Attacking entrained units

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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CheerfullyInsane
Posts: 211
Joined: Sun Dec 05, 2010 2:50 am
Location: Birkerod, Denmark

Attacking entrained units

Post by CheerfullyInsane »

14.2.1 states that:
"..Combat units that are attacked while entrained will suffer a significant degradation in CV in
the subsequent battle..."


1) Does anyone know what 'significant degradation' entails? (sounds like something that would happen in a SM-dungeon [:D] )
2) Is this applicable to ground-attacks only, or is it also against air-attacks?
3) Can you see which enemy units are entrained under FOW? And if so, under what detection-level?
"Something is always wrong, Baldrick. The fact that I'm not a millionaire aristocrat with the sexual capacity of a rutting rhino is a constant niggle"
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mikemcmann
Posts: 96
Joined: Sun Mar 26, 2006 12:22 pm

RE: Attacking entrained units

Post by mikemcmann »

Your interdiction hit some of my engrained units heading north! It was nasty! :)
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