pm

RE: Krause's Sound Mod

Post by Werezak »

Its a nice mod, and I definitely appreciate the work that was put into it, but personally I think I would rather stick with the default sounds.

I think these new ones are just a little too close sounding for my tastes. I prefer the 'distant' feel of the defaults.
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