Supply level in surrounded cities.....

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jleknes
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Joined: Tue May 08, 2001 8:00 am
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Supply level in surrounded cities.....

Post by jleknes »

I think that cities with a garrison should keep a certain amount of supply after they have been cut of.
It's impossible to declare a city a 'fortress' since it will surrender in no time after its supply has been reduced to 0.

Take a historical scenario: Breslau held out for months and surrendered after the fall of Berlin!!

So what I'm thinking about is that a city with supply lvl 6 gets cut off, then the supply level slowly declines until it reaches 0. This process should at least take 2 months.

Maybe this should only be a possibility where there is a garrison with a high entrenchment level!? This would mean that the city has been prepared for siege and can hold out on its own for quite some time.....

Comments?
PzB
'The enemy invariably attacks on two occasions: when they're ready. & when you're not. '
Preuss
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Post by Preuss »

I can agree in certain cases, but not every city was as defensible as say Leningrad. Perhaps some cities would get a seige value, some higher than others, and some, none at all.
Jesus ...., with all respect. This closet germanism is allways killing me.
jleknes
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Post by jleknes »

I think that fortified cities can help slow down an attacker, e.g the Russias in 44 on their way to Berlin.
In reality it was lack of supplies that stopped the Russians, first at the gates of Warzaw and then in front of Berlin.

Only a few cities with natural obstacles can be held for as long as Leningrad could, but most other cities could - if garrisoned strongly - require a real effort from the attacker to capture it.

As it is now, a strong garrison is bypassed by a mech corps on one turn and then defeated on the next as the level of supply hits 0. It shouldn't be tempting to try to eject a strong garrison with a tank corps anyway...

This makes it futile to halt the Russians long enough to create a new line of defense or gain a little breathing room. This is especially important as WIR doesn't simulate the supply situation accurately enough to make offensives run out of steam the way they naturally did.

A fortified city will prevent a mech corps from 'clearing the tracks' and make the railroad fully operational by the time the infantry catches up.

In the 44 campaign I'm playing pbem as the Axis right now, Berlin will be lucky to survive New Years day 1945...)
So for game balance and playability: a race to get to Berlin within the historical date would provide a much more interesting challenge than currently is. To do this the russians have to be slowed down...and I don't see that many ways to do just that!?
PzB
'The enemy invariably attacks on two occasions: when they're ready. & when you're not. '
Stefdragon
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Surrounded Cities

Post by Stefdragon »

Surrounded Major cities that fall right away due to being brought to a supply level of "0", does sound a bit unrealistic to me as well.

Not that every city should get the benefits that Leningrad does in that regard, but other major cities should get some sort of lingering supply benefit depending on what city, and it's surrounding terrain, due to having been in supply, and then having some stored supplies to at least temporarily fall back on before being overrun.


"FUEGO!"- Carlos de Santa Anna at the battle of "The Alamo", 1836.
"When I was a toddler in Europe, my U.S. Diplomat parents relocated a number of times. Ultimately though, my nanny and I would always find them." - Stefdragon
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