ASW info

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xnavytc56
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ASW info

Post by xnavytc56 »

the numbers on a ship info screen for ASW goes from a low of 1 to what?what is the max number for the ASW for a ship
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Terminus
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RE: ASW info

Post by Terminus »

A ship's ASW rating is equal to the number of ASW weapons onboard. If it has 2 depth charge racks and 2 depth charge throwers, its ASW rating is 4.
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xnavytc56
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RE: ASW info

Post by xnavytc56 »

thanks terminus, was trying to decide if i should use a YP for asw or surface combat, it has a asw # 1, which should i use it for, any ideas??
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Terminus
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RE: ASW info

Post by Terminus »

It's an ASW ship.
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xnavytc56
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RE: ASW info

Post by xnavytc56 »

thanks for the help,
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dr.hal
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RE: ASW info

Post by dr.hal »

The largest ship number I've seen as I recall is 8.....
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Bullwinkle58
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RE: ASW info

Post by Bullwinkle58 »

ORIGINAL: dr.hal

The largest ship number I've seen as I recall is 8.....

There are 13s on the IJN side in the later war.
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Djordje
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RE: ASW info

Post by Djordje »

But note that just looking at number does not tell everything. Sometimes ships with ASW number of 4 is better than the one with ASW of 6.
It depends on the device, year and side in the conflict.
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Terminus
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RE: ASW info

Post by Terminus »

True.
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Bullwinkle58
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RE: ASW info

Post by Bullwinkle58 »

ORIGINAL: Djordje

But note that just looking at number does not tell everything. Sometimes ships with ASW number of 4 is better than the one with ASW of 6.
It depends on the device, year and side in the conflict.

Yes it does. CO and crew EXP as well.

But, a big but, those 13s are hell on wheels to USN subs.
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xnavytc56
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RE: ASW info

Post by xnavytc56 »

yeah they are bull found that out the hard way
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nashvillen
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RE: ASW info

Post by nashvillen »

For the Japanese the Ukuru 2/45 class has an ASW of 17 for a maximum. This ship class has 16 Depth Charge launchers and 1 3 in A/S Mortar

For the Allies there are late war Patrol Craft, and DEs with ASWs of 11 maximum.
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RE: ASW info

Post by crsutton »

ORIGINAL: nashvillen

For the Japanese the Ukuru 2/45 class has an ASW of 17 for a maximum. This ship class has 16 Depth Charge launchers and 1 3 in A/S Mortar

For the Allies there are late war Patrol Craft, and DEs with ASWs of 11 maximum.


As said above it is the devices. Look them over in the editor. By mid 1943 you see the mousetrap and hedgehog become farily common-and effective. Also the Mk 7 depth charge ususally upgrades to the MK 7lm (?) which deals out some serious whupass. From what I have seen, two solid hits with these will sink a sub about 80% of the time. The mk 6 usually upgrades to the mk 9 which although less powerful takes a big jump in accuracy.

The Allied patrol frigates and DEs are the most deadly but it is my fleet DDs that are making the most kills. Probably due to experience as their ASW rating only a six or eight. I fear the Japanese late war stuff as well. Basically if you are the Allied player and not advanced enough that your subs are operating under some decent air cover, you can expect trouble.

In WITP it was time for Japanese celebration whenever a 3inch mortar got a hit. I don't expect them to be any better in AE. They were not very sucessful weapons.
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castor troy
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RE: ASW info

Post by castor troy »

Either I just have hit my unlucky week or some unknown magic date in the game as I´ve lost FIVE subs to ASW within only a couple of days in my PBEM in 12/43. It took the enemy more than halve a year to sink five of them before 12/43. Now I know why people are saying the sub offensive comes to a halt in 44 because you lose more subs than you sink ships. Glad my subs did quite well a couple of months in 43 when the dud rate was at least down to 50%. As long as they keep attacking escorts or dedicated ASW TFs and as long as it takes 250 torps spent to actually hit one I don´t have much hope for the silent service. Have to find some forward bases for the USN bombers then.
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