Units mod

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JMass
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Units mod

Post by JMass »

I did the Non-Elite SS units dark grey and Luftwaffe units blue-gray instead of bicolor, I changed also the Italian units color from the dark yellow to a dark green. the mod is JSGME compatible.

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JM_Units_1.0.zip
(54.72 KiB) Downloaded 2286 times
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian

My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
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JMass
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RE: Units mod

Post by JMass »

A screenshot:

Image
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9574F07A6F..A3A313DF.jpg
9574F07A6F..A3A313DF.jpg (178.02 KiB) Viewed 1956 times
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian

My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
SUPPOSTA
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RE: Units mod

Post by SUPPOSTA »

where may i download it?
supposta
SUPPOSTA
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RE: Units mod

Post by SUPPOSTA »

..found! so obvious!
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Mifune
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RE: Units mod

Post by Mifune »

Very nice, I have one quick question maybe you can answer since I had not seen it in the manual. Can an extra unit color be made. Lets say Elite (Heer-Non SS) units? For example a unit like GrossDeutchland. I was thinking a mod of something similar that you had done, now I wake up and it must be a Christmas present so Thank you for your work.
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Redmarkus5
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RE: Units mod

Post by Redmarkus5 »

Thanks - nice. I am using it :)
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JMass
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RE: Units mod

Post by JMass »

ORIGINAL: Mifune
Can an extra unit color be made. Lets say Elite (Heer-Non SS) units?

I think that units are hardcoded...
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian

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Rosseau
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RE: Units mod

Post by Rosseau »

Thank you, JMass. I like the green in particular. Love these small downloads when used to doing 5 gigs! Appreciate it.
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Mifune
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RE: Units mod

Post by Mifune »

I see the in the editor for Axis Elite but the counter is the same color as regular.
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gnrss
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RE: Units mod

Post by gnrss »

disappointed to hear that those elite heer units are hardcoded.though i want to see GD div of different color with others.
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Mifune
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RE: Units mod

Post by Mifune »

I totally agree.
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Rasputitsa
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RE: Units mod

Post by Rasputitsa »

Thanks very much, nice work. [:)]
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Rasputitsa
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RE: Units mod

Post by Rasputitsa »

Just installed and in use, nice choice of colour shades, look really good on screen, glad to see you working on this title. [:)]
"In politics stupidity is not a handicap" - Napoleon

“A people which is able to say everything becomes able to do everything” - Napoleon

“Among those who dislike oppression are many who like to oppress" - Napoleon
Cavalry Corp
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RE: Units mod

Post by Cavalry Corp »

What colour would GD be , white?

BTW thanks for the mod, I would like to see insignia on the counters like Divisional signs etc ??

Will that ever be possible?

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cobexlaw888
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RE: Units mod

Post by cobexlaw888 »

hello. Thanks for the effort. How do you install the files ? I copied them in
dat /
Art /
Units
and then .. nothing ... still the same counters
IS it compatible with latest game version ?
thanks.

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larryfulkerson
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RE: Units mod

Post by larryfulkerson »

ORIGINAL: cobexlaw888
hello. Thanks for the effort. How do you install the files ? I copied them in
dat /
Art /
Units
and then .. nothing ... still the same counters
IS it compatible with latest game version ?
thanks.
The files have the same name as the files they replaced so the only change you would see is the date/time stamp on the files. And I downloaded the units mod and it's working for me.

EDIT: thanks for the mod Jmass dude.
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JMass
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RE: Units mod

Post by JMass »

I was asked to do a new version, this mod is the same of the previous but now Rumanian units are dark yellow and Slovakian units light purple. Mods are compatible with latest game version and the easier way to try them is by JSGME (you can find a tutorial here: tm.asp?m=1773663 ).


Attachments
JM_Units_R.zip
(53.34 KiB) Downloaded 653 times
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian

My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
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