Gold vs. Silver stars on planet summary

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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Texashawk
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Gold vs. Silver stars on planet summary

Post by Texashawk »

I figure the gold star is for your capital, but what does a silver star represent?
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Puzzlemaker
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RE: Gold vs. Silver stars on planet summary

Post by Puzzlemaker »

Regional capital.  A mini-capital that reduces corruption for the surrounding star systems.  It may have other effects; look up regional capitals in the galactopedia.
Texashawk
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RE: Gold vs. Silver stars on planet summary

Post by Texashawk »

That's kind of what I thought but I didn't build that (nor do I even have the tech to do so).
ORIGINAL: Puzzlemaker

Regional capital.  A mini-capital that reduces corruption for the surrounding star systems.  It may have other effects; look up regional capitals in the galactopedia.
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Puzzlemaker
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RE: Gold vs. Silver stars on planet summary

Post by Puzzlemaker »

Is it captured?  It could be you captured it from another civilization.  If not, I don't know.
sbach2o
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RE: Gold vs. Silver stars on planet summary

Post by sbach2o »

Uh, oh, could this be exploitable?

I mean, could you go over your quota of three regional capitals max by capturing AI planets with this installation?

It shouldn't be exploitable though.

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the1sean
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RE: Gold vs. Silver stars on planet summary

Post by the1sean »

can anyone confirm this?
forsaken1111
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RE: Gold vs. Silver stars on planet summary

Post by forsaken1111 »

Probably all planetary facilities should be scrapped when you capture a planet to prevent stuff like this.
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ehsumrell1
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RE: Gold vs. Silver stars on planet summary

Post by ehsumrell1 »

ORIGINAL: forsaken1111

Probably all planetary facilities should be scrapped when you capture a planet to prevent stuff like this.

I REALLY like that idea forsaken1111! Very good point. As if the facilities got "scuttled" by
the troops before being defeated. Very good! [&o]
Shields are useless in "The Briar Patch"...
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Data
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RE: Gold vs. Silver stars on planet summary

Post by Data »

this should sometimes work and sometimes not work, maybe the invasion is so fast they don't have time....or we could have an agent mission to prevent this on a planet prior to invading; when you see one of your agents succeed at this, you invade and voila...the structures were not destroyed
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
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ehsumrell1
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RE: Gold vs. Silver stars on planet summary

Post by ehsumrell1 »

Another good one Data! [:)]
Shields are useless in "The Briar Patch"...
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